Player Matchup

Chang'e
Chang'e
BanjosOhnishi
Chang'e
Level 69
God Stats
10W - 8L
1,912 SR
Queue Stats
545W - 578L
1,257 Elo+
Party 1
Ra
Ra
GeronHernd
Ra
Level 129
God Stats
9W - 6L
1,532 SR
Queue Stats
361W - 301L
1,551 Elo+
Party 3
Hun Batz
Hun Batz
Hevno
Hun Batz
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
18W - 21L
1,565 Elo+
Party 3
Odin
Odin
RafaMino
Odin
Level 69
God Stats
1W - 0L
1,274 SR
Queue Stats
118W - 123L
1,321 Elo+
Party 1
Heimdallr
Heimdallr
RandoTheTubaBoi
Heimdallr
Level 113
God Stats
17W - 13L
1,613 SR
Queue Stats
284W - 247L
1,524 Elo+
Party 3
Team Averages
Level 91
1,566 SR
1,444 Elo+

VS

Team Averages
Level 112
1,485 SR
1,334 Elo+
Bastet
Bastet
 
Bastet
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EpicApeFight
Cthulhu
Level 89
God Stats
2W - 2L
1,141 SR
Queue Stats
30W - 37L
1,154 Elo+
Party 2
Heimdallr
Heimdallr
HauntedPropaneT
Heimdallr
Level 137
God Stats
1W - 2L
1,532 SR
Queue Stats
24W - 46L
1,119 Elo+
Party 2
Bellona
Bellona
Kinarius
Bellona
Level 58
God Stats
3W - 5L
1,446 SR
Queue Stats
223W - 296L
1,328 Elo+
Solo
Sol
Sol
THalds
Sol
Level 115
God Stats
1W - 1L
1,806 SR
Queue Stats
39W - 36L
1,567 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
5
0 / 1 / 0
2,999
600
537
1,608
578
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

6
1 / 0 / 0
3,699
740
1,895
1,497
501
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hun Batz
Hevno
Hun Batz
6
0 / 0 / 0
3,569
714
76
1,466
338
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

Odin
5
0 / 0 / 0
3,295
659
1,091
1,328
502
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heimdallr
RandoTheTubaBoi
Heimdallr
5
0 / 0 / 0
3,231
646
1,270
1,680
482
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bastet
 
Bastet
5
0 / 0 / 0
3,397
679
729
2,845
641
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cthulhu
EpicApeFight
Cthulhu
4
0 / 0 / 1
3,099
620
725
1,657
419
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Shoes

Shoes

+6%
Movement Speed

Heimdallr
HauntedPropaneT
Heimdallr
5
1 / 0 / 0
3,456
691
1,719
1,717
375
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bellona
Kinarius
Bellona
2
0 / 0 / 0
2,640
528
182
1,241
499
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Sol
THalds
Sol
5
0 / 1 / 0
3,258
652
791
3,003
818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Match Insights

Player Kills, Deaths, and Assists

1
Kill Participation
2
1
Kills
1
1
Deaths
1
0
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Bastet
 
Bastet
0
0
0
0
W
Chang'e
0
1
0
0
L
Cthulhu
EpicApeFight
Cthulhu
0
0
1
0.5
W
1
0
0
1
L
Heimdallr
HauntedPropaneT
Heimdallr
1
0
0
1
W
Hun Batz
Hevno
Hun Batz
0
0
0
0
L
Bellona
Kinarius
Bellona
0
0
0
0
W
Odin
0
0
0
0
W
Heimdallr
RandoTheTubaBoi
Heimdallr
0
0
0
0
L
Sol
THalds
Sol
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,869
Damage
4,146
7,579
Taken
10,463
2,401
Mitigated
2,752
4,171
Healing
5,305
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bastet
 
Bastet
729
183
0
1,140
2,845
641
0
205
2,540
0
12,514
W
Chang'e
537
156
478
860
1,608
578
0
252
1,356
6,443
0
L
Cthulhu
EpicApeFight
Cthulhu
725
224
87
837
1,657
419
0
374
1,283
1,623
0
W
1,895
347
60
489
1,497
501
39
791
706
18,788
0
L
Heimdallr
HauntedPropaneT
Heimdallr
1,719
870
0
1,079
1,717
375
0
163
1,554
0
16,294
W
Hun Batz
Hevno
Hun Batz
76
0
0
933
1,466
338
0
0
1,466
0
14,276
L
Bellona
Kinarius
Bellona
182
88
0
625
1,241
499
0
0
1,116
0
2,775
W
Odin
1,091
180
0
778
1,328
502
0
0
1,278
0
8,765
W
Heimdallr
RandoTheTubaBoi
Heimdallr
1,270
512
0
573
1,680
482
0
473
1,207
0
13,172
L
Sol
THalds
Sol
791
268
0
1,537
3,003
818
0
1,690
1,313
13,583
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,793
Gold Earned
15,850
127
Minions Killed
98
0
Camps Cleared
0
445,043
Distance Traveled
415,939
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bastet
3,397
679
36
7
0
99,931
1
W
Chang'e
2,999
600
13
3
0
80,594
0
L
Cthulhu
3,099
620
0
0
0
87,279
2
W
Ra
3,699
740
28
6
0
97,051
0
L
Heimdallr
3,456
691
35
7
0
96,452
2
W
Hun Batz
3,569
714
39
8
0
98,240
0
L
Bellona
2,640
528
2
0
0
53,286
0
W
Odin
3,295
659
18
4
0
80,565
2
W
Heimdallr
3,231
646
29
6
0
88,593
3
L
Sol
3,258
652
25
5
0
78,991
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role