Player Matchup

Thor
Thor
DevastatiingDev
Thor
Level 88
God Stats
11W - 10L
1,627 SR
Queue Stats
669W - 656L
1,515 Elo+
Party 2
Scylla
Scylla
TwoHeadedGoat
Scylla
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
33W - 35L
1,522 Elo+
Party 2
Freya
Freya
Zcrid
Freya
Level 101
God Stats
13W - 14L
1,579 SR
Queue Stats
296W - 295L
1,523 Elo+
Party 2
Nike
Nike
iCBlueLipss
Nike
Level 82
God Stats
4W - 1L
1,917 SR
Queue Stats
676W - 677L
1,557 Elo+
Party 2
Cthulhu
Cthulhu
twakedoutzach
Cthulhu
Level 29
God Stats
1W - 6L
1,430 SR
Queue Stats
114W - 160L
1,331 Elo+
Party 2
Team Averages
Level 64
1,611 SR
1,490 Elo+

VS

Team Averages
Level 88
1,467 SR
1,611 Elo+
Fenrir
Fenrir
 
Fenrir
Level 41
God Stats
11W - 12L
1,424 SR
Queue Stats
27W - 38L
1,395 Elo+
Solo
Arachne
Arachne
Smite Hindu
Arachne
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 14L
1,752 Elo+
Party 1
Cthulhu
Cthulhu
SocietalSnake07
Cthulhu
Level 122
God Stats
3W - 3L
1,484 SR
Queue Stats
81W - 60L
1,634 Elo+
Party 1
Raijin
Raijin
TypicalHuman100
Raijin
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 33L
1,646 Elo+
Party 1
Zhong Kui
Zhong Kui
Wubstep Turtle
Zhong Kui
Level 106
God Stats
2W - 3L
1,425 SR
Queue Stats
66W - 44L
1,629 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
2 / 1 / 0
5,134
513
2,626
5,385
1,346
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Heavy Mace

Heavy Mace

+30
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

6
0 / 2 / 1
4,281
428
1,462
3,194
836
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Zcrid
Freya
5
1 / 7 / 0
4,145
415
2,497
5,895
1,398
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

7
1 / 6 / 1
5,239
524
4,387
9,515
4,197
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
7
0 / 3 / 0
4,312
431
3,701
7,549
4,209
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
9
1 / 0 / 2
5,692
569
797
3,931
1,133
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Arachne
Smite Hindu
Arachne
12
7 / 2 / 5
7,448
745
6,681
7,204
2,348
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

8
3 / 2 / 7
5,983
598
4,487
6,280
2,978
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

12
5 / 0 / 4
6,907
691
3,154
2,933
981
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Zhong Kui
Wubstep Turtle
Zhong Kui
12
3 / 0 / 1
6,734
673
7,528
8,105
6,550
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
38
4
Kills
19
19
Deaths
4
2
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Fenrir
 
Fenrir
1
0
2
2
L
2
1
0
2
W
Arachne
Smite Hindu
Arachne
7
2
5
4.75
W
3
2
7
3.25
L
0
2
1
0.25
W
5
0
4
7
W
Zhong Kui
Wubstep Turtle
Zhong Kui
3
0
1
3.5
L
Freya
Zcrid
Freya
1
7
0
0.14
L
1
6
1
0.25
L
Cthulhu
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,673
Damage
22,647
31,538
Taken
28,453
11,986
Mitigated
13,990
6,442
Healing
14,430
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
 
Fenrir
797
42
0
2,757
3,931
1,133
251
152
3,754
0
26,849
L
2,626
490
0
2,078
5,385
1,346
0
1,412
3,973
0
23,204
W
Arachne
Smite Hindu
Arachne
6,681
4,567
0
3,091
7,204
2,348
156
1,527
5,452
0
42,458
W
4,487
811
128
1,125
6,280
2,978
0
1,276
4,884
16,405
0
L
1,462
216
0
857
3,194
836
0
1,466
1,728
11,992
0
W
3,154
394
0
1,213
2,933
981
127
1,004
1,929
41,420
0
W
Zhong Kui
Wubstep Turtle
Zhong Kui
7,528
1,403
0
6,116
8,105
6,550
1,407
3,176
4,354
41,055
0
L
Freya
Zcrid
Freya
2,497
1,262
0
545
5,895
1,398
0
3,093
2,802
11,137
0
L
4,387
1,289
0
994
9,515
4,197
0
3,028
6,437
0
18,318
L
Cthulhu
3,701
212
159
1,809
7,549
4,209
0
5,639
1,429
16,294
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,111
Gold Earned
32,764
143
Minions Killed
342
0
Camps Cleared
0
889,495
Distance Traveled
958,568
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
5,692
569
61
6
0
180,457
0
L
Thor
5,134
513
40
4
0
204,708
0
W
Arachne
7,448
745
99
10
0
213,815
3
W
Cthulhu
5,983
598
20
2
0
208,038
3
L
Scylla
4,281
428
18
2
0
124,030
0
W
Raijin
6,907
691
84
8
0
193,762
3
W
Zhong Kui
6,734
673
78
8
0
162,496
3
L
Freya
4,145
415
21
2
0
150,703
0
L
Nike
5,239
524
37
4
0
189,968
2
L
Cthulhu
4,312
431
27
3
0
220,086
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role