Player Matchup

Anhur
Anhur
 
Anhur
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Apollo
Apollo
 
Apollo
Level 102
God Stats
2W - 4L
1,348 SR
Queue Stats
231W - 218L
1,429 Elo+
Solo
Ao Kuang
Ao Kuang
Joshsgambit963
Ao Kuang
Level 137
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 23L
1,421 Elo+
Party 2
Set
Set
psych0stunner
Set
Level 66
God Stats
0W - 2L
1,500 SR
Queue Stats
16W - 19L
1,406 Elo+
Party 2
Thor
Thor
schwarmer
Thor
Level 108
God Stats
1W - 2L
1,656 SR
Queue Stats
123W - 86L
1,497 Elo+
Solo
Team Averages
Level 103
1,501 SR
1,451 Elo+

VS

Team Averages
Level 99
1,577 SR
1,432 Elo+
Baron Samedi
Baron Samedi
BarryAllenRM
Baron Samedi
Level 87
God Stats
1W - 0L
1,646 SR
Queue Stats
5W - 8L
1,318 Elo+
Party 3
Da Ji
Da Ji
Classic Skittle
Da Ji
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
33W - 37L
1,451 Elo+
Party 1
Hun Batz
Hun Batz
Kod Instinct 55
Hun Batz
Level 122
God Stats
1W - 1L
1,642 SR
Queue Stats
10W - 11L
1,417 Elo+
Party 3
Cthulhu
Cthulhu
KodRedPhoenix55
Cthulhu
Level 109
God Stats
1W - 0L
1,596 SR
Queue Stats
38W - 25L
1,576 Elo+
Party 3
Sol
Sol
Ultra x Death x
Sol
Level 69
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 14L
1,397 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
 
Anhur
14
1 / 6 / 4
7,259
726
4,763
10,449
7,363
Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Apollo
 
Apollo
13
2 / 7 / 4
7,517
752
4,121
10,985
4,122
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Ao Kuang
14
3 / 5 / 4
7,429
743
6,261
11,423
3,865
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

13
1 / 8 / 2
7,482
748
3,708
10,938
4,390
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Thor
13
3 / 7 / 3
7,472
747
10,815
10,333
3,437
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BarryAllenRM
Baron Samedi
12
0 / 4 / 14
7,516
752
6,350
7,559
3,173
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

16
12 / 4 / 11
10,207
1,021
10,460
9,366
4,016
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hun Batz
16
7 / 2 / 16
9,453
945
11,308
9,420
3,737
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

17
13 / 1 / 17
10,338
1,034
14,633
11,363
13,451
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
1 / 0 / 18
8,983
898
5,317
5,587
2,081
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
109
10
Kills
33
33
Deaths
11
17
Assists
76
Player
Kills
Deaths
Assists
KDA
L
Anhur
 
Anhur
1
6
4
0.5
L
Apollo
 
Apollo
2
7
4
0.57
W
Baron Samedi
BarryAllenRM
Baron Samedi
0
4
14
1.75
W
12
4
11
4.38
L
Ao Kuang
3
5
4
1
W
Hun Batz
7
2
16
7.5
W
13
1
17
21.5
W
1
0
18
10
L
1
8
2
0.25
L
Thor
3
7
3
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,668
Damage
48,068
54,128
Taken
43,295
23,177
Mitigated
26,458
9,331
Healing
21,044
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Anhur
 
Anhur
4,763
766
183
452
10,449
7,363
0
4,134
6,190
0
9,725
L
Apollo
 
Apollo
4,121
1,891
956
981
10,985
4,122
0
5,398
5,446
0
12,662
W
Baron Samedi
BarryAllenRM
Baron Samedi
6,350
1,077
1,884
1,324
7,559
3,173
838
1,230
6,329
11,213
0
W
10,460
2,979
2,023
1,129
9,366
4,016
842
781
8,585
0
15,553
L
Ao Kuang
6,261
912
491
3,193
11,423
3,865
0
5,707
5,566
13,231
0
W
Hun Batz
11,308
2,477
2,263
2,562
9,420
3,737
718
1,538
7,882
0
18,073
W
14,633
956
3,302
4,278
11,363
13,451
557
2,085
9,278
22,715
0
W
5,317
217
0
2,279
5,587
2,081
1,887
627
4,960
20,798
0
L
3,708
1,375
501
1,052
10,938
4,390
0
5,924
4,889
0
13,492
L
Thor
10,815
1,531
788
734
10,333
3,437
0
4,446
5,737
0
13,823

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,159
Gold Earned
46,497
68
Minions Killed
94
0
Camps Cleared
0
847,886
Distance Traveled
1,021,882
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Anhur
7,259
726
12
1
0
155,657
2
L
Apollo
7,517
752
22
2
0
171,478
3
W
Baron Samedi
7,516
752
5
1
0
170,899
0
W
Da Ji
10,207
1,021
10
1
0
188,082
0
L
Ao Kuang
7,429
743
15
2
0
192,377
3
W
Hun Batz
9,453
945
19
2
0
223,261
3
W
Cthulhu
10,338
1,034
32
3
0
228,734
0
W
Sol
8,983
898
28
3
0
210,906
0
L
Set
7,482
748
9
1
0
181,429
1
L
Thor
7,472
747
10
1
0
146,945
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role