Player Matchup

He Bo
He Bo
Brotherleif
He Bo
Level 69
God Stats
0W - 1L
1,612 SR
Queue Stats
32W - 31L
1,520 Elo+
Party 3
Skadi
Skadi
Siphiks
Skadi
Level 90
God Stats
5W - 3L
1,750 SR
Queue Stats
37W - 32L
1,519 Elo+
Party 3
Merlin
Merlin
Wardog363
Merlin
Level 22
God Stats
0W - 1L
1,520 SR
Queue Stats
2W - 2L
1,558 Elo+
Party 3
Kukulkan
Kukulkan
YourBoyIsNice47
Kukulkan
Level 81
God Stats
14W - 12L
1,566 SR
Queue Stats
63W - 62L
1,392 Elo+
Party 4
Cthulhu
Cthulhu
hungrytragedy
Cthulhu
Level 103
God Stats
9W - 5L
1,705 SR
Queue Stats
99W - 103L
1,482 Elo+
Party 4
Team Averages
Level 73
1,631 SR
1,494 Elo+

VS

Team Averages
Level 80
1,652 SR
1,443 Elo+
Vamana
Vamana
ItMightBeShadeZ
Vamana
Level 88
God Stats
2W - 0L
1,676 SR
Queue Stats
77W - 89L
1,403 Elo+
Party 1
Cthulhu
Cthulhu
JG10000
Cthulhu
Level 41
God Stats
23W - 15L
1,649 SR
Queue Stats
203W - 197L
1,492 Elo+
Party 2
Persephone
Persephone
ZxUmbrella
Persephone
Level 20
God Stats
19W - 30L
1,715 SR
Queue Stats
107W - 129L
1,429 Elo+
Party 2
Pele
Pele
devilzero90
Pele
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
505W - 544L
1,388 Elo+
Party 1
Hel
Hel
iReche
Hel
Level 121
God Stats
4W - 4L
1,721 SR
Queue Stats
213W - 199L
1,502 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 7 / 1
13,339
785
18,597
14,536
3,789
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Skadi
Siphiks
Skadi
16
1 / 9 / 6
10,282
605
17,150
20,025
6,048
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Merlin
Wardog363
Merlin
17
1 / 6 / 8
10,605
624
11,135
12,855
4,475
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kukulkan
19
1 / 6 / 3
11,068
651
10,097
17,127
5,099
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cthulhu
16
0 / 6 / 6
9,729
572
14,729
19,923
21,674
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 2 / 10
14,362
845
12,522
26,399
23,806
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Cthulhu
JG10000
Cthulhu
19
2 / 1 / 20
12,117
713
14,399
20,269
24,657
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Persephone
ZxUmbrella
Persephone
18
3 / 4 / 13
12,224
719
14,552
12,874
5,390
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

19
2 / 4 / 6
12,332
725
9,598
19,499
9,072
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Mace

Mace

+10
Physical Power

Hel
iReche
Hel
20
19 / 1 / 7
16,750
985
23,971
22,497
12,926
Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
90
11
Kills
34
34
Deaths
12
24
Assists
56
Player
Kills
Deaths
Assists
KDA
L
8
7
1
1.21
W
8
2
10
6.5
W
Cthulhu
JG10000
Cthulhu
2
1
20
12
L
Skadi
Siphiks
Skadi
1
9
6
0.44
L
Merlin
Wardog363
Merlin
1
6
8
0.83
L
Kukulkan
1
6
3
0.42
W
Persephone
ZxUmbrella
Persephone
3
4
13
2.38
W
2
4
6
1.25
L
Cthulhu
0
6
6
0.5
W
Hel
iReche
Hel
19
1
7
22.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

71,708
Damage
75,042
84,466
Taken
101,538
41,085
Mitigated
75,851
8,148
Healing
54,830
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,597
981
0
1,611
14,536
3,789
0
9,726
4,651
36,789
0
W
12,522
6,108
0
9,308
26,399
23,806
2,061
12,212
13,987
0
43,089
W
Cthulhu
JG10000
Cthulhu
14,399
331
2,437
2,177
20,269
24,657
0
9,481
10,623
34,270
0
L
Skadi
Siphiks
Skadi
17,150
9,398
366
1,733
20,025
6,048
1,395
9,834
10,044
0
39,614
L
Merlin
Wardog363
Merlin
11,135
255
171
1,370
12,855
4,475
0
7,976
4,754
27,891
0
L
Kukulkan
10,097
154
49
1,006
17,127
5,099
0
13,051
3,931
53,524
0
W
Persephone
ZxUmbrella
Persephone
14,552
1,137
0
1,473
12,874
5,390
1,183
9,048
3,776
36,852
0
W
9,598
2,064
0
2,983
19,499
9,072
1,722
8,094
11,305
0
68,403
L
Cthulhu
14,729
170
520
1,322
19,923
21,674
0
11,973
7,461
35,940
0
W
Hel
iReche
Hel
23,971
988
21,151
15,301
22,497
12,926
0
16,306
5,991
52,892
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,023
Gold Earned
67,785
275
Minions Killed
378
3
Camps Cleared
10
1,395,890
Distance Traveled
1,639,946
3
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
13,339
785
38
2
0
307,191
0
W
Vamana
14,362
845
78
5
3
334,101
3
W
Cthulhu
12,117
713
53
3
0
327,171
0
L
Skadi
10,282
605
51
3
2
270,101
1
L
Merlin
10,605
624
38
2
0
268,255
0
L
Kukulkan
11,068
651
116
7
1
276,081
0
W
Persephone
12,224
719
52
3
0
292,902
0
W
Pele
12,332
725
124
7
6
319,012
1
L
Cthulhu
9,729
572
32
2
0
274,262
2
W
Hel
16,750
985
71
4
1
366,760
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role