Player Matchup

Hel
Hel
Kuroashi90
Hel
Level 17
God Stats
4W - 7L
1,544 SR
Queue Stats
16W - 35L
1,757 Elo+
Solo
Neith
Neith
Martin Cries
Neith
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 7L
1,825 Elo+
Solo
Fenrir
Fenrir
NOMAD-74
Fenrir
Level 28
God Stats
65W - 46L
1,529 SR
Queue Stats
87W - 86L
1,333 Elo+
Party 3
Bellona
Bellona
bonecrusher10O
Bellona
Level 29
God Stats
1W - 4L
1,303 SR
Queue Stats
136W - 136L
1,582 Elo+
Solo
Hades
Hades
merc187-gc
Hades
Level 34
God Stats
24W - 24L
1,469 SR
Queue Stats
109W - 132L
1,311 Elo+
Party 3
Team Averages
Level 27
1,469 SR
1,562 Elo+

VS

Team Averages
Level 29
1,584 SR
1,644 Elo+
Skadi
Skadi
Axis of Bri
Skadi
Level 53
God Stats
1W - 1L
1,450 SR
Queue Stats
34W - 33L
1,600 Elo+
Party 1
Ao Kuang
Ao Kuang
DARIUZ517
Ao Kuang
Level 13
God Stats
2W - 0L
1,500 SR
Queue Stats
13W - 10L
1,618 Elo+
Party 2
Cthulhu
Cthulhu
SHADOW3562
Cthulhu
Level 65
God Stats
2W - 1L
1,760 SR
Queue Stats
124W - 116L
1,608 Elo+
Party 2
Jormungandr
Jormungandr
Stromonopolis
Jormungandr
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,541 Elo+
Party 1
Baron Samedi
Baron Samedi
neo_ken8990
Baron Samedi
Level 5
God Stats
2W - 0L
1,711 SR
Queue Stats
5W - 1L
1,853 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
9 / 7 / 9
14,132
1,178
16,474
20,307
11,366
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

20
11 / 4 / 13
14,663
1,222
37,394
26,023
10,711
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Fenrir
NOMAD-74
Fenrir
17
3 / 11 / 8
11,522
960
11,387
25,937
10,559
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

19
3 / 13 / 11
12,111
1,009
18,003
32,971
18,758
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hades
19
1 / 7 / 14
11,724
977
9,086
20,474
11,378
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Team 1 Tickets

0

VS

Team 2 Tickets

128

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
12 / 5 / 16
13,796
1,150
26,002
15,657
6,221
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Ao Kuang
DARIUZ517
Ao Kuang
20
9 / 6 / 18
13,510
1,126
21,491
21,969
8,211
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cthulhu
SHADOW3562
Cthulhu
20
7 / 3 / 30
14,858
1,238
29,176
22,311
35,633
Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Jormungandr
Stromonopolis
Jormungandr
20
2 / 6 / 23
13,103
1,092
9,261
22,486
23,339
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Baron Samedi
neo_ken8990
Baron Samedi
20
12 / 7 / 20
14,500
1,208
32,825
19,570
8,804
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
149
27
Kills
42
42
Deaths
27
55
Assists
107
Player
Kills
Deaths
Assists
KDA
W
12
5
16
4
W
Ao Kuang
DARIUZ517
Ao Kuang
9
6
18
3
L
9
7
9
1.93
L
11
4
13
4.38
L
Fenrir
NOMAD-74
Fenrir
3
11
8
0.64
W
Cthulhu
SHADOW3562
Cthulhu
7
3
30
7.33
W
Jormungandr
Stromonopolis
Jormungandr
2
6
23
2.25
L
3
13
11
0.65
L
Hades
1
7
14
1.14
W
Baron Samedi
neo_ken8990
Baron Samedi
12
7
20
3.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

92,344
Damage
118,755
125,712
Taken
101,993
62,772
Mitigated
82,208
24,505
Healing
30,021
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
26,002
14,296
1,833
2,840
15,657
6,221
0
5,163
10,494
0
47,190
W
Ao Kuang
DARIUZ517
Ao Kuang
21,491
8,156
1,212
5,198
21,969
8,211
0
5,716
16,253
33,801
0
L
16,474
745
4,989
6,365
20,307
11,366
0
15,795
4,362
44,913
0
L
37,394
24,482
0
9,470
26,023
10,711
0
20,714
5,134
0
72,593
L
Fenrir
NOMAD-74
Fenrir
11,387
3,069
0
300
25,937
10,559
0
18,239
7,473
0
16,158
W
Cthulhu
SHADOW3562
Cthulhu
29,176
1,849
1,772
2,681
22,311
35,633
0
3,139
19,172
67,410
0
W
Jormungandr
Stromonopolis
Jormungandr
9,261
3,281
0
1,721
22,486
23,339
0
5,859
16,627
33,184
0
L
18,003
6,640
231
2,261
32,971
18,758
0
21,230
11,516
0
34,000
L
Hades
9,086
1,375
0
889
20,474
11,378
0
15,940
4,474
26,858
0
W
Baron Samedi
neo_ken8990
Baron Samedi
32,825
698
7,190
5,574
19,570
8,804
0
5,683
13,887
44,981
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,152
Gold Earned
69,767
214
Minions Killed
235
5
Camps Cleared
5
1,050,950
Distance Traveled
1,023,731
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
13,796
1,150
33
3
0
198,280
1
W
Ao Kuang
13,510
1,126
25
2
4
198,806
1
L
Hel
14,132
1,178
71
6
1
211,504
0
L
Neith
14,663
1,222
60
5
1
205,478
0
L
Fenrir
11,522
960
7
1
1
226,522
0
W
Cthulhu
14,858
1,238
93
8
0
250,806
0
W
Jormungandr
13,103
1,092
52
4
0
157,487
2
L
Bellona
12,111
1,009
38
3
2
223,374
0
L
Hades
11,724
977
38
3
0
184,072
0
W
Baron Samedi
14,500
1,208
32
3
1
218,352
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role