Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 66
God Stats
1W - 2L
1,503 SR
Queue Stats
4W - 5L
1,500 Elo+
Solo
Heimdallr
Heimdallr
Cody1sDaBomb
Heimdallr
Level 104
God Stats
5W - 3L
1,576 SR
Queue Stats
155W - 133L
1,546 Elo+
Solo
Chang'e
Chang'e
Neckalyzer
Chang'e
Level 88
God Stats
2W - 2L
1,499 SR
Queue Stats
163W - 166L
1,432 Elo+
Solo
Hachiman
Hachiman
OpsiShotU
Hachiman
Level 88
God Stats
1W - 8L
1,456 SR
Queue Stats
41W - 45L
1,529 Elo+
Party 1
Hun Batz
Hun Batz
Rafael1929
Hun Batz
Level 103
God Stats
1W - 3L
1,424 SR
Queue Stats
81W - 82L
1,563 Elo+
Party 1
Team Averages
Level 90
1,492 SR
1,514 Elo+

VS

Team Averages
Level 112
1,568 SR
1,478 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 112
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Izanami
Izanami
JU-JUCHARM247
Izanami
Level 97
God Stats
14W - 14L
1,639 SR
Queue Stats
65W - 76L
1,461 Elo+
Party 2
Kukulkan
Kukulkan
PacMan1107
Kukulkan
Level 123
God Stats
157W - 147L
1,581 SR
Queue Stats
201W - 203L
1,489 Elo+
Party 2
Bastet
Bastet
Youwish327
Bastet
Level 111
God Stats
80W - 74L
1,570 SR
Queue Stats
176W - 167L
1,487 Elo+
Party 2
Chaac
Chaac
ZeroPJC
Chaac
Level 116
God Stats
95W - 85L
1,549 SR
Queue Stats
147W - 152L
1,452 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
3
0 / 2 / 0
2,760
552
668
2,996
876
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Heimdallr
Cody1sDaBomb
Heimdallr
6
0 / 0 / 0
3,535
707
67
1,376
399
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Chang'e
Neckalyzer
Chang'e
1
0 / 1 / 0
2,508
502
188
687
170
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes

Shoes

+6%
Movement Speed

Hachiman
OpsiShotU
Hachiman
4
0 / 2 / 0
2,792
558
931
1,612
342
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hun Batz
Rafael1929
Hun Batz
4
0 / 0 / 0
3,236
647
433
1,954
432
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
5
1 / 0 / 3
3,587
717
2,349
2,530
879
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Izanami
5
2 / 0 / 1
3,518
704
1,565
1,608
289
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Kukulkan
PacMan1107
Kukulkan
6
0 / 0 / 0
3,573
715
176
67
18
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Bastet
Youwish327
Bastet
5
1 / 0 / 0
3,383
677
723
2,418
510
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Chaac
ZeroPJC
Chaac
7
1 / 0 / 0
4,072
814
243
371
95
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

0
Kill Participation
9
0
Kills
5
5
Deaths
0
0
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
2
0
0
W
Cthulhu
 
Cthulhu
1
0
3
2.5
L
Heimdallr
Cody1sDaBomb
Heimdallr
0
0
0
0
W
Izanami
2
0
1
2.5
L
Chang'e
Neckalyzer
Chang'e
0
1
0
0
L
Hachiman
OpsiShotU
Hachiman
0
2
0
0
W
Kukulkan
PacMan1107
Kukulkan
0
0
0
0
L
Hun Batz
Rafael1929
Hun Batz
0
0
0
0
W
Bastet
Youwish327
Bastet
1
0
0
1
W
Chaac
ZeroPJC
Chaac
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

2,287
Damage
5,056
8,625
Taken
6,994
2,219
Mitigated
1,791
1,902
Healing
3,191
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
668
210
0
198
2,996
876
0
1,101
1,895
2,012
0
W
Cthulhu
 
Cthulhu
2,349
309
300
1,082
2,530
879
0
277
2,253
7,509
0
L
Heimdallr
Cody1sDaBomb
Heimdallr
67
40
0
490
1,376
399
0
176
1,200
0
14,944
W
Izanami
1,565
1,169
87
189
1,608
289
0
314
1,294
0
11,590
L
Chang'e
Neckalyzer
Chang'e
188
52
0
130
687
170
0
0
687
1,096
0
L
Hachiman
OpsiShotU
Hachiman
931
639
0
120
1,612
342
0
938
674
0
8,432
W
Kukulkan
PacMan1107
Kukulkan
176
46
0
0
67
18
0
0
67
17,319
0
L
Hun Batz
Rafael1929
Hun Batz
433
0
0
964
1,954
432
0
310
1,644
0
10,793
W
Bastet
Youwish327
Bastet
723
51
0
1,533
2,418
510
0
77
2,341
0
10,671
W
Chaac
ZeroPJC
Chaac
243
99
0
0
371
95
676
113
183
0
16,702

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

14,831
Gold Earned
18,133
92
Minions Killed
123
0
Camps Cleared
0
369,087
Distance Traveled
444,639
1
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
2,760
552
4
1
0
92,966
0
W
Cthulhu
3,587
717
7
1
0
89,141
2
L
Heimdallr
3,535
707
41
8
0
76,955
1
W
Izanami
3,518
704
30
6
0
82,806
2
L
Chang'e
2,508
502
1
0
0
37,165
0
L
Hachiman
2,792
558
15
3
0
79,489
0
W
Kukulkan
3,573
715
28
6
0
80,913
3
L
Hun Batz
3,236
647
31
6
0
82,512
0
W
Bastet
3,383
677
25
5
0
106,189
0
W
Chaac
4,072
814
33
7
0
85,590
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role