Player Matchup

Chaac
Chaac
 
Chaac
Level 66
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thoth
Thoth
 
Thoth
Level 107
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Skadi
Skadi
Mcgootintooter
Skadi
Level 84
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 11L
1,534 Elo+
Party 1
Sobek
Sobek
TechSupp
Sobek
Level 127
God Stats
20W - 17L
1,622 SR
Queue Stats
146W - 126L
1,571 Elo+
Party 1
Mercury
Mercury
TheGreatNinx
Mercury
Level 61
God Stats
3W - 1L
1,790 SR
Queue Stats
93W - 87L
1,537 Elo+
Party 1
Team Averages
Level 89
1,582 SR
1,528 Elo+

VS

Team Averages
Level 113
1,571 SR
1,507 Elo+
Merlin
Merlin
Izranarati
Merlin
Level 148
God Stats
1W - 1L
1,122 SR
Queue Stats
223W - 207L
1,506 Elo+
Solo
Awilix
Awilix
SeaDonkey
Awilix
Level 80
God Stats
2W - 0L
1,500 SR
Queue Stats
147W - 148L
1,474 Elo+
Solo
Zeus
Zeus
Sigonman
Zeus
Level 126
God Stats
2W - 1L
1,707 SR
Queue Stats
200W - 192L
1,498 Elo+
Solo
Cerberus
Cerberus
SirScoobMagoobs
Cerberus
Level 86
God Stats
2W - 1L
1,924 SR
Queue Stats
54W - 58L
1,515 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Twytchsantana
Ah Muzen Cab
Level 126
God Stats
9W - 6L
1,600 SR
Queue Stats
252W - 217L
1,540 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
6
0 / 0 / 0
3,350
670
1,147
2,006
784
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Thoth
 
Thoth
1
0 / 0 / 0
915
183
0
0
0
5
2 / 1 / 0
3,247
649
1,136
1,670
188
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Sobek
TechSupp
Sobek
5
0 / 0 / 2
3,287
657
1,128
2,483
843
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Mercury
TheGreatNinx
Mercury
5
1 / 1 / 0
3,111
622
597
1,820
513
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Izranarati
Merlin
6
0 / 0 / 0
3,587
717
584
1,741
503
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Awilix
SeaDonkey
Awilix
5
1 / 1 / 0
3,656
731
113
2,247
487
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Zeus
6
1 / 0 / 1
3,971
794
1,256
1,506
276
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cerberus
5
0 / 1 / 0
3,071
614
663
2,462
668
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ah Muzen Cab
Twytchsantana
Ah Muzen Cab
5
0 / 1 / 1
3,162
632
1,748
1,796
332
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
4
3
Kills
2
2
Deaths
3
2
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Chaac
 
Chaac
0
0
0
0
L
Thoth
 
Thoth
0
0
0
0
W
Merlin
Izranarati
Merlin
0
0
0
0
L
2
1
0
2
W
Awilix
SeaDonkey
Awilix
1
1
0
1
W
Zeus
1
0
1
1.5
W
Cerberus
0
1
0
0
L
Sobek
TechSupp
Sobek
0
0
2
1
L
Mercury
TheGreatNinx
Mercury
1
1
0
1
W
Ah Muzen Cab
Twytchsantana
Ah Muzen Cab
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,008
Damage
4,364
7,979
Taken
9,752
2,328
Mitigated
2,266
3,746
Healing
4,035
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chaac
 
Chaac
1,147
65
0
1,294
2,006
784
0
434
1,422
0
14,441
L
Thoth
 
Thoth
0
0
0
0
0
0
0
0
0
0
0
W
Merlin
Izranarati
Merlin
584
161
0
466
1,741
503
0
0
1,566
14,662
0
L
1,136
498
0
660
1,670
188
0
219
1,451
0
11,802
W
Awilix
SeaDonkey
Awilix
113
33
0
1,061
2,247
487
0
0
2,247
0
12,039
W
Zeus
1,256
471
0
656
1,506
276
0
153
1,353
15,780
0
W
Cerberus
663
192
0
872
2,462
668
0
455
2,007
5,598
0
L
Sobek
TechSupp
Sobek
1,128
439
0
1,339
2,483
843
0
603
1,880
5,810
0
L
Mercury
TheGreatNinx
Mercury
597
258
0
453
1,820
513
0
1,097
723
0
5,373
W
Ah Muzen Cab
Twytchsantana
Ah Muzen Cab
1,748
885
0
980
1,796
332
0
520
1,276
0
13,016

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,910
Gold Earned
17,447
71
Minions Killed
130
0
Camps Cleared
0
397,310
Distance Traveled
460,852
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chaac
3,350
670
25
5
0
99,387
1
L
Thoth
915
183
0
0
0
0
0
W
Merlin
3,587
717
30
6
0
86,587
2
L
Skadi
3,247
649
27
5
0
87,476
0
W
Awilix
3,656
731
27
5
0
105,205
0
W
Zeus
3,971
794
35
7
0
77,247
0
W
Cerberus
3,071
614
11
2
0
101,562
1
L
Sobek
3,287
657
8
2
0
105,686
0
L
Mercury
3,111
622
11
2
0
104,761
1
W
Ah Muzen Cab
3,162
632
27
5
0
90,251
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role