Player Matchup

Vamana
Vamana
 
Vamana
Level 121
God Stats
2W - 5L
1,402 SR
Queue Stats
283W - 277L
1,432 Elo+
Solo
Cthulhu
Cthulhu
Corcho_1234
Cthulhu
Level 55
God Stats
17W - 12L
1,615 SR
Queue Stats
31W - 34L
1,316 Elo+
Party 3
Awilix
Awilix
Nikk2416
Awilix
Level 88
God Stats
1W - 1L
1,672 SR
Queue Stats
63W - 60L
1,439 Elo+
Party 3
Merlin
Merlin
ihapy-rama
Merlin
Level 56
God Stats
1W - 3L
1,307 SR
Queue Stats
105W - 135L
1,346 Elo+
Party 3
Heimdallr
Heimdallr
maximoseisas
Heimdallr
Level 49
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 15L
1,307 Elo+
Party 3
Team Averages
Level 74
1,499 SR
1,368 Elo+

VS

Team Averages
Level 83
1,434 SR
1,412 Elo+
Chang'e
Chang'e
EzEagles05
Chang'e
Level 69
God Stats
5W - 4L
1,536 SR
Queue Stats
157W - 136L
1,398 Elo+
Party 1
Cthulhu
Cthulhu
bob_saget360
Cthulhu
Level 67
God Stats
2W - 1L
1,085 SR
Queue Stats
80W - 69L
1,391 Elo+
Party 1
Yemoja
Yemoja
chipper94
Yemoja
Level 116
God Stats
3W - 1L
1,548 SR
Queue Stats
278W - 255L
1,405 Elo+
Party 2
Mercury
Mercury
eG zAdrenaline
Mercury
Level 97
God Stats
77W - 46L
1,596 SR
Queue Stats
302W - 276L
1,467 Elo+
Party 2
Ullr
Ullr
zombiesl8ter29
Ullr
Level 65
God Stats
1W - 2L
1,405 SR
Queue Stats
56W - 52L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vamana
 
Vamana
20
5 / 2 / 4
14,432
515
19,033
26,621
29,063
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Cthulhu
Corcho_1234
Cthulhu
18
5 / 3 / 8
13,675
488
15,911
22,712
31,457
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Awilix
Nikk2416
Awilix
20
7 / 6 / 5
13,791
493
15,323
22,044
9,563
Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Merlin
ihapy-rama
Merlin
20
0 / 7 / 2
12,899
461
8,627
16,483
7,336
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Heimdallr
maximoseisas
Heimdallr
19
8 / 5 / 6
13,084
467
14,207
16,762
8,321
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
EzEagles05
Chang'e
20
9 / 3 / 5
16,477
588
27,590
21,551
9,971
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Cthulhu
bob_saget360
Cthulhu
20
3 / 5 / 6
14,312
511
18,614
19,520
21,118
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Yemoja
chipper94
Yemoja
18
0 / 6 / 5
11,474
410
6,737
17,708
14,664
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Talisman

Talisman

+75
Health
+15
Magical Protection

20
10 / 7 / 3
16,975
606
25,524
23,417
10,912
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

18
1 / 4 / 3
12,310
440
7,552
14,165
10,284
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

50
Kill Participation
45
25
Kills
23
23
Deaths
25
25
Assists
22
Player
Kills
Deaths
Assists
KDA
L
Vamana
 
Vamana
5
2
4
3.5
L
Cthulhu
Corcho_1234
Cthulhu
5
3
8
3
W
Chang'e
EzEagles05
Chang'e
9
3
5
3.83
L
Awilix
Nikk2416
Awilix
7
6
5
1.58
W
Cthulhu
bob_saget360
Cthulhu
3
5
6
1.2
W
Yemoja
chipper94
Yemoja
0
6
5
0.42
W
10
7
3
1.64
L
Merlin
ihapy-rama
Merlin
0
7
2
0.14
L
Heimdallr
maximoseisas
Heimdallr
8
5
6
2.2
W
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,101
Damage
86,017
104,622
Taken
96,361
85,740
Mitigated
66,949
19,385
Healing
29,745
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Vamana
 
Vamana
19,033
9,719
0
10,699
26,621
29,063
1,635
14,969
10,727
0
114,631
L
Cthulhu
Corcho_1234
Cthulhu
15,911
766
1,223
3,099
22,712
31,457
78
8,427
14,260
46,567
0
W
Chang'e
EzEagles05
Chang'e
27,590
3,669
1,200
12,810
21,551
9,971
906
9,453
12,098
118,066
0
L
Awilix
Nikk2416
Awilix
15,323
7,440
0
3,408
22,044
9,563
0
10,883
11,036
0
74,635
W
Cthulhu
bob_saget360
Cthulhu
18,614
1,456
389
2,272
19,520
21,118
364
938
18,033
94,959
0
W
Yemoja
chipper94
Yemoja
6,737
1,189
2,867
2,433
17,708
14,664
227
5,653
12,055
58,250
0
W
25,524
15,747
414
6,403
23,417
10,912
3,584
4,098
19,194
0
146,403
L
Merlin
ihapy-rama
Merlin
8,627
1,444
0
557
16,483
7,336
0
11,730
4,728
97,184
0
L
Heimdallr
maximoseisas
Heimdallr
14,207
6,900
0
399
16,762
8,321
1,588
5,807
10,930
0
77,470
W
7,552
4,967
0
957
14,165
10,284
680
4,396
9,768
0
79,902

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,881
Gold Earned
71,548
682
Minions Killed
779
0
Camps Cleared
0
2,488,400
Distance Traveled
2,511,304
14
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Vamana
14,432
515
202
7
0
488,374
3
L
Cthulhu
13,675
488
62
2
0
514,983
0
W
Chang'e
16,477
588
191
7
0
495,905
6
L
Awilix
13,791
493
91
3
0
584,727
1
W
Cthulhu
14,312
511
160
6
0
475,829
5
W
Yemoja
11,474
410
77
3
0
431,375
0
W
Mercury
16,975
606
211
8
0
622,211
0
L
Merlin
12,899
461
182
7
0
444,713
8
L
Heimdallr
13,084
467
145
5
0
455,603
2
W
Ullr
12,310
440
140
5
0
485,984
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role