Player Matchup

Hachiman
Hachiman
 
Hachiman
Level 119
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Serqet
Serqet
Egnatius8001
Serqet
Level 91
God Stats
0W - 1L
1,500 SR
Queue Stats
86W - 63L
1,496 Elo+
Solo
Chang'e
Chang'e
Unholy_Kreeture
Chang'e
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,688 Elo+
Party 2
Thoth
Thoth
kevbrown22
Thoth
Level 111
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 10L
1,613 Elo+
Party 2
Nu Wa
Nu Wa
richardsward72
Nu Wa
Level 85
God Stats
0W - 1L
1,526 SR
Queue Stats
26W - 22L
1,447 Elo+
Party 2
Team Averages
Level 102
1,505 SR
1,549 Elo+

VS

Team Averages
Level 111
1,522 SR
1,446 Elo+
Awilix
Awilix
Advency
Awilix
Level 96
God Stats
1W - 0L
1,903 SR
Queue Stats
22W - 23L
1,426 Elo+
Party 1
Hel
Hel
BUDDY_REVEL
Hel
Level 143
God Stats
9W - 2L
1,670 SR
Queue Stats
617W - 627L
1,479 Elo+
Solo
Cabrakan
Cabrakan
Errant_Weazel
Cabrakan
Level 71
God Stats
3W - 3L
1,098 SR
Queue Stats
80W - 90L
1,448 Elo+
Party 3
Cthulhu
Cthulhu
MrFumeyFume
Cthulhu
Level 144
God Stats
4W - 1L
1,439 SR
Queue Stats
178W - 200L
1,428 Elo+
Party 3
Pele
Pele
pacoukiller
Pele
Level 99
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 5L
1,448 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
17
7 / 6 / 6
9,683
968
12,279
12,187
4,524
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Serqet
16
6 / 8 / 12
10,183
1,018
5,466
10,860
3,994
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
1 / 9 / 14
7,944
794
9,514
12,079
5,117
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thoth
16
1 / 6 / 19
9,085
909
9,659
12,279
4,262
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
8 / 6 / 8
9,920
992
15,323
10,788
3,813
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
Advency
Awilix
19
14 / 5 / 14
11,617
1,162
13,730
12,812
7,267
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

16
5 / 4 / 18
9,662
966
8,147
10,391
6,311
Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Errant_Weazel
Cabrakan
15
1 / 6 / 22
9,643
964
4,588
17,234
20,367
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Cthulhu
MrFumeyFume
Cthulhu
17
7 / 3 / 23
10,475
1,048
15,288
19,751
15,267
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Specialist's Blessing

Evolved Specialist's Blessing

+10HP5 +20 MP5 +10% Cooldown Reduction +10% Movement Speed ROLE QUEST: UTILITY: COMPLETED!

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

16
8 / 6 / 15
10,209
1,021
9,850
13,611
5,988
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
127
23
Kills
35
35
Deaths
24
59
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Hachiman
 
Hachiman
7
6
6
1.67
W
Awilix
Advency
Awilix
14
5
14
4.2
W
5
4
18
3.5
L
Serqet
6
8
12
1.5
W
Cabrakan
Errant_Weazel
Cabrakan
1
6
22
2
W
Cthulhu
MrFumeyFume
Cthulhu
7
3
23
6.17
L
1
9
14
0.89
L
Thoth
1
6
19
1.75
W
8
6
15
2.58
L
8
6
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,241
Damage
51,603
58,193
Taken
73,799
21,710
Mitigated
55,200
14,984
Healing
26,999
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
 
Hachiman
12,279
6,909
813
1,075
12,187
4,524
204
5,728
6,459
0
25,149
W
Awilix
Advency
Awilix
13,730
5,491
1,252
976
12,812
7,267
1,405
5,744
7,068
0
30,696
W
8,147
296
11,179
3,717
10,391
6,311
983
6,474
3,917
17,573
0
L
Serqet
5,466
1,189
856
1,145
10,860
3,994
483
5,418
5,442
0
9,289
W
Cabrakan
Errant_Weazel
Cabrakan
4,588
462
1,048
659
17,234
20,367
1,017
6,534
10,442
11,309
0
W
Cthulhu
MrFumeyFume
Cthulhu
15,288
63
2,999
3,234
19,751
15,267
840
10,002
9,482
38,971
0
L
9,514
598
3,730
1,873
12,079
5,117
123
5,413
6,666
15,463
0
L
Thoth
9,659
662
881
2,238
12,279
4,262
462
6,489
5,790
20,769
0
W
9,850
2,665
525
1,410
13,611
5,988
986
5,742
7,707
0
24,718
L
15,323
3,739
1,164
1,209
10,788
3,813
406
4,975
5,813
28,933
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,815
Gold Earned
51,606
94
Minions Killed
130
0
Camps Cleared
0
836,765
Distance Traveled
1,003,579
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
9,683
968
18
2
0
151,664
0
W
Awilix
11,617
1,162
32
3
0
206,262
1
W
Hel
9,662
966
21
2
0
204,752
0
L
Serqet
10,183
1,018
10
1
0
166,493
0
W
Cabrakan
9,643
964
16
2
0
166,100
0
W
Cthulhu
10,475
1,048
43
4
0
226,401
0
L
Chang'e
7,944
794
15
2
0
167,975
0
L
Thoth
9,085
909
16
2
0
186,883
1
W
Pele
10,209
1,021
18
2
0
200,064
1
L
Nu Wa
9,920
992
35
4
0
163,750
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role