Player Matchup

Xing Tian
Xing Tian
 
Xing Tian
Level 14
God Stats
1W - 1L
1,692 SR
Queue Stats
16W - 21L
819 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
CMPGxAxel26
Ah Muzen Cab
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
55W - 67L
1,145 Elo+
Solo
Ymir
Ymir
Serxu_9
Ymir
Level 24
God Stats
8W - 6L
1,523 SR
Queue Stats
69W - 56L
1,270 Elo+
Party 1
Arachne
Arachne
UNAILC12
Arachne
Level 27
God Stats
5W - 10L
1,344 SR
Queue Stats
79W - 104L
1,166 Elo+
Party 1
Izanami
Izanami
maroma-ventoso
Izanami
Level 26
God Stats
5W - 4L
1,517 SR
Queue Stats
81W - 91L
1,118 Elo+
Party 1
Team Averages
Level 22
1,515 SR
1,104 Elo+

VS

Team Averages
Level 21
1,373 SR
1,135 Elo+
Chaac
Chaac
 
Chaac
Level 28
God Stats
2W - 1L
1,450 SR
Queue Stats
62W - 46L
1,207 Elo+
Solo
Arachne
Arachne
J-Zilla101
Arachne
Level 28
God Stats
75W - 31L
1,639 SR
Queue Stats
97W - 86L
1,305 Elo+
Solo
Ne Zha
Ne Zha
KingFrio
Ne Zha
Level 17
God Stats
17W - 17L
1,197 SR
Queue Stats
26W - 36L
990 Elo+
Solo
Cupid
Cupid
LF quack
Cupid
Level 13
God Stats
1W - 2L
1,172 SR
Queue Stats
18W - 40L
1,114 Elo+
Solo
Thanatos
Thanatos
yS0dr3viskys
Thanatos
Level 17
God Stats
3W - 5L
1,408 SR
Queue Stats
22W - 37L
1,059 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
 
Xing Tian
18
0 / 19 / 2
12,479
378
17,902
41,166
17,448
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ah Muzen Cab
CMPGxAxel26
Ah Muzen Cab
20
9 / 10 / 2
15,933
483
19,515
24,572
8,624
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ymir
Serxu_9
Ymir
18
2 / 8 / 7
14,630
443
14,066
36,126
36,432
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Arachne
UNAILC12
Arachne
16
8 / 10 / 3
13,255
402
15,058
26,395
9,474
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

20
5 / 10 / 1
14,688
445
13,631
25,214
7,838
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
 
Chaac
20
24 / 2 / 3
21,427
649
47,268
41,515
31,398
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Arachne
J-Zilla101
Arachne
20
27 / 6 / 2
21,463
650
50,003
32,236
18,618
OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ne Zha
KingFrio
Ne Zha
20
5 / 5 / 6
16,472
499
18,482
20,741
14,812
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cupid
LF quack
Cupid
13
0 / 10 / 2
11,332
343
4,039
15,923
14,064
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
yS0dr3viskys
Thanatos
9
0 / 1 / 0
10,631
322
318
3,933
1,099
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
69
24
Kills
56
57
Deaths
24
15
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Xing Tian
 
Xing Tian
0
19
2
0.05
W
Chaac
 
Chaac
24
2
3
12.75
L
Ah Muzen Cab
CMPGxAxel26
Ah Muzen Cab
9
10
2
1
W
Arachne
J-Zilla101
Arachne
27
6
2
4.67
W
Ne Zha
KingFrio
Ne Zha
5
5
6
1.6
W
Cupid
LF quack
Cupid
0
10
2
0.1
L
Ymir
Serxu_9
Ymir
2
8
7
0.69
L
Arachne
UNAILC12
Arachne
8
10
3
0.95
L
5
10
1
0.55
W
Thanatos
yS0dr3viskys
Thanatos
0
1
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,172
Damage
120,110
153,473
Taken
114,348
79,816
Mitigated
79,991
21,781
Healing
50,364
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Xing Tian
 
Xing Tian
17,902
2,807
0
5,767
41,166
17,448
0
0
40,433
76,955
0
W
Chaac
 
Chaac
47,268
16,838
0
25,144
41,515
31,398
5,208
18,820
22,520
0
168,176
L
Ah Muzen Cab
CMPGxAxel26
Ah Muzen Cab
19,515
9,337
0
4,372
24,572
8,624
4,978
0
24,472
0
99,248
W
Arachne
J-Zilla101
Arachne
50,003
40,265
0
12,758
32,236
18,618
5,103
6,429
25,381
0
191,251
W
Ne Zha
KingFrio
Ne Zha
18,482
9,444
0
5,276
20,741
14,812
2,073
4,370
16,371
0
99,125
W
Cupid
LF quack
Cupid
4,039
1,670
66
4,200
15,923
14,064
415
2,050
13,873
0
20,428
L
Ymir
Serxu_9
Ymir
14,066
2,597
676
3,229
36,126
36,432
1,617
1,282
34,603
72,001
0
L
Arachne
UNAILC12
Arachne
15,058
11,230
391
2,768
26,395
9,474
2,150
2,058
23,962
0
48,569
L
13,631
8,807
123
4,455
25,214
7,838
2,767
0
24,964
0
110,506
W
Thanatos
yS0dr3viskys
Thanatos
318
81
0
2,920
3,933
1,099
0
99
3,809
0
17,641

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,985
Gold Earned
81,325
615
Minions Killed
707
0
Camps Cleared
0
2,463,155
Distance Traveled
2,322,518
1
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Xing Tian
12,479
378
105
3
0
427,946
1
W
Chaac
21,427
649
241
7
0
617,209
7
L
Ah Muzen Cab
15,933
483
151
5
0
504,328
0
W
Arachne
21,463
650
223
7
0
701,281
0
W
Ne Zha
16,472
499
165
5
0
538,939
0
W
Cupid
11,332
343
38
1
0
316,850
2
L
Ymir
14,630
443
69
2
0
517,189
0
L
Arachne
13,255
402
62
2
0
576,932
0
L
Izanami
14,688
445
228
7
0
436,760
0
W
Thanatos
10,631
322
40
1
0
148,239
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role