Player Matchup

Cthulhu
Cthulhu
DarkSmith007
Cthulhu
Level 45
God Stats
2W - 0L
1,711 SR
Queue Stats
7W - 5L
1,350 Elo+
Party 1
Neith
Neith
Ibuyen
Neith
Level 109
God Stats
2W - 0L
1,325 SR
Queue Stats
4W - 2L
1,373 Elo+
Party 1
Nu Wa
Nu Wa
armedlabes
Nu Wa
Level 125
God Stats
3W - 0L
1,635 SR
Queue Stats
11W - 6L
1,486 Elo+
Party 1
Team Averages
Level 93
1,557 SR
1,403 Elo+

VS

Team Averages
Level 81
1,556 SR
1,329 Elo+
Hun Batz
Hun Batz
ENTITY_Smoke
Hun Batz
Level 81
God Stats
0W - 1L
1,500 SR
Queue Stats
209W - 233L
1,248 Elo+
Party 2
Cthulhu
Cthulhu
PokeMaster Jack
Cthulhu
Level 105
God Stats
2W - 3L
1,721 SR
Queue Stats
72W - 67L
1,463 Elo+
Solo
Neith
Neith
popeye2002
Neith
Level 57
God Stats
3W - 3L
1,447 SR
Queue Stats
114W - 148L
1,274 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
DarkSmith007
Cthulhu
15
1 / 2 / 10
12,031
602
9,786
15,601
16,322
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Ibuyen
Neith
18
9 / 2 / 5
14,275
714
14,044
13,221
5,189
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Nu Wa
18
6 / 4 / 9
13,802
690
24,559
13,623
4,355
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
ENTITY_Smoke
Hun Batz
14
1 / 6 / 4
11,677
584
6,142
15,455
4,893
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mace

Mace

+10
Physical Power

17
4 / 3 / 3
13,795
690
17,569
24,318
24,809
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Neith
15
3 / 7 / 1
11,979
599
9,397
20,637
6,815
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
16
16
Kills
8
8
Deaths
16
24
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
DarkSmith007
Cthulhu
1
2
10
3
L
Hun Batz
ENTITY_Smoke
Hun Batz
1
6
4
0.5
W
Neith
Ibuyen
Neith
9
2
5
5.75
L
4
3
3
1.83
W
Nu Wa
6
4
9
2.63
L
Neith
3
7
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,389
Damage
33,108
42,445
Taken
60,410
25,866
Mitigated
36,517
17,135
Healing
19,477
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
DarkSmith007
Cthulhu
9,786
157
1,912
3,587
15,601
16,322
205
5,269
10,332
44,422
0
L
Hun Batz
ENTITY_Smoke
Hun Batz
6,142
974
0
3,108
15,455
4,893
796
8,500
6,955
0
55,885
W
Neith
Ibuyen
Neith
14,044
6,387
879
5,443
13,221
5,189
2,127
6,056
7,165
0
60,753
L
17,569
180
1,329
5,210
24,318
24,809
0
14,108
10,210
83,416
0
W
Nu Wa
24,559
6,468
1,425
3,889
13,623
4,355
1,857
6,318
7,305
75,233
0
L
Neith
9,397
4,771
270
9,560
20,637
6,815
772
11,941
8,696
0
54,798

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,108
Gold Earned
37,451
208
Minions Killed
249
0
Camps Cleared
0
1,063,138
Distance Traveled
1,022,658
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,031
602
43
2
0
393,449
0
L
Hun Batz
11,677
584
75
4
0
357,944
0
W
Neith
14,275
714
79
4
0
341,274
2
L
Cthulhu
13,795
690
95
5
0
382,762
4
W
Nu Wa
13,802
690
86
4
0
328,415
0
L
Neith
11,979
599
79
4
0
281,952
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role