Player Matchup

Cthulhu
Cthulhu
BigBlitzBoy
Cthulhu
Level 8
God Stats
2W - 0L
1,739 SR
Queue Stats
12W - 8L
1,714 Elo+
Solo
Fenrir
Fenrir
Pvt Sylar
Fenrir
Level 15
God Stats
5W - 3L
1,607 SR
Queue Stats
13W - 11L
1,402 Elo+
Solo
Awilix
Awilix
iTz-Berlus-
Awilix
Level 24
God Stats
3W - 1L
1,873 SR
Queue Stats
9W - 6L
1,727 Elo+
Solo
Guan Yu
Guan Yu
light_kratos906
Guan Yu
Level 9
God Stats
2W - 0L
1,661 SR
Queue Stats
70W - 55L
1,666 Elo+
Solo
Baron Samedi
Baron Samedi
oHApe
Baron Samedi
Level 29
God Stats
7W - 2L
1,660 SR
Queue Stats
83W - 82L
1,572 Elo+
Solo
Team Averages
Level 17
1,708 SR
1,616 Elo+

VS

Team Averages
Level 25
1,532 SR
1,584 Elo+
King Arthur
King Arthur
Amimi 189
King Arthur
Level 29
God Stats
31W - 22L
1,603 SR
Queue Stats
269W - 276L
1,583 Elo+
Solo
Hercules
Hercules
Jean Killer777
Hercules
Level 28
God Stats
1W - 2L
1,462 SR
Queue Stats
69W - 65L
1,517 Elo+
Solo
Ares
Ares
Manusewik
Ares
Level 16
God Stats
1W - 1L
1,709 SR
Queue Stats
25W - 12L
1,604 Elo+
Solo
Kukulkan
Kukulkan
RagingArowana
Kukulkan
Level 29
God Stats
3W - 1L
1,618 SR
Queue Stats
15W - 7L
1,628 Elo+
Solo
Cernunnos
Cernunnos
Shiriziku
Cernunnos
Level 21
God Stats
0W - 1L
1,268 SR
Queue Stats
163W - 151L
1,585 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BigBlitzBoy
Cthulhu
20
15 / 8 / 17
23,008
511
51,029
44,233
54,202
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fenrir
Pvt Sylar
Fenrir
20
3 / 16 / 17
18,886
420
13,889
40,780
17,139
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Awilix
20
24 / 6 / 11
29,291
651
52,751
42,426
33,561
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
4 / 20 / 13
18,496
411
13,856
44,596
34,012
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Baron Samedi
oHApe
Baron Samedi
20
10 / 9 / 19
21,839
485
40,593
37,774
33,494
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Amimi 189
King Arthur
20
12 / 10 / 8
21,082
468
30,691
52,000
80,325
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
20
6 / 9 / 19
21,953
488
24,574
47,735
70,090
Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Ares
13
2 / 4 / 6
14,103
313
4,087
9,072
3,193
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Kukulkan
RagingArowana
Kukulkan
20
17 / 17 / 9
22,091
491
47,765
36,168
16,929
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Cernunnos
Shiriziku
Cernunnos
20
21 / 16 / 9
23,697
527
54,185
48,921
18,706
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
109
56
Kills
58
59
Deaths
56
77
Assists
51
Player
Kills
Deaths
Assists
KDA
L
King Arthur
Amimi 189
King Arthur
12
10
8
1.6
W
Cthulhu
BigBlitzBoy
Cthulhu
15
8
17
2.94
L
Hercules
6
9
19
1.72
L
Ares
2
4
6
1.25
W
Fenrir
Pvt Sylar
Fenrir
3
16
17
0.72
L
Kukulkan
RagingArowana
Kukulkan
17
17
9
1.26
L
Cernunnos
Shiriziku
Cernunnos
21
16
9
1.59
W
Awilix
24
6
11
4.92
W
4
20
13
0.53
W
Baron Samedi
oHApe
Baron Samedi
10
9
19
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

172,118
Damage
161,302
209,809
Taken
193,896
172,408
Mitigated
189,243
54,402
Healing
36,841
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
King Arthur
Amimi 189
King Arthur
30,691
4,393
0
12,990
52,000
80,325
1,009
22,645
29,123
763
112,639
W
Cthulhu
BigBlitzBoy
Cthulhu
51,029
2,600
3,413
5,156
44,233
54,202
1,812
7,553
36,525
160,054
0
L
Hercules
24,574
5,577
0
9,579
47,735
70,090
1,915
24,024
23,213
2,048
102,543
L
Ares
4,087
292
0
2,007
9,072
3,193
294
3,093
5,929
27,883
0
W
Fenrir
Pvt Sylar
Fenrir
13,889
2,855
1,695
4,757
40,780
17,139
6,670
14,062
26,643
0
93,166
L
Kukulkan
RagingArowana
Kukulkan
47,765
1,905
721
2,656
36,168
16,929
2,292
15,549
20,594
158,116
0
L
Cernunnos
Shiriziku
Cernunnos
54,185
30,641
0
8,888
48,921
18,706
3,089
25,834
22,737
0
179,972
W
Awilix
52,751
21,492
0
12,340
42,426
33,561
2,551
9,256
32,870
0
293,262
W
13,856
4,637
4,886
9,437
44,596
34,012
1,896
14,383
29,963
678
66,726
W
Baron Samedi
oHApe
Baron Samedi
40,593
2,012
4,555
8,163
37,774
33,494
1,969
9,333
27,951
132,636
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

111,520
Gold Earned
102,926
811
Minions Killed
823
0
Camps Cleared
0
3,983,866
Distance Traveled
3,042,706
9
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
King Arthur
21,082
468
159
4
0
781,794
4
W
Cthulhu
23,008
511
181
4
0
777,844
3
L
Hercules
21,953
488
136
3
0
803,461
4
L
Ares
14,103
313
50
1
0
190,510
0
W
Fenrir
18,886
420
91
2
0
731,236
1
L
Kukulkan
22,091
491
246
5
0
635,111
1
L
Cernunnos
23,697
527
232
5
0
631,830
1
W
Awilix
29,291
651
303
7
0
963,078
3
W
Guan Yu
18,496
411
83
2
0
752,775
0
W
Baron Samedi
21,839
485
153
3
0
758,933
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role