Player Matchup

Hercules
Hercules
 
Hercules
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
TeamMcKinsey
Cthulhu
Level 21
God Stats
1W - 1L
1,275 SR
Queue Stats
1W - 1L
1,222 Elo+
Party 1
Izanami
Izanami
djdannyboylol
Izanami
Level 129
God Stats
1W - 0L
1,656 SR
Queue Stats
4W - 7L
1,269 Elo+
Party 1
Team Averages
Level 81
1,477 SR
1,330 Elo+

VS

Team Averages
Level 34
1,376 SR
1,314 Elo+
Ymir
Ymir
Goo Goblin8327
Ymir
Level 43
God Stats
1W - 6L
1,413 SR
Queue Stats
294W - 375L
1,344 Elo+
Party 2
Loki
Loki
ShaqRozay
Loki
Level 29
God Stats
0W - 1L
1,214 SR
Queue Stats
1W - 2L
1,273 Elo+
Solo
Cthulhu
Cthulhu
TaterTickler69
Cthulhu
Level 29
God Stats
10W - 11L
1,501 SR
Queue Stats
69W - 64L
1,324 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
 
Hercules
15
9 / 5 / 7
12,377
774
14,373
22,768
20,411
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Cthulhu
TeamMcKinsey
Cthulhu
9
0 / 5 / 4
8,836
552
2,064
11,914
5,327
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Izanami
16
8 / 6 / 8
12,952
810
15,054
13,166
4,758
Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
9 / 4 / 5
11,997
750
10,632
16,943
9,182
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Loki
13
2 / 8 / 9
10,318
645
7,520
12,572
4,352
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

15
5 / 5 / 9
11,332
708
14,651
12,577
7,231
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
39
17
Kills
16
16
Deaths
17
19
Assists
23
Player
Kills
Deaths
Assists
KDA
W
Hercules
 
Hercules
9
5
7
2.5
L
9
4
5
2.88
L
Loki
2
8
9
0.81
L
5
5
9
1.9
W
Cthulhu
TeamMcKinsey
Cthulhu
0
5
4
0.4
W
Izanami
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,491
Damage
32,803
47,848
Taken
42,092
30,496
Mitigated
20,765
17,495
Healing
3,701
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
 
Hercules
14,373
4,137
0
11,853
22,768
20,411
748
11,254
11,514
1,095
27,418
L
10,632
1,375
0
1,491
16,943
9,182
0
1,042
15,630
45,231
0
L
Loki
7,520
3,636
0
640
12,572
4,352
0
1,319
11,055
0
18,286
L
14,651
1,228
1,052
518
12,577
7,231
0
751
11,656
57,857
0
W
Cthulhu
TeamMcKinsey
Cthulhu
2,064
151
0
1,381
11,914
5,327
186
7,477
4,437
9,080
0
W
Izanami
15,054
11,341
0
4,261
13,166
4,758
2,773
6,884
6,282
0
74,430

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,165
Gold Earned
33,647
127
Minions Killed
145
0
Camps Cleared
0
687,695
Distance Traveled
781,777
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,377
774
23
1
0
295,042
1
L
Ymir
11,997
750
53
3
0
234,467
5
L
Loki
10,318
645
28
2
0
254,014
1
L
Cthulhu
11,332
708
64
4
0
293,296
4
W
Cthulhu
8,836
552
12
1
0
142,437
1
W
Izanami
12,952
810
92
6
0
250,216
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role