Player Matchup

Medusa
Medusa
Luiza28
Medusa
Level 29
God Stats
0W - 2L
1,487 SR
Queue Stats
2W - 5L
1,480 Elo+
Party 1
Aphrodite
Aphrodite
MarcondesGame
Aphrodite
Level 105
God Stats
0W - 4L
1,252 SR
Queue Stats
0W - 5L
1,500 Elo+
Party 1
Bacchus
Bacchus
Wawpak
Bacchus
Level 29
God Stats
0W - 1L
1,428 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Team Averages
Level 54
1,389 SR
1,493 Elo+

VS

Team Averages
Level 27
1,569 SR
1,292 Elo+
Kukulkan
Kukulkan
AlberttAraujo
Kukulkan
Level 29
God Stats
4W - 7L
1,326 SR
Queue Stats
56W - 88L
1,175 Elo+
Solo
Zeus
Zeus
Cah_Zombie_Squad
Zeus
Level 28
God Stats
11W - 21L
1,500 SR
Queue Stats
166W - 242L
1,234 Elo+
Solo
Chang'e
Chang'e
Yuratchka24
Chang'e
Level 23
God Stats
1W - 0L
1,879 SR
Queue Stats
7W - 6L
1,468 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Luiza28
Medusa
20
7 / 12 / 4
19,974
605
33,096
49,285
20,773
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Aphrodite
MarcondesGame
Aphrodite
20
8 / 3 / 7
20,617
625
38,394
50,426
37,289
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Bacchus
Wawpak
Bacchus
20
0 / 9 / 10
17,209
521
21,537
52,029
79,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
AlberttAraujo
Kukulkan
20
5 / 8 / 13
19,529
592
36,487
31,487
18,800
S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
15 / 4 / 8
22,841
692
62,040
42,180
25,511
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Chang'e
Yuratchka24
Chang'e
20
4 / 3 / 17
19,770
599
29,379
41,561
30,136
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
62
15
Kills
24
24
Deaths
15
21
Assists
38
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
AlberttAraujo
Kukulkan
5
8
13
1.44
W
15
4
8
4.75
L
Medusa
Luiza28
Medusa
7
12
4
0.75
L
Aphrodite
MarcondesGame
Aphrodite
8
3
7
3.83
L
Bacchus
Wawpak
Bacchus
0
9
10
0.56
W
Chang'e
Yuratchka24
Chang'e
4
3
17
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

93,027
Damage
127,906
151,740
Taken
115,228
137,942
Mitigated
74,447
81,794
Healing
66,837
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
AlberttAraujo
Kukulkan
36,487
3,435
2,078
5,596
31,487
18,800
315
15,565
15,922
125,929
0
W
62,040
11,742
0
19,043
42,180
25,511
1,678
18,672
23,508
171,562
0
L
Medusa
Luiza28
Medusa
33,096
13,481
0
3,012
49,285
20,773
3,314
43,053
6,232
0
129,637
L
Aphrodite
MarcondesGame
Aphrodite
38,394
5,469
31,725
42,693
50,426
37,289
341
40,823
9,603
174,943
0
L
Bacchus
Wawpak
Bacchus
21,537
2,707
189
4,175
52,029
79,880
399
44,156
7,873
36,148
1,639
W
Chang'e
Yuratchka24
Chang'e
29,379
2,210
14,964
25,156
41,561
30,136
3,192
25,374
16,187
103,688
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,800
Gold Earned
62,140
301
Minions Killed
361
0
Camps Cleared
0
1,704,040
Distance Traveled
1,509,382
11
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
19,529
592
123
4
0
430,892
6
W
Zeus
22,841
692
151
5
0
485,849
3
L
Medusa
19,974
605
128
4
0
544,547
0
L
Aphrodite
20,617
625
155
5
0
597,412
6
L
Bacchus
17,209
521
18
1
0
562,081
5
W
Chang'e
19,770
599
87
3
0
592,641
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role