Player Matchup

Set
Set
Akira-_-Devilman
Set
Level 27
God Stats
0W - 2L
1,500 SR
Queue Stats
95W - 99L
1,322 Elo+
Party 1
Heimdallr
Heimdallr
Faze_wiwiz
Heimdallr
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 3L
1,282 Elo+
Party 1
Kuzenbo
Kuzenbo
Orakkles
Kuzenbo
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,282 Elo+
Party 1
Team Averages
Level 13
1,500 SR
1,296 Elo+

VS

Team Averages
Level 34
1,422 SR
1,306 Elo+
Merlin
Merlin
DMR04
Merlin
Level 29
God Stats
13W - 14L
1,500 SR
Queue Stats
151W - 136L
1,269 Elo+
Solo
Nemesis
Nemesis
Goo Goblin8327
Nemesis
Level 43
God Stats
3W - 3L
1,308 SR
Queue Stats
294W - 375L
1,335 Elo+
Party 2
Cthulhu
Cthulhu
TaterTickler69
Cthulhu
Level 29
God Stats
10W - 11L
1,457 SR
Queue Stats
69W - 64L
1,315 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
15 / 8 / 2
14,587
729
19,672
21,331
8,799
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heimdallr
Faze_wiwiz
Heimdallr
15
1 / 13 / 11
11,613
581
10,915
19,494
6,713
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Kuzenbo
Orakkles
Kuzenbo
15
3 / 9 / 12
14,012
701
11,827
26,535
33,753
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
DMR04
Merlin
16
7 / 10 / 12
13,725
686
14,933
17,526
5,818
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

20
18 / 2 / 7
16,449
822
18,326
14,980
10,999
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

17
5 / 7 / 17
14,049
702
21,734
17,426
7,999
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
66
19
Kills
30
30
Deaths
19
25
Assists
36
Player
Kills
Deaths
Assists
KDA
L
15
8
2
2
W
Merlin
DMR04
Merlin
7
10
12
1.3
L
Heimdallr
Faze_wiwiz
Heimdallr
1
13
11
0.5
W
18
2
7
10.75
L
Kuzenbo
Orakkles
Kuzenbo
3
9
12
1
W
5
7
17
1.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,414
Damage
54,993
67,360
Taken
49,932
49,265
Mitigated
24,816
10,330
Healing
7,743
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
19,672
9,259
0
6,427
21,331
8,799
0
10,836
10,495
0
64,802
W
Merlin
DMR04
Merlin
14,933
2,631
0
2,557
17,526
5,818
396
4,126
13,400
46,371
0
L
Heimdallr
Faze_wiwiz
Heimdallr
10,915
6,767
0
1,124
19,494
6,713
591
12,622
6,872
0
34,664
W
18,326
8,547
0
2,259
14,980
10,999
2,326
3,511
11,469
487
71,305
L
Kuzenbo
Orakkles
Kuzenbo
11,827
3,504
612
2,167
26,535
33,753
233
13,749
12,786
31,063
550
W
21,734
913
787
2,140
17,426
7,999
0
3,901
13,525
55,253
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,212
Gold Earned
44,223
154
Minions Killed
198
0
Camps Cleared
0
899,274
Distance Traveled
1,059,727
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Set
14,587
729
86
4
0
295,894
0
W
Merlin
13,725
686
49
2
0
269,215
0
L
Heimdallr
11,613
581
51
3
0
280,691
0
W
Nemesis
16,449
822
83
4
0
439,789
2
L
Kuzenbo
14,012
701
17
1
0
322,689
0
W
Cthulhu
14,049
702
66
3
0
350,723
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role