Player Matchup

Neith
Neith
AurosBlue30
Neith
Level 15
God Stats
2W - 4L
1,265 SR
Queue Stats
37W - 25L
1,211 Elo+
Party 1
Khepri
Khepri
ElitexFlounderx
Khepri
Level 21
God Stats
0W - 2L
1,309 SR
Queue Stats
24W - 35L
1,080 Elo+
Party 1
Merlin
Merlin
killerwish14
Merlin
Level 20
God Stats
0W - 2L
1,259 SR
Queue Stats
37W - 48L
1,125 Elo+
Party 1
Team Averages
Level 19
1,277 SR
1,139 Elo+

VS

Team Averages
Level 30
1,612 SR
1,285 Elo+
Hera
Hera
Anchor Wavy
Hera
Level 42
God Stats
4W - 2L
1,431 SR
Queue Stats
163W - 160L
1,315 Elo+
Party 2
Skadi
Skadi
Aurora Fur 0w0
Skadi
Level 21
God Stats
1W - 1L
1,646 SR
Queue Stats
1W - 4L
1,327 Elo+
Party 2
Cabrakan
Cabrakan
RainPhynix
Cabrakan
Level 28
God Stats
7W - 2L
1,758 SR
Queue Stats
52W - 47L
1,212 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 0
9,951
765
7,389
10,184
3,868
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 8 / 4
7,822
602
3,156
14,192
11,393
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Merlin
10
0 / 9 / 4
7,789
599
2,983
9,494
3,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
7 / 3 / 13
10,041
772
10,466
5,956
2,092
Specialist's Blessing

Specialist's Blessing

+10 HP5 +20 MP5 +10% Cooldown Reduction ROLE QUEST: UTILITY Damage enemies or Heal allies to gain stacks. Each time an enemy is damaged or an ally god is healed by your abilities, gain 1 stack. Each ability can only trigger 3 stacks. At 75 Stacks Specialist's Blessing Evolves, gaining 10% Movement Speed.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

13
6 / 2 / 14
9,799
754
9,820
6,408
2,320
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cabrakan
RainPhynix
Cabrakan
12
7 / 3 / 11
10,072
775
9,238
11,807
6,160
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
58
7
Kills
20
20
Deaths
8
8
Assists
38
Player
Kills
Deaths
Assists
KDA
W
7
3
13
4.5
W
6
2
14
6.5
L
7
3
0
2.33
L
0
8
4
0.25
W
Cabrakan
RainPhynix
Cabrakan
7
3
11
4.17
L
Merlin
0
9
4
0.22

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,528
Damage
29,524
33,870
Taken
24,171
18,550
Mitigated
10,572
5,762
Healing
4,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
10,466
3,904
0
0
5,956
2,092
724
1,425
4,531
35,351
0
W
9,820
4,811
0
750
6,408
2,320
1,837
1,047
5,361
0
34,442
L
7,389
2,888
342
3,521
10,184
3,868
0
5,418
4,766
0
49,891
L
3,156
252
0
447
14,192
11,393
0
8,484
5,708
12,627
0
W
Cabrakan
RainPhynix
Cabrakan
9,238
966
635
2,909
11,807
6,160
480
3,691
8,116
26,177
0
L
Merlin
2,983
475
417
1,035
9,494
3,289
0
5,814
3,680
9,354
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,562
Gold Earned
29,912
111
Minions Killed
125
0
Camps Cleared
0
546,790
Distance Traveled
615,444
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hera
10,041
772
54
4
0
185,494
1
W
Skadi
9,799
754
43
3
0
201,416
0
L
Neith
9,951
765
76
6
0
206,599
0
L
Khepri
7,822
602
23
2
0
170,236
0
W
Cabrakan
10,072
775
28
2
0
228,534
1
L
Merlin
7,789
599
12
1
0
169,955
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role