Player Matchup

Mulan
Mulan
Platinum III
Barxitayn
Mulan
Platinum III
Level 156
God Stats
2W - 5L
1,610 SR
Queue Stats
52W - 53L
1,905 MMR
Solo
Ravana
Ravana
Platinum III
Birlax
Ravana
Platinum III
Level 138
God Stats
0W - 1L
1,625 SR
Queue Stats
61W - 58L
1,952 MMR
Party 2
Izanami
Izanami
Platinum I
Igorol
Izanami
Platinum I
Level 155
God Stats
14W - 13L
1,555 SR
Queue Stats
185W - 178L
1,984 MMR
Solo
Scylla
Scylla
Platinum III
Jakeski
Scylla
Platinum III
Level 139
God Stats
2W - 3L
1,681 SR
Queue Stats
140W - 149L
1,921 MMR
Party 2
Sobek
Sobek
Diamond V
Wylde001
Sobek
Diamond V
Level 143
God Stats
8W - 10L
1,558 SR
Queue Stats
277W - 282L
1,976 MMR
Solo
Team Averages
Platinum II
Platinum II
Average Tier
Level 146
1,606 SR
1,948 MMR

VS

Team Averages
Platinum II
Platinum II
Average Tier
Level 141
1,570 SR
1,946 MMR
Nu Wa
Nu Wa
Platinum V
BigMacBoy
Nu Wa
Platinum V
Level 86
God Stats
2W - 1L
1,500 SR
Queue Stats
135W - 131L
1,815 MMR
Solo
Rama
Rama
Diamond V
Cαtharsis
Rama
Diamond V
Level 160
God Stats
5W - 2L
1,732 SR
Queue Stats
97W - 81L
2,046 MMR
Party 3
Sun Wukong
Sun Wukong
Diamond IV
Murphyyy
Sun Wukong
Diamond IV
Level 153
God Stats
2W - 3L
1,262 SR
Queue Stats
189W - 156L
2,069 MMR
Party 1
Awilix
Awilix
Platinum II
MythicalSnake
Awilix
Platinum II
Level 160
God Stats
26W - 20L
1,680 SR
Queue Stats
209W - 189L
1,914 MMR
Party 3
Fenrir
Fenrir
Platinum II
Simmer
Fenrir
Platinum II
Level 148
God Stats
5W - 4L
1,674 SR
Queue Stats
172W - 160L
1,887 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Barxitayn
Mulan
20
4 / 4 / 4
13,938
536
22,109
30,035
31,612
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ravana
Birlax
Ravana
20
5 / 3 / 6
13,373
514
17,842
18,249
10,330
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Izanami
Igorol
Izanami
20
1 / 9 / 2
13,230
509
8,804
19,275
7,048
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Scylla
Jakeski
Scylla
20
4 / 6 / 5
13,262
510
11,046
16,328
6,950
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sobek
Wylde001
Sobek
16
4 / 3 / 5
12,427
478
7,352
25,591
30,775
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Bans
ThorAphroditeYemojaPersephoneHeimdallr

VS

Bans
CamazotzKing ArthurGaneshaDa JiMerlin
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
BigMacBoy
Nu Wa
20
3 / 1 / 8
15,191
584
23,379
9,337
3,629
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

20
10 / 2 / 6
16,678
641
22,094
17,965
6,231
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Sun Wukong
Murphyyy
Sun Wukong
20
4 / 3 / 8
14,383
553
17,237
22,229
26,780
Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 7 / 8
15,475
595
19,795
17,633
7,015
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Fenrir
Simmer
Fenrir
19
2 / 5 / 10
13,848
533
10,349
17,781
14,274
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
65
18
Kills
25
25
Deaths
18
22
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Mulan
Barxitayn
Mulan
4
4
4
1.5
W
Nu Wa
BigMacBoy
Nu Wa
3
1
8
7
L
Ravana
Birlax
Ravana
5
3
6
2.67
W
10
2
6
6.5
L
Izanami
Igorol
Izanami
1
9
2
0.22
L
Scylla
Jakeski
Scylla
4
6
5
1.08
W
Sun Wukong
Murphyyy
Sun Wukong
4
3
8
2.67
W
6
7
8
1.43
W
Fenrir
Simmer
Fenrir
2
5
10
1.4
L
Sobek
Wylde001
Sobek
4
3
5
2.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

67,153
Damage
92,854
109,478
Taken
84,945
86,715
Mitigated
57,929
24,711
Healing
29,508
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Mulan
Barxitayn
Mulan
22,109
4,181
0
12,619
30,035
31,612
227
6,808
22,402
0
119,729
W
Nu Wa
BigMacBoy
Nu Wa
23,379
3,673
0
2,985
9,337
3,629
2,397
2,407
6,905
136,417
0
L
Ravana
Birlax
Ravana
17,842
4,648
0
4,274
18,249
10,330
0
4,154
14,045
0
113,995
W
22,094
18,309
0
9,254
17,965
6,231
2,147
3,850
14,115
0
146,263
L
Izanami
Igorol
Izanami
8,804
5,642
0
1,296
19,275
7,048
432
3,762
15,513
0
110,805
L
Scylla
Jakeski
Scylla
11,046
1,345
0
1,367
16,328
6,950
0
3,592
12,711
122,235
0
W
Sun Wukong
Murphyyy
Sun Wukong
17,237
5,024
0
11,621
22,229
26,780
677
2,855
18,624
0
93,168
W
19,795
9,582
0
3,100
17,633
7,015
4,477
4,846
12,662
0
125,840
W
Fenrir
Simmer
Fenrir
10,349
2,358
0
2,548
17,781
14,274
68
4,807
12,974
4,362
31,132
L
Sobek
Wylde001
Sobek
7,352
579
0
5,155
25,591
30,775
0
6,234
19,257
26,422
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

66,230
Gold Earned
75,575
787
Minions Killed
804
0
Camps Cleared
0
2,428,495
Distance Traveled
2,631,409
35
Wards Purchased
41
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Mulan
13,938
536
190
7
0
486,092
4
W
Nu Wa
15,191
584
235
9
0
511,210
9
L
Ravana
13,373
514
160
6
0
538,239
8
W
Rama
16,678
641
224
9
0
468,329
11
L
Izanami
13,230
509
215
8
0
400,114
7
L
Scylla
13,262
510
208
8
0
433,881
2
W
Sun Wukong
14,383
553
144
6
0
518,707
7
W
Awilix
15,475
595
171
7
0
560,283
5
W
Fenrir
13,848
533
30
1
0
572,880
9
L
Sobek
12,427
478
14
1
0
570,169
14

Distance Traveled

Minion Kills by Role

Gold Earned by Role