Player Matchup

Heimdallr
Heimdallr
 
Heimdallr
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Hera
Hera
L4jos
Hera
Level 16
God Stats
9W - 5L
1,578 SR
Queue Stats
100W - 110L
1,368 Elo+
Solo
Cerberus
Cerberus
persephonesfeet
Cerberus
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
80W - 24L
1,792 Elo+
Party 1
Team Averages
Level 46
1,526 SR
1,553 Elo+

VS

Team Averages
Level 26
1,351 SR
1,415 Elo+
Merlin
Merlin
Complexis
Merlin
Level 27
God Stats
0W - 2L
1,285 SR
Queue Stats
28W - 37L
1,489 Elo+
Party 2
Mulan
Mulan
DeanYES
Mulan
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,452 Elo+
Party 2
Janus
Janus
zeconinha
Janus
Level 6
God Stats
0W - 1L
1,269 SR
Queue Stats
1W - 4L
1,304 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
 
Heimdallr
11
3 / 2 / 9
8,088
735
5,553
6,098
2,359
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hera
L4jos
Hera
13
9 / 2 / 5
9,447
859
8,492
3,793
1,391
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Cerberus
11
3 / 3 / 11
8,208
746
6,950
10,256
7,806
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Complexis
Merlin
11
3 / 6 / 2
7,676
698
3,749
9,838
2,812
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mulan
DeanYES
Mulan
11
4 / 6 / 0
7,568
688
5,799
12,201
4,497
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Janus
zeconinha
Janus
5
0 / 3 / 0
5,808
528
799
2,436
687
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
9
15
Kills
7
7
Deaths
15
25
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Heimdallr
 
Heimdallr
3
2
9
3.75
L
Merlin
Complexis
Merlin
3
6
2
0.67
L
Mulan
DeanYES
Mulan
4
6
0
0.67
W
Hera
L4jos
Hera
9
2
5
5.75
W
Cerberus
3
3
11
2.83
L
Janus
zeconinha
Janus
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,995
Damage
10,347
20,147
Taken
24,475
11,556
Mitigated
7,996
2,761
Healing
2,309
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Heimdallr
 
Heimdallr
5,553
1,178
0
250
6,098
2,359
129
1,657
4,441
0
31,824
L
Merlin
Complexis
Merlin
3,749
195
0
674
9,838
2,812
0
5,883
3,755
21,769
0
L
Mulan
DeanYES
Mulan
5,799
1,203
552
1,083
12,201
4,497
0
7,712
4,314
0
11,251
W
Hera
L4jos
Hera
8,492
1,635
0
250
3,793
1,391
934
919
2,874
33,591
0
W
Cerberus
6,950
700
0
2,261
10,256
7,806
0
2,024
8,232
17,753
0
L
Janus
zeconinha
Janus
799
38
0
0
2,436
687
0
1,429
932
3,574
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,743
Gold Earned
21,052
139
Minions Killed
50
0
Camps Cleared
0
569,644
Distance Traveled
467,377
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Heimdallr
8,088
735
48
4
0
195,007
1
L
Merlin
7,676
698
30
3
0
172,177
0
L
Mulan
7,568
688
14
1
0
229,022
0
W
Hera
9,447
859
52
5
0
191,934
2
W
Cerberus
8,208
746
39
4
0
182,703
0
L
Janus
5,808
528
6
1
0
66,178
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role