Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Chaac
Chaac
Bit_Miner1
Chaac
Level 68
God Stats
4W - 5L
1,433 SR
Queue Stats
38W - 51L
1,363 Elo+
Party 1
Merlin
Merlin
MOLICAMEL7
Merlin
Level 56
God Stats
130W - 160L
1,461 SR
Queue Stats
152W - 204L
1,348 Elo+
Solo
Team Averages
Level 75
1,465 SR
1,404 Elo+

VS

Team Averages
Level 50
1,544 SR
1,336 Elo+
Heimdallr
Heimdallr
Adri368
Heimdallr
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
49W - 49L
1,324 Elo+
Party 2
Hel
Hel
RuboESP
Hel
Level 78
God Stats
1W - 2L
1,633 SR
Queue Stats
156W - 183L
1,359 Elo+
Party 2
Loki
Loki
party-pat-10
Loki
Level 47
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 13L
1,324 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
11
6 / 2 / 7
9,239
840
7,015
12,276
10,094
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Chaac
11
6 / 0 / 6
8,388
763
5,468
6,682
3,298
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Merlin
MOLICAMEL7
Merlin
12
2 / 3 / 8
8,169
743
7,330
6,817
2,419
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Adri368
Heimdallr
10
1 / 4 / 3
7,360
669
4,714
9,208
2,866
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hel
10
1 / 6 / 3
7,759
705
3,645
8,360
2,179
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

10
2 / 4 / 1
7,448
677
1,891
6,334
1,861
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
11
14
Kills
4
5
Deaths
14
21
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
6
2
7
4.75
L
Heimdallr
Adri368
Heimdallr
1
4
3
0.63
W
Chaac
6
0
6
9
W
Merlin
MOLICAMEL7
Merlin
2
3
8
2
L
Hel
1
6
3
0.42
L
2
4
1
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,813
Damage
10,250
25,775
Taken
23,902
15,811
Mitigated
6,906
7,767
Healing
5,448
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
7,015
632
319
2,467
12,276
10,094
226
1,552
10,724
20,838
0
L
Heimdallr
Adri368
Heimdallr
4,714
1,596
0
610
9,208
2,866
0
5,347
3,861
0
14,860
W
Chaac
5,468
478
34
2,905
6,682
3,298
414
202
6,480
0
18,646
W
Merlin
MOLICAMEL7
Merlin
7,330
401
612
1,430
6,817
2,419
1,170
1,961
4,856
33,636
0
L
Hel
3,645
221
1,747
2,455
8,360
2,179
0
4,698
3,662
17,257
0
L
1,891
507
0
636
6,334
1,861
0
4,360
1,974
0
21,379

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,796
Gold Earned
22,567
108
Minions Killed
87
0
Camps Cleared
0
686,239
Distance Traveled
590,344
1
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,239
840
28
3
0
233,331
0
L
Heimdallr
7,360
669
25
2
0
209,582
0
W
Chaac
8,388
763
23
2
0
249,610
1
W
Merlin
8,169
743
57
5
0
203,298
0
L
Hel
7,759
705
28
3
0
179,749
2
L
Loki
7,448
677
34
3
0
201,013
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role