Player Matchup

Izanami
Izanami
 
Izanami
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Soladeus354
Discordia
Level 125
God Stats
5W - 1L
1,500 SR
Queue Stats
50W - 57L
1,528 Elo+
Party 2
Cthulhu
Cthulhu
kstargaming22
Cthulhu
Level 158
God Stats
6W - 0L
1,702 SR
Queue Stats
109W - 108L
1,647 Elo+
Party 2
Team Averages
Level 147
1,567 SR
1,559 Elo+

VS

Team Averages
Level 106
1,613 SR
1,524 Elo+
Kuzenbo
Kuzenbo
Abnormal Humans
Kuzenbo
Level 117
God Stats
2W - 3L
1,574 SR
Queue Stats
58W - 54L
1,516 Elo+
Solo
Bellona
Bellona
TST_Adler
Bellona
Level 132
God Stats
0W - 1L
1,747 SR
Queue Stats
36W - 23L
1,645 Elo+
Party 1
Arachne
Arachne
xWeNdLers_JoKeRx
Arachne
Level 68
God Stats
9W - 14L
1,518 SR
Queue Stats
142W - 149L
1,411 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 0 / 7
10,256
684
14,113
10,787
4,340
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Discordia
Soladeus354
Discordia
14
1 / 1 / 8
9,640
643
7,108
5,098
1,985
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
15
6 / 0 / 4
10,800
720
10,850
11,772
13,085
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 1
9,195
613
4,990
14,536
15,179
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Bellona
TST_Adler
Bellona
12
1 / 4 / 0
8,740
583
6,057
14,272
12,870
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

12
0 / 4 / 0
8,480
565
4,059
13,362
4,599
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
2
10
Kills
1
1
Deaths
10
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Izanami
 
Izanami
3
0
7
6.5
L
0
2
1
0.25
W
Discordia
Soladeus354
Discordia
1
1
8
5
L
Bellona
TST_Adler
Bellona
1
4
0
0.25
W
Cthulhu
6
0
4
8
L
0
4
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,071
Damage
15,106
27,657
Taken
42,170
19,410
Mitigated
32,648
6,179
Healing
10,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Izanami
 
Izanami
14,113
9,111
0
1,933
10,787
4,340
2,354
1,999
8,488
0
83,571
L
4,990
2,147
1,113
1,454
14,536
15,179
0
3,660
10,575
23,380
0
W
Discordia
Soladeus354
Discordia
7,108
243
0
482
5,098
1,985
241
1,129
3,869
35,588
0
L
Bellona
TST_Adler
Bellona
6,057
709
0
2,929
14,272
12,870
0
7,325
6,437
0
38,655
W
Cthulhu
10,850
911
814
2,950
11,772
13,085
0
1,902
9,655
35,748
0
L
4,059
3,221
0
4,830
13,362
4,599
0
6,102
7,110
0
36,004

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,696
Gold Earned
26,415
257
Minions Killed
142
0
Camps Cleared
0
878,489
Distance Traveled
809,979
11
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Izanami
10,256
684
150
10
0
292,429
2
L
Kuzenbo
9,195
613
28
2
0
262,913
3
W
Discordia
9,640
643
62
4
0
283,512
5
L
Bellona
8,740
583
49
3
0
291,850
5
W
Cthulhu
10,800
720
45
3
0
302,548
4
L
Arachne
8,480
565
65
4
0
255,216
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role