Player Matchup

Scylla
Scylla
 
Scylla
Level 23
God Stats
29W - 19L
1,493 SR
Queue Stats
53W - 51L
1,316 Elo+
Solo
Set
Set
Kuniokun123
Set
Level 15
God Stats
10W - 15L
1,311 SR
Queue Stats
16W - 21L
1,273 Elo+
Party 1
Fenrir
Fenrir
Patoshido2570
Fenrir
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 14L
979 Elo+
Solo
Hercules
Hercules
TTV-HOGIEBEAR-
Hercules
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 6L
1,279 Elo+
Solo
Cthulhu
Cthulhu
TheHellSpawn623
Cthulhu
Level 26
God Stats
10W - 4L
1,733 SR
Queue Stats
24W - 34L
1,224 Elo+
Party 1
Team Averages
Level 15
1,507 SR
1,214 Elo+

VS

Team Averages
Level 24
1,436 SR
1,312 Elo+
Merlin
Merlin
ADARKALLEYSTLKR
Merlin
Level 23
God Stats
3W - 5L
1,500 SR
Queue Stats
101W - 67L
1,500 Elo+
Solo
Arachne
Arachne
IntentRedneck
Arachne
Level 22
God Stats
2W - 1L
1,449 SR
Queue Stats
2W - 6L
1,141 Elo+
Party 2
Bakasura
Bakasura
Nixon Milos
Bakasura
Level 28
God Stats
1W - 0L
1,388 SR
Queue Stats
1W - 0L
1,500 Elo+
Solo
Chang'e
Chang'e
What r u casul
Chang'e
Level 21
God Stats
1W - 5L
1,359 SR
Queue Stats
2W - 7L
1,141 Elo+
Party 2
Chernobog
Chernobog
juanini82
Chernobog
Level 26
God Stats
22W - 11L
1,483 SR
Queue Stats
83W - 70L
1,279 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
20
3 / 1 / 0
14,006
539
14,771
13,379
4,937
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

17
0 / 5 / 3
10,503
404
5,231
12,179
5,284
Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

10
1 / 12 / 1
8,599
331
2,767
14,095
6,404
Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Hercules
11
1 / 6 / 1
8,743
336
4,248
12,080
7,851
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

16
3 / 2 / 1
10,612
408
10,921
19,089
8,579
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 1 / 3
13,687
526
10,634
11,221
4,029
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Arachne
19
6 / 3 / 4
13,153
506
16,139
19,893
7,902
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
Nixon Milos
Bakasura
20
7 / 1 / 3
14,272
549
11,894
15,015
7,135
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

18
5 / 2 / 7
11,854
456
11,002
10,366
4,317
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Chernobog
juanini82
Chernobog
8
3 / 1 / 0
9,232
355
3,483
2,546
508
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
43
8
Kills
26
26
Deaths
8
6
Assists
17
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
3
1
0
3
W
5
1
3
6.5
W
Arachne
6
3
4
2.67
L
0
5
3
0.3
W
Bakasura
Nixon Milos
Bakasura
7
1
3
8.5
L
1
12
1
0.13
L
Hercules
1
6
1
0.25
L
3
2
1
1.75
W
5
2
7
4.25
W
Chernobog
juanini82
Chernobog
3
1
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,938
Damage
53,152
70,822
Taken
59,041
33,055
Mitigated
23,891
13,022
Healing
27,429
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
14,771
464
78
5,769
13,379
4,937
1,921
2,408
9,811
119,580
0
W
10,634
1,912
0
1,212
11,221
4,029
1,907
6,941
4,180
88,577
0
W
Arachne
16,139
10,999
0
5,469
19,893
7,902
2,082
6,838
12,955
0
95,751
L
5,231
1,235
0
3,604
12,179
5,284
926
5,236
6,943
0
66,676
W
Bakasura
Nixon Milos
Bakasura
11,894
8,437
0
6,256
15,015
7,135
1,975
9,035
5,930
0
85,021
L
2,767
1,094
0
150
14,095
6,404
221
4,429
8,776
1,148
9,622
L
Hercules
4,248
558
0
1,680
12,080
7,851
0
3,727
7,933
0
14,834
L
10,921
156
950
791
19,089
8,579
1,213
5,836
13,043
49,160
0
W
11,002
1,742
7,440
6,707
10,366
4,317
1,202
5,759
4,607
55,519
0
W
Chernobog
juanini82
Chernobog
3,483
2,872
0
345
2,546
508
108
0
2,423
0
13,130

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,463
Gold Earned
62,198
441
Minions Killed
526
0
Camps Cleared
0
1,938,928
Distance Traveled
1,959,787
1
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
14,006
539
228
9
0
431,984
0
W
Merlin
13,687
526
137
5
0
391,399
1
W
Arachne
13,153
506
116
4
0
491,355
0
L
Set
10,503
404
101
4
0
414,264
0
W
Bakasura
14,272
549
180
7
0
549,161
5
L
Fenrir
8,599
331
13
1
0
316,277
0
L
Hercules
8,743
336
19
1
0
357,667
0
L
Cthulhu
10,612
408
80
3
0
418,736
1
W
Chang'e
11,854
456
78
3
0
418,627
0
W
Chernobog
9,232
355
15
1
0
109,245
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role