Player Matchup

Neith
Neith
 
Neith
Level 28
God Stats
62W - 50L
1,401 SR
Queue Stats
72W - 79L
1,201 Elo+
Solo
Cthulhu
Cthulhu
DangerousOne50
Cthulhu
Level 10
God Stats
2W - 0L
1,500 SR
Queue Stats
9W - 14L
1,210 Elo+
Party 1
Zeus
Zeus
FAUABxELITEx
Zeus
Level 18
God Stats
12W - 2L
1,420 SR
Queue Stats
279W - 246L
1,162 Elo+
Party 1
Bakasura
Bakasura
blue2356
Bakasura
Level 26
God Stats
18W - 11L
1,501 SR
Queue Stats
148W - 136L
1,183 Elo+
Solo
Kukulkan
Kukulkan
srybach
Kukulkan
Level 28
God Stats
6W - 14L
1,271 SR
Queue Stats
36W - 66L
1,091 Elo+
Solo
Team Averages
Level 22
1,418 SR
1,170 Elo+

VS

Team Averages
Level 22
1,398 SR
1,291 Elo+
Jormungandr
Jormungandr
Nasty_Sickness
Jormungandr
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Horus
Horus
Rose GODD
Horus
Level 28
God Stats
7W - 7L
1,450 SR
Queue Stats
61W - 52L
1,260 Elo+
Solo
Set
Set
ThorLebowski4
Set
Level 27
God Stats
4W - 4L
1,406 SR
Queue Stats
25W - 28L
1,223 Elo+
Solo
Sun Wukong
Sun Wukong
Willsky26
Sun Wukong
Level 17
God Stats
3W - 5L
1,394 SR
Queue Stats
10W - 12L
1,252 Elo+
Solo
Merlin
Merlin
ZynoLK
Merlin
Level 29
God Stats
3W - 9L
1,240 SR
Queue Stats
63W - 75L
1,219 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
 
Neith
16
2 / 2 / 8
10,382
472
9,376
11,575
4,155
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

6
0 / 4 / 0
7,203
327
1,384
4,923
2,495
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

17
14 / 1 / 3
12,276
558
23,081
14,106
4,724
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Magic Focus

Magic Focus

+20
Magical Power

Bakasura
blue2356
Bakasura
18
4 / 1 / 1
11,729
533
5,993
12,553
5,732
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Kukulkan
srybach
Kukulkan
15
3 / 2 / 7
9,547
434
3,745
7,330
2,724
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Nasty_Sickness
Jormungandr
12
0 / 13 / 2
9,071
412
9,214
19,067
13,562
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Horus
Rose GODD
Horus
13
0 / 3 / 3
9,016
410
4,201
16,276
11,094
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

15
4 / 2 / 2
9,985
454
4,867
11,668
9,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Sun Wukong
Willsky26
Sun Wukong
15
4 / 5 / 1
9,310
423
8,524
15,989
7,515
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Merlin
ZynoLK
Merlin
1
0 / 0 / 0
5,619
255
197
0
0
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
16
23
Kills
8
10
Deaths
23
19
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Neith
 
Neith
2
2
8
3
W
0
4
0
0
W
14
1
3
15.5
L
Jormungandr
Nasty_Sickness
Jormungandr
0
13
2
0.08
L
Horus
Rose GODD
Horus
0
3
3
0.5
L
4
2
2
2.5
L
Sun Wukong
Willsky26
Sun Wukong
4
5
1
0.9
L
Merlin
ZynoLK
Merlin
0
0
0
0
W
Bakasura
blue2356
Bakasura
4
1
1
4.5
W
Kukulkan
srybach
Kukulkan
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

43,579
Damage
27,003
50,487
Taken
63,000
19,830
Mitigated
41,234
19,175
Healing
15,379
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
 
Neith
9,376
4,622
0
5,086
11,575
4,155
1,089
2,205
9,370
0
59,858
W
1,384
292
0
150
4,923
2,495
0
584
4,339
10,672
0
W
23,081
3,594
0
4,933
14,106
4,724
1,230
4,502
9,604
80,168
0
L
Jormungandr
Nasty_Sickness
Jormungandr
9,214
3,277
0
375
19,067
13,562
0
10,569
8,368
50,836
0
L
Horus
Rose GODD
Horus
4,201
2,524
1,244
6,853
16,276
11,094
0
5,707
10,211
0
35,622
L
4,867
3,330
214
3,017
11,668
9,063
829
5,654
5,813
0
50,190
L
Sun Wukong
Willsky26
Sun Wukong
8,524
1,121
0
3,676
15,989
7,515
282
6,130
9,564
0
47,360
L
Merlin
ZynoLK
Merlin
197
0
0
0
0
0
0
0
0
197
0
W
Bakasura
blue2356
Bakasura
5,993
4,569
0
8,230
12,553
5,732
3,064
2,229
10,324
0
74,473
W
Kukulkan
srybach
Kukulkan
3,745
1,888
0
776
7,330
2,724
809
3,459
3,871
21,265
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,137
Gold Earned
43,001
406
Minions Killed
290
0
Camps Cleared
0
1,688,810
Distance Traveled
1,513,109
12
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
10,382
472
84
4
0
359,579
0
W
Cthulhu
7,203
327
17
1
0
149,567
0
W
Zeus
12,276
558
131
6
0
392,146
9
L
Jormungandr
9,071
412
64
3
0
327,669
5
L
Horus
9,016
410
43
2
0
367,355
3
L
Set
9,985
454
94
4
0
395,464
3
L
Sun Wukong
9,310
423
89
4
0
394,245
3
L
Merlin
5,619
255
0
0
0
28,376
0
W
Bakasura
11,729
533
142
6
0
451,504
3
W
Kukulkan
9,547
434
32
1
0
336,014
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role