Player Matchup

Artemis
Artemis
 
Artemis
Level 17
God Stats
2W - 3L
1,139 SR
Queue Stats
145W - 161L
1,363 Elo+
Solo
Jing Wei
Jing Wei
Hail_Soundwave
Jing Wei
Level 16
God Stats
1W - 1L
1,500 SR
Queue Stats
151W - 148L
1,334 Elo+
Solo
Cthulhu
Cthulhu
Sinon3036
Cthulhu
Level 29
God Stats
40W - 16L
1,477 SR
Queue Stats
157W - 131L
1,403 Elo+
Solo
Nu Wa
Nu Wa
SonicManticore
Nu Wa
Level 29
God Stats
26W - 21L
1,512 SR
Queue Stats
48W - 57L
1,409 Elo+
Solo
Merlin
Merlin
blizard93980
Merlin
Level 29
God Stats
41W - 50L
1,362 SR
Queue Stats
165W - 179L
1,384 Elo+
Solo
Team Averages
Level 24
1,398 SR
1,378 Elo+

VS

Team Averages
Level 35
1,448 SR
1,372 Elo+
Jormungandr
Jormungandr
 
Jormungandr
Level 15
God Stats
3W - 4L
1,495 SR
Queue Stats
21W - 32L
1,164 Elo+
Solo
Chiron
Chiron
NightKingJYT
Chiron
Level 28
God Stats
1W - 2L
1,633 SR
Queue Stats
54W - 52L
1,481 Elo+
Party 1
Heimdallr
Heimdallr
WRclaus
Heimdallr
Level 29
God Stats
0W - 2L
1,252 SR
Queue Stats
436W - 425L
1,360 Elo+
Party 1
Ra
Ra
washinql
Ra
Level 6
God Stats
1W - 1L
1,500 SR
Queue Stats
6W - 5L
1,430 Elo+
Party 1
Hera
Hera
xripoalbo
Hera
Level 96
God Stats
2W - 8L
1,360 SR
Queue Stats
59W - 66L
1,423 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
18
7 / 4 / 12
11,965
997
10,072
10,754
3,966
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jing Wei
18
5 / 4 / 15
11,318
943
9,769
10,083
3,601
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cthulhu
Sinon3036
Cthulhu
19
8 / 0 / 19
13,534
1,128
14,791
10,694
13,092
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

20
12 / 0 / 19
13,323
1,110
27,292
6,692
2,157
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Merlin
18
6 / 2 / 14
12,001
1,000
13,644
9,996
3,562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Team 1 Tickets

269

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
 
Jormungandr
16
0 / 11 / 7
10,000
833
4,113
20,038
6,763
Chiron
16
5 / 4 / 3
11,152
929
7,658
15,917
5,425
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Heimdallr
WRclaus
Heimdallr
16
0 / 8 / 6
9,887
824
7,797
17,263
5,347
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 8 / 3
11,428
952
15,894
14,165
4,303
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Hera
16
0 / 7 / 5
9,904
825
6,255
15,222
4,717
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

117
Kill Participation
34
38
Kills
10
10
Deaths
38
79
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
7
4
12
3.25
L
Jormungandr
 
Jormungandr
0
11
7
0.32
W
Jing Wei
5
4
15
3.13
L
Chiron
5
4
3
1.63
W
Cthulhu
Sinon3036
Cthulhu
8
0
19
17.5
W
12
0
19
21.5
L
Heimdallr
WRclaus
Heimdallr
0
8
6
0.38
W
Merlin
6
2
14
6.5
L
5
8
3
0.81
L
Hera
0
7
5
0.36

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

75,568
Damage
41,717
48,219
Taken
82,605
26,378
Mitigated
26,555
9,233
Healing
9,459
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
10,072
4,870
0
1,568
10,754
3,966
0
4,882
5,872
0
32,081
L
Jormungandr
 
Jormungandr
4,113
1,087
0
0
20,038
6,763
0
14,545
5,493
23,149
0
W
Jing Wei
9,769
8,404
0
1,208
10,083
3,601
0
6,879
3,204
0
23,918
L
Chiron
7,658
2,845
1,058
3,039
15,917
5,425
0
10,244
5,673
0
22,979
W
Cthulhu
Sinon3036
Cthulhu
14,791
672
2,221
1,126
10,694
13,092
0
4,812
5,882
38,072
0
W
27,292
5,503
345
1,049
6,692
2,157
0
3,716
2,976
49,056
0
L
Heimdallr
WRclaus
Heimdallr
7,797
3,208
207
509
17,263
5,347
0
11,948
5,315
0
30,974
W
Merlin
13,644
678
407
1,309
9,996
3,562
0
5,973
4,023
35,560
0
L
15,894
1,614
1,908
1,559
14,165
4,303
0
9,770
4,395
42,244
0
L
Hera
6,255
1,298
96
1,083
15,222
4,717
0
9,220
6,002
30,889
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,141
Gold Earned
52,371
233
Minions Killed
206
8
Camps Cleared
2
1,032,647
Distance Traveled
801,040
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
11,965
997
37
3
4
159,495
0
L
Jormungandr
10,000
833
39
3
2
154,652
0
W
Jing Wei
11,318
943
29
2
1
188,873
0
L
Chiron
11,152
929
18
2
0
169,225
0
W
Cthulhu
13,534
1,128
61
5
1
272,150
0
W
Nu Wa
13,323
1,110
53
4
0
209,141
0
L
Heimdallr
9,887
824
37
3
0
182,828
0
W
Merlin
12,001
1,000
53
4
2
202,988
0
L
Ra
11,428
952
58
5
0
175,193
0
L
Hera
9,904
825
54
5
0
119,142
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role