Player Matchup

Cernunnos
Cernunnos
BashBroBo
Cernunnos
Level 28
God Stats
2W - 4L
1,570 SR
Queue Stats
69W - 37L
1,541 Elo+
Party 1
Tyr
Tyr
KaIifornia
Tyr
Level 151
God Stats
1W - 2L
1,354 SR
Queue Stats
37W - 29L
1,600 Elo+
Party 1
Ra
Ra
j-e-d_z
Ra
Level 128
God Stats
1W - 0L
1,596 SR
Queue Stats
37W - 29L
1,595 Elo+
Party 1
Team Averages
Level 102
1,507 SR
1,579 Elo+

VS

Team Averages
Level 18
1,507 SR
1,578 Elo+
Thor
Thor
FiFa MaStR2002
Thor
Level 9
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Sun Wukong
Sun Wukong
Lcdiz
Sun Wukong
Level 17
God Stats
3W - 2L
1,522 SR
Queue Stats
159W - 133L
1,510 Elo+
Solo
Merlin
Merlin
Smooth yetti
Merlin
Level 29
God Stats
3W - 2L
1,500 SR
Queue Stats
15W - 6L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
BashBroBo
Cernunnos
12
0 / 2 / 9
8,511
655
6,408
10,026
3,893
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

13
5 / 3 / 8
9,407
724
10,112
14,860
12,251
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

14
9 / 0 / 4
10,241
788
10,339
6,868
2,668
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 5 / 1
6,988
538
796
6,943
2,367
Attacker's Blessing

Attacker's Blessing

+20 Physical Power +25 Magical Power ROLE QUEST: DAMAGE Damage lane minions and Enemy gods to gain stacks. Dealing 100 damage to Lane Minions provide 1 Stack and Dealing 100 damage to Enemy gods provide 3 Stacks. At 100 Stacks Attacker's Blessing Evolves, gaining 10 Penetration.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Sun Wukong
Lcdiz
Sun Wukong
11
0 / 3 / 4
7,525
579
9,042
14,670
10,600
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
12
3 / 6 / 1
8,298
638
8,261
8,962
3,677
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
10
14
Kills
4
5
Deaths
14
21
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
BashBroBo
Cernunnos
0
2
9
2.25
L
1
5
1
0.3
W
5
3
8
3
L
Sun Wukong
Lcdiz
Sun Wukong
0
3
4
0.67
L
Merlin
3
6
1
0.58
W
9
0
4
11

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,859
Damage
18,099
31,754
Taken
30,575
18,812
Mitigated
16,644
15,022
Healing
4,263
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
BashBroBo
Cernunnos
6,408
2,723
0
2,159
10,026
3,893
1,421
2,033
7,743
0
34,166
L
796
379
0
500
6,943
2,367
0
3,263
3,605
0
1,810
W
10,112
1,689
0
5,998
14,860
12,251
0
4,268
9,205
0
33,952
L
Sun Wukong
Lcdiz
Sun Wukong
9,042
2,050
0
2,907
14,670
10,600
0
4,176
10,244
0
25,006
L
Merlin
8,261
298
0
856
8,962
3,677
0
2,908
5,879
36,740
0
W
10,339
1,000
3,095
3,770
6,868
2,668
472
2,086
4,707
49,649
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,159
Gold Earned
22,811
165
Minions Killed
101
0
Camps Cleared
0
735,059
Distance Traveled
509,287
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
8,511
655
61
5
0
237,250
0
L
Thor
6,988
538
4
0
0
108,276
2
W
Tyr
9,407
724
37
3
0
245,220
4
L
Sun Wukong
7,525
579
35
3
0
214,049
1
L
Merlin
8,298
638
62
5
0
186,962
3
W
Ra
10,241
788
67
5
0
252,589
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role