Player Matchup

Cernunnos
Cernunnos
FallibleCape538
Cernunnos
Level 126
God Stats
13W - 17L
1,563 SR
Queue Stats
128W - 128L
1,512 Elo+
Party 1
Guan Yu
Guan Yu
ILL Dangle You
Guan Yu
Level 13
God Stats
16W - 7L
1,754 SR
Queue Stats
197W - 204L
1,561 Elo+
Party 1
Bakasura
Bakasura
OMG its Kinder
Bakasura
Level 106
God Stats
31W - 20L
1,772 SR
Queue Stats
134W - 135L
1,519 Elo+
Party 1
Cthulhu
Cthulhu
SoFarJohn
Cthulhu
Level 115
God Stats
5W - 5L
1,332 SR
Queue Stats
155W - 162L
1,534 Elo+
Party 1
Apollo
Apollo
StrappedAhmed
Apollo
Level 68
God Stats
4W - 2L
1,134 SR
Queue Stats
175W - 178L
1,548 Elo+
Party 1
Team Averages
Level 86
1,511 SR
1,535 Elo+

VS

Team Averages
Level 75
1,437 SR
1,524 Elo+
Ra
Ra
 
Ra
Level 42
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
 
Da Ji
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Odin
Odin
 
Odin
Level 41
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
Sharpnificent
Cthulhu
Level 156
God Stats
9W - 6L
1,185 SR
Queue Stats
114W - 105L
1,587 Elo+
Party 2
Heimdallr
Heimdallr
rxd xeno
Heimdallr
Level 8
God Stats
4W - 7L
1,500 SR
Queue Stats
58W - 50L
1,531 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
FallibleCape538
Cernunnos
13
7 / 1 / 9
9,298
581
9,824
8,233
2,720
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

12
0 / 3 / 0
7,570
473
1,420
8,688
4,587
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bakasura
18
9 / 1 / 5
11,481
718
9,181
11,528
4,570
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cthulhu
SoFarJohn
Cthulhu
13
9 / 3 / 15
9,805
613
10,131
8,696
8,982
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

15
8 / 1 / 7
10,262
641
10,722
7,394
2,738
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
11
2 / 8 / 2
7,561
473
5,639
9,694
3,552
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Da Ji
 
Da Ji
11
1 / 4 / 1
7,011
438
5,027
11,382
3,674
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Odin
 
Odin
9
0 / 7 / 3
6,665
417
1,981
11,760
7,888
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Cthulhu
14
4 / 3 / 0
8,779
549
11,587
8,538
10,072
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Heimdallr
rxd xeno
Heimdallr
10
1 / 11 / 1
6,520
408
3,857
11,862
3,519
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
15
33
Kills
8
9
Deaths
33
36
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
8
2
0.38
L
Da Ji
 
Da Ji
1
4
1
0.38
L
Odin
 
Odin
0
7
3
0.21
W
Cernunnos
FallibleCape538
Cernunnos
7
1
9
11.5
W
0
3
0
0
W
Bakasura
9
1
5
11.5
L
Cthulhu
4
3
0
1.33
W
Cthulhu
SoFarJohn
Cthulhu
9
3
15
5.5
W
8
1
7
11.5
L
Heimdallr
rxd xeno
Heimdallr
1
11
1
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,278
Damage
28,091
44,539
Taken
53,236
23,597
Mitigated
28,705
13,472
Healing
7,288
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,639
176
1,152
1,262
9,694
3,552
0
1,501
8,053
38,316
0
L
Da Ji
 
Da Ji
5,027
1,048
0
2,616
11,382
3,674
0
1,346
9,796
0
41,811
L
Odin
 
Odin
1,981
412
0
510
11,760
7,888
0
3,375
7,940
0
17,765
W
Cernunnos
FallibleCape538
Cernunnos
9,824
4,561
0
1,868
8,233
2,720
3,063
2,048
6,160
0
43,672
W
1,420
218
0
2,597
8,688
4,587
771
5,667
2,546
0
26,561
W
Bakasura
9,181
5,713
0
7,190
11,528
4,570
0
2,565
8,888
0
85,444
L
Cthulhu
11,587
995
0
1,478
8,538
10,072
123
450
6,861
55,720
0
W
Cthulhu
SoFarJohn
Cthulhu
10,131
397
195
705
8,696
8,982
0
2,724
5,972
25,592
0
W
10,722
6,356
0
917
7,394
2,738
4,024
3,547
3,747
0
55,820
L
Heimdallr
rxd xeno
Heimdallr
3,857
2,828
0
270
11,862
3,519
0
3,459
7,763
0
22,193

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,416
Gold Earned
36,536
429
Minions Killed
304
0
Camps Cleared
0
1,561,684
Distance Traveled
1,410,010
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
7,561
473
84
5
0
269,914
4
L
Da Ji
7,011
438
71
4
0
307,217
0
L
Odin
6,665
417
21
1
0
304,541
2
W
Cernunnos
9,298
581
72
5
0
270,279
4
W
Guan Yu
7,570
473
56
4
0
285,084
5
W
Bakasura
11,481
718
153
10
0
377,737
0
L
Cthulhu
8,779
549
87
5
0
288,679
1
W
Cthulhu
9,805
613
37
2
0
328,222
3
W
Apollo
10,262
641
111
7
0
300,362
2
L
Heimdallr
6,520
408
41
3
0
239,659
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role