Player Matchup

Bellona
Bellona
Meme Nation3069
Bellona
Level 7
God Stats
1W - 3L
1,094 SR
Queue Stats
1W - 10L
887 Elo+
Party 2
Merlin
Merlin
Mergdorian
Merlin
Level 27
God Stats
5W - 9L
1,251 SR
Queue Stats
10W - 19L
1,244 Elo+
Party 2
Kukulkan
Kukulkan
OrangGuice
Kukulkan
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 22L
1,207 Elo+
Party 2
Hel
Hel
TheWolfTaco6
Hel
Level 7
God Stats
1W - 4L
1,190 SR
Queue Stats
2W - 4L
1,182 Elo+
Party 3
Agni
Agni
xAvengedQuinnx
Agni
Level 67
God Stats
9W - 10L
1,361 SR
Queue Stats
56W - 61L
1,314 Elo+
Party 3
Team Averages
Level 23
1,279 SR
1,167 Elo+

VS

Team Averages
Level 12
1,426 SR
1,121 Elo+
Anubis
Anubis
C DUBB DA APEX
Anubis
Level 17
God Stats
3W - 2L
1,468 SR
Queue Stats
36W - 33L
1,264 Elo+
Solo
Yemoja
Yemoja
Cluncky82_YT
Yemoja
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 17L
1,072 Elo+
Party 1
Ratatoskr
Ratatoskr
Dp_games_92
Ratatoskr
Level 18
God Stats
1W - 1L
1,268 SR
Queue Stats
19W - 23L
1,063 Elo+
Party 1
Da Ji
Da Ji
SitDownFN
Da Ji
Level 4
God Stats
3W - 8L
1,500 SR
Queue Stats
3W - 10L
1,072 Elo+
Party 1
Cthulhu
Cthulhu
jyseim
Cthulhu
Level 15
God Stats
214W - 209L
1,395 SR
Queue Stats
428W - 478L
1,136 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
4 / 11 / 23
14,768
1,055
20,632
31,358
26,231
Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Mergdorian
Merlin
20
12 / 14 / 13
15,723
1,123
43,713
26,708
11,371
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kukulkan
OrangGuice
Kukulkan
19
1 / 6 / 17
12,955
925
13,842
15,333
6,457
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

19
0 / 7 / 11
12,398
886
3,757
14,736
6,562
Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
17 / 11 / 11
18,059
1,290
33,734
25,568
8,833
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Team 1 Tickets

0

VS

Team 2 Tickets

39

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
14 / 3 / 21
17,587
1,256
23,317
23,375
10,068
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Yemoja
20
3 / 7 / 18
14,111
1,008
9,409
21,191
13,685
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Bumba's Mask

Bumba's Mask

+30
Physical Power
+65
Magical Power
+10%
Cooldown Reduction

PASSIVE - GAIN MOBILITY, SACRIFICE DEFENSE & DAMAGE <font color='#42F46E'>+35% Movement Speed <font color='#F44242'>+15% Damage Taken <font color='#F44242'>-15% Damage Dealt

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Ratatoskr
Dp_games_92
Ratatoskr
20
21 / 6 / 11
18,456
1,318
39,540
28,911
11,463
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Da Ji
SitDownFN
Da Ji
20
7 / 12 / 13
14,595
1,043
20,428
30,750
12,916
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mace

Mace

+10
Physical Power

Cthulhu
jyseim
Cthulhu
20
4 / 7 / 17
14,565
1,040
12,744
24,892
10,235

Match Insights

Player Kills, Deaths, and Assists

109
Kill Participation
129
34
Kills
49
49
Deaths
35
75
Assists
80
Player
Kills
Deaths
Assists
KDA
W
14
3
21
8.17
W
Yemoja
3
7
18
1.71
W
Ratatoskr
Dp_games_92
Ratatoskr
21
6
11
4.42
L
4
11
23
1.41
L
Merlin
Mergdorian
Merlin
12
14
13
1.32
L
Kukulkan
OrangGuice
Kukulkan
1
6
17
1.58
W
Da Ji
SitDownFN
Da Ji
7
12
13
1.13
L
0
7
11
0.79
W
Cthulhu
jyseim
Cthulhu
4
7
17
1.79
L
17
11
11
2.05

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,678
Damage
105,438
113,703
Taken
129,119
59,454
Mitigated
58,367
12,327
Healing
25,682
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
23,317
5,511
0
5,977
23,375
10,068
0
17,051
6,324
45,814
0
W
Yemoja
9,409
5,933
2,218
2,004
21,191
13,685
0
12,821
8,370
22,598
0
W
Ratatoskr
Dp_games_92
Ratatoskr
39,540
18,099
231
10,670
28,911
11,463
0
21,072
7,839
0
74,596
L
20,632
10,060
0
2,027
31,358
26,231
0
12,665
18,693
0
45,266
L
Merlin
Mergdorian
Merlin
43,713
3,012
0
0
26,708
11,371
0
7,645
19,063
70,425
0
L
Kukulkan
OrangGuice
Kukulkan
13,842
1,024
0
0
15,333
6,457
0
3,434
11,899
28,538
0
W
Da Ji
SitDownFN
Da Ji
20,428
7,358
0
2,847
30,750
12,916
0
26,025
4,725
0
28,879
L
3,757
1,124
3,520
1,615
14,736
6,562
0
8,115
6,621
10,636
0
W
Cthulhu
jyseim
Cthulhu
12,744
275
1,493
242
24,892
10,235
0
18,077
6,815
30,641
0
L
33,734
5,716
315
4,850
25,568
8,833
0
13,611
11,957
66,928
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,903
Gold Earned
79,314
216
Minions Killed
213
1
Camps Cleared
5
1,072,653
Distance Traveled
1,255,937
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Anubis
17,587
1,256
51
4
1
256,653
0
W
Yemoja
14,111
1,008
17
1
3
222,148
1
W
Ratatoskr
18,456
1,318
84
6
1
296,785
0
L
Bellona
14,768
1,055
46
3
0
205,528
1
L
Merlin
15,723
1,123
45
3
0
235,955
0
L
Kukulkan
12,955
925
35
3
0
225,832
0
W
Da Ji
14,595
1,043
18
1
0
211,427
1
L
Hel
12,398
886
18
1
0
188,244
2
W
Cthulhu
14,565
1,040
43
3
0
268,924
0
L
Agni
18,059
1,290
72
5
1
217,094
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role