Player Matchup

Ne Zha
Ne Zha
IcySLMquartz
Ne Zha
Level 105
God Stats
2W - 2L
1,688 SR
Queue Stats
38W - 50L
1,388 Elo+
Party 1
Cernunnos
Cernunnos
SLM Panda
Cernunnos
Level 128
God Stats
1W - 1L
1,500 SR
Queue Stats
61W - 57L
1,431 Elo+
Party 1
Sobek
Sobek
SLMBoriRacer
Sobek
Level 129
God Stats
1W - 1L
1,300 SR
Queue Stats
105W - 107L
1,396 Elo+
Party 1
King Arthur
King Arthur
SLMScorpion
King Arthur
Level 146
God Stats
4W - 1L
1,511 SR
Queue Stats
59W - 62L
1,392 Elo+
Party 1
Chronos
Chronos
ViBe Fusions
Chronos
Level 27
God Stats
2W - 0L
1,732 SR
Queue Stats
5W - 10L
1,377 Elo+
Party 1
Team Averages
Level 107
1,546 SR
1,397 Elo+

VS

Team Averages
Level 101
1,589 SR
1,403 Elo+
He Bo
He Bo
Arcaino
He Bo
Level 93
God Stats
1W - 1L
1,772 SR
Queue Stats
16W - 7L
1,634 Elo+
Solo
Nu Wa
Nu Wa
Reapers-Emissary
Nu Wa
Level 109
God Stats
12W - 8L
1,911 SR
Queue Stats
441W - 463L
1,349 Elo+
Solo
Raijin
Raijin
Winter_Amastacia
Raijin
Level 91
God Stats
1W - 1L
1,500 SR
Queue Stats
41W - 51L
1,302 Elo+
Solo
Jormungandr
Jormungandr
XPsychoo_Kill3rX
Jormungandr
Level 109
God Stats
2W - 3L
1,265 SR
Queue Stats
121W - 136L
1,344 Elo+
Solo
Serqet
Serqet
kfry_310
Serqet
Level 105
God Stats
0W - 1L
1,500 SR
Queue Stats
102W - 110L
1,384 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ne Zha
20
16 / 7 / 12
14,750
868
20,292
16,392
6,553
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
SLM Panda
Cernunnos
20
7 / 6 / 20
12,441
732
21,912
15,542
5,993
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

20
6 / 7 / 27
12,947
762
14,726
23,821
28,180
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

King Arthur
SLMScorpion
King Arthur
20
5 / 4 / 22
12,010
706
9,839
15,341
23,475
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chronos
ViBe Fusions
Chronos
20
2 / 3 / 16
11,618
683
3,233
14,304
5,779
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
Arcaino
He Bo
20
6 / 7 / 6
12,286
723
14,615
14,887
5,351
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

20
10 / 5 / 13
13,919
819
26,964
11,991
4,736
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

18
4 / 8 / 13
12,122
713
12,262
18,065
6,882
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Jormungandr
XPsychoo_Kill3rX
Jormungandr
17
4 / 8 / 7
10,921
642
10,947
22,540
28,792
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Serqet
kfry_310
Serqet
16
3 / 8 / 6
10,543
620
4,670
14,723
5,191
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

133
Kill Participation
72
36
Kills
27
27
Deaths
36
97
Assists
45
Player
Kills
Deaths
Assists
KDA
L
He Bo
Arcaino
He Bo
6
7
6
1.29
W
Ne Zha
16
7
12
3.14
L
10
5
13
3.3
W
Cernunnos
SLM Panda
Cernunnos
7
6
20
2.83
W
6
7
27
2.79
W
King Arthur
SLMScorpion
King Arthur
5
4
22
4
W
Chronos
ViBe Fusions
Chronos
2
3
16
3.33
L
4
8
13
1.31
L
Jormungandr
XPsychoo_Kill3rX
Jormungandr
4
8
7
0.94
L
Serqet
kfry_310
Serqet
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,002
Damage
69,458
85,400
Taken
82,206
69,980
Mitigated
50,952
25,599
Healing
16,148
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
He Bo
Arcaino
He Bo
14,615
145
1,637
2,067
14,887
5,351
713
3,172
11,715
27,267
0
W
Ne Zha
20,292
6,033
515
4,555
16,392
6,553
1,268
13,419
2,863
0
44,220
L
26,964
10,433
2,669
1,653
11,991
4,736
2,621
3,012
8,979
45,744
0
W
Cernunnos
SLM Panda
Cernunnos
21,912
10,486
1,474
2,813
15,542
5,993
1,819
12,024
3,317
0
63,351
W
14,726
1,363
2,615
3,257
23,821
28,180
446
18,502
4,453
31,622
0
W
King Arthur
SLMScorpion
King Arthur
9,839
1,423
4,223
3,063
15,341
23,475
363
10,556
4,132
1,372
24,620
W
Chronos
ViBe Fusions
Chronos
3,233
679
592
2,492
14,304
5,779
1,631
10,287
3,807
14,740
0
L
12,262
1,600
1,222
3,811
18,065
6,882
413
5,189
12,876
29,639
0
L
Jormungandr
XPsychoo_Kill3rX
Jormungandr
10,947
2,833
736
611
22,540
28,792
202
4,582
17,958
22,844
0
L
Serqet
kfry_310
Serqet
4,670
751
843
899
14,723
5,191
0
2,997
11,726
0
8,759

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,766
Gold Earned
59,791
189
Minions Killed
139
0
Camps Cleared
0
1,328,478
Distance Traveled
1,180,923
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
He Bo
12,286
723
27
2
0
267,797
1
W
Ne Zha
14,750
868
39
2
0
290,471
0
L
Nu Wa
13,919
819
50
3
0
198,734
4
W
Cernunnos
12,441
732
68
4
0
218,443
0
W
Sobek
12,947
762
29
2
0
271,512
0
W
King Arthur
12,010
706
33
2
0
262,470
2
W
Chronos
11,618
683
20
1
0
285,582
0
L
Raijin
12,122
713
39
2
0
234,505
0
L
Jormungandr
10,921
642
16
1
0
237,495
0
L
Serqet
10,543
620
7
0
0
242,392
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role