Player Matchup

Vulcan
Vulcan
StoecklinLC
Vulcan
Level 48
God Stats
2W - 3L
1,540 SR
Queue Stats
79W - 109L
1,316 Elo+
Party 3
Kuzenbo
Kuzenbo
ezedu21
Kuzenbo
Level 27
God Stats
2W - 4L
1,403 SR
Queue Stats
118W - 159L
1,290 Elo+
Party 3
Cthulhu
Cthulhu
grego__Dandolo
Cthulhu
Level 13
God Stats
1W - 3L
1,209 SR
Queue Stats
8W - 15L
1,175 Elo+
Party 3
Pele
Pele
jfretel
Pele
Level 68
God Stats
8W - 6L
1,562 SR
Queue Stats
102W - 111L
1,455 Elo+
Party 3
Set
Set
leesuom7
Set
Level 17
God Stats
1W - 10L
1,018 SR
Queue Stats
21W - 35L
1,207 Elo+
Party 3
Team Averages
Level 35
1,346 SR
1,289 Elo+

VS

Team Averages
Level 70
1,557 SR
1,487 Elo+
Olorun
Olorun
 
Olorun
Level 63
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Narzuky
Izanami
Level 102
God Stats
26W - 30L
1,456 SR
Queue Stats
118W - 116L
1,404 Elo+
Party 2
Hun Batz
Hun Batz
Zeniatha
Hun Batz
Level 83
God Stats
4W - 4L
1,491 SR
Queue Stats
281W - 295L
1,510 Elo+
Party 1
Nox
Nox
patinho8422
Nox
Level 83
God Stats
5W - 1L
1,576 SR
Queue Stats
11W - 11L
1,523 Elo+
Party 1
Ymir
Ymir
robergoro
Ymir
Level 18
God Stats
1W - 0L
1,764 SR
Queue Stats
4W - 5L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Vulcan
9
0 / 4 / 0
5,989
461
2,850
5,648
2,051
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Kuzenbo
ezedu21
Kuzenbo
8
0 / 3 / 2
5,630
433
2,741
10,541
5,803
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

9
0 / 5 / 0
5,300
408
2,200
8,009
6,159
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Pele
jfretel
Pele
11
1 / 5 / 2
6,726
517
5,670
10,919
3,642
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
3 / 1 / 0
6,179
475
3,280
5,355
1,496
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
 
Olorun
13
6 / 1 / 4
8,254
635
7,872
6,891
2,081
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
Narzuky
Izanami
11
4 / 3 / 1
7,294
561
6,770
5,787
1,437
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hun Batz
Zeniatha
Hun Batz
13
3 / 0 / 4
7,926
610
5,014
5,783
1,672
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

11
3 / 0 / 5
7,053
543
6,560
3,499
1,098
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ymir
10
2 / 0 / 9
7,147
550
3,557
6,266
3,926
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
41
4
Kills
18
18
Deaths
4
4
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Olorun
 
Olorun
6
1
4
8
W
Izanami
Narzuky
Izanami
4
3
1
1.5
L
Vulcan
0
4
0
0
W
Hun Batz
Zeniatha
Hun Batz
3
0
4
5
L
Kuzenbo
ezedu21
Kuzenbo
0
3
2
0.33
L
0
5
0
0
L
Pele
jfretel
Pele
1
5
2
0.4
L
3
1
0
3
W
3
0
5
5.5
W
Ymir
2
0
9
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,741
Damage
29,773
40,472
Taken
28,226
19,151
Mitigated
10,214
5,534
Healing
7,534
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
 
Olorun
7,872
4,361
336
2,632
6,891
2,081
1,637
1,972
4,744
40,220
0
W
Izanami
Narzuky
Izanami
6,770
5,886
0
1,467
5,787
1,437
902
925
4,862
0
46,278
L
Vulcan
2,850
887
0
940
5,648
2,051
99
3,298
2,350
32,485
0
W
Hun Batz
Zeniatha
Hun Batz
5,014
1,280
0
2,349
5,783
1,672
0
674
5,109
0
54,074
L
Kuzenbo
ezedu21
Kuzenbo
2,741
1,310
0
250
10,541
5,803
0
3,059
7,482
18,745
0
L
2,200
40
0
175
8,009
6,159
467
5,299
2,710
20,729
0
L
Pele
jfretel
Pele
5,670
1,558
0
2,758
10,919
3,642
0
4,608
6,311
0
44,027
L
3,280
774
0
1,411
5,355
1,496
0
1,725
3,630
0
17,948
W
6,560
465
0
0
3,499
1,098
468
1,319
2,155
34,555
0
W
Ymir
3,557
675
0
750
6,266
3,926
260
2,701
3,565
11,951
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,824
Gold Earned
37,674
235
Minions Killed
335
0
Camps Cleared
0
1,212,010
Distance Traveled
1,267,386
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,254
635
77
6
0
243,934
1
W
Izanami
7,294
561
91
7
0
240,705
4
L
Vulcan
5,989
461
63
5
0
249,371
4
W
Hun Batz
7,926
610
90
7
0
280,832
7
L
Kuzenbo
5,630
433
18
1
0
257,431
3
L
Cthulhu
5,300
408
28
2
0
210,543
1
L
Pele
6,726
517
81
6
0
251,922
0
L
Set
6,179
475
45
3
0
242,743
2
W
Nox
7,053
543
62
5
0
237,387
5
W
Ymir
7,147
550
15
1
0
264,528
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role