Player Matchup

Cthulhu
Cthulhu
DarkXRose420
Cthulhu
Level 7
God Stats
1W - 2L
1,388 SR
Queue Stats
10W - 15L
1,308 Elo+
Party 1
Osiris
Osiris
Donaldson6019
Osiris
Level 14
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,284 Elo+
Solo
Scylla
Scylla
Rim TR
Scylla
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 7L
1,562 Elo+
Solo
Ares
Ares
UglyHalfling017
Ares
Level 9
God Stats
1W - 2L
1,425 SR
Queue Stats
9W - 21L
1,219 Elo+
Party 1
Zeus
Zeus
XxXSy7h3XxX
Zeus
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 8L
946 Elo+
Solo
Team Averages
Level 8
1,463 SR
1,264 Elo+

VS

Team Averages
Level 11
1,428 SR
1,373 Elo+
Zhong Kui
Zhong Kui
StuNNaH J
Zhong Kui
Level 29
God Stats
4W - 0L
1,623 SR
Queue Stats
43W - 20L
1,266 Elo+
Solo
Scylla
Scylla
TheSleepyLevi
Scylla
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Merlin
Merlin
Wookiee Badger
Merlin
Level 8
God Stats
9W - 12L
1,297 SR
Queue Stats
12W - 15L
1,440 Elo+
Solo
Ymir
Ymir
funtime foxy670
Ymir
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Camazotz
Camazotz
jakethebeast1127
Camazotz
Level 10
God Stats
4W - 5L
1,221 SR
Queue Stats
14W - 21L
1,159 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkXRose420
Cthulhu
16
5 / 5 / 4
11,248
1,023
15,618
19,496
19,246
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
2 / 5 / 6
11,750
1,068
5,079
16,576
12,209
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Scylla
Rim TR
Scylla
18
1 / 9 / 9
11,045
1,004
4,937
12,631
3,836
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

16
3 / 8 / 4
10,904
991
3,487
17,122
10,317
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

17
3 / 14 / 7
10,674
970
15,382
17,467
4,056
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Team 1 Tickets

90

VS

Team 2 Tickets

211

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
StuNNaH J
Zhong Kui
20
27 / 1 / 9
17,092
1,554
45,292
14,366
11,060
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
0 / 6 / 18
10,997
1,000
4,428
10,598
4,009
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

19
7 / 0 / 19
12,844
1,168
11,232
9,754
5,075
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

15
1 / 5 / 11
10,074
916
4,142
7,534
3,821
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

18
3 / 2 / 18
11,378
1,034
6,023
9,027
6,032
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
113
14
Kills
38
41
Deaths
14
30
Assists
75
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
DarkXRose420
Cthulhu
5
5
4
1.4
L
2
5
6
1
L
Scylla
Rim TR
Scylla
1
9
9
0.61
W
Zhong Kui
StuNNaH J
Zhong Kui
27
1
9
31.5
W
0
6
18
1.5
L
3
8
4
0.63
W
7
0
19
16.5
L
3
14
7
0.46
W
1
5
11
1.3
W
3
2
18
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,503
Damage
71,117
83,292
Taken
51,279
49,664
Mitigated
29,997
3,344
Healing
5,093
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
DarkXRose420
Cthulhu
15,618
2,082
991
193
19,496
19,246
0
16,072
3,424
29,064
0
L
5,079
2,522
0
910
16,576
12,209
0
13,558
3,018
119
26,637
L
Scylla
Rim TR
Scylla
4,937
2,209
0
1,250
12,631
3,836
0
9,643
2,988
23,277
0
W
Zhong Kui
StuNNaH J
Zhong Kui
45,292
4,609
0
2,624
14,366
11,060
0
10,639
3,527
65,495
0
W
4,428
1,489
0
0
10,598
4,009
0
8,964
1,534
9,629
0
L
3,487
571
0
0
17,122
10,317
0
13,344
3,778
18,128
0
W
11,232
2,648
0
0
9,754
5,075
0
7,363
2,341
38,032
0
L
15,382
3,532
0
0
17,467
4,056
0
12,477
4,990
29,566
0
W
4,142
1,465
0
0
7,534
3,821
0
4,851
2,583
8,292
0
W
6,023
1,513
0
2,469
9,027
6,032
0
7,726
1,226
326
15,416

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,621
Gold Earned
62,385
166
Minions Killed
164
9
Camps Cleared
2
921,110
Distance Traveled
832,805
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,248
1,023
34
3
2
187,315
2
L
Osiris
11,750
1,068
46
4
3
247,136
2
L
Scylla
11,045
1,004
34
3
1
152,244
1
W
Zhong Kui
17,092
1,554
48
4
0
195,442
0
W
Scylla
10,997
1,000
11
1
1
166,746
1
L
Ares
10,904
991
17
2
2
158,439
0
W
Merlin
12,844
1,168
73
7
0
178,109
1
L
Zeus
10,674
970
35
3
1
175,976
2
W
Ymir
10,074
916
8
1
1
84,564
0
W
Camazotz
11,378
1,034
24
2
0
207,944
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role