Player Matchup

Horus
Horus
JIT so DRY
Horus
Level 115
God Stats
3W - 2L
1,923 SR
Queue Stats
38W - 28L
1,691 Elo+
Party 2
Scylla
Scylla
Murphy5286
Scylla
Level 125
God Stats
1W - 0L
1,705 SR
Queue Stats
28W - 12L
1,859 Elo+
Party 2
Hercules
Hercules
mrodguiza
Hercules
Level 28
God Stats
2W - 5L
1,444 SR
Queue Stats
17W - 23L
1,463 Elo+
Party 2
Team Averages
Level 89
1,691 SR
1,671 Elo+

VS

Team Averages
Level 26
1,604 SR
1,584 Elo+
Chang'e
Chang'e
TSM Abel99
Chang'e
Level 26
God Stats
18W - 5L
1,604 SR
Queue Stats
45W - 23L
1,595 Elo+
Party 1
Thanatos
Thanatos
cSwiin
Thanatos
Level 26
God Stats
2W - 5L
1,392 SR
Queue Stats
275W - 224L
1,596 Elo+
Solo
Cerberus
Cerberus
mas0njak19
Cerberus
Level 26
God Stats
14W - 3L
1,815 SR
Queue Stats
26W - 15L
1,562 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
20
5 / 7 / 19
21,135
640
24,080
41,023
41,941
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Scylla
Murphy5286
Scylla
20
16 / 7 / 8
23,030
698
36,799
23,301
10,538
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hercules
mrodguiza
Hercules
20
6 / 10 / 15
19,191
582
16,888
34,773
44,083
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
TSM Abel99
Chang'e
20
15 / 5 / 9
21,918
664
38,934
33,655
16,066
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Stone of Fal (old)

Stone of Fal (old)

+80
Magical Power
+40
Magical Protection
+10%
Cooldown Reduction

PASSIVE - You gain 20% of the Magical protections of the nearby allied god with the highest Magical protections within 70ft.

Thanatos
cSwiin
Thanatos
18
3 / 17 / 9
17,972
545
17,649
32,229
13,646
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Cerberus
mas0njak19
Cerberus
18
5 / 5 / 14
18,915
573
17,502
34,887
46,588
Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

69
Kill Participation
55
27
Kills
23
24
Deaths
27
42
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Horus
5
7
19
2.07
W
Scylla
Murphy5286
Scylla
16
7
8
2.86
L
Chang'e
TSM Abel99
Chang'e
15
5
9
3.9
L
Thanatos
cSwiin
Thanatos
3
17
9
0.44
L
Cerberus
mas0njak19
Cerberus
5
5
14
2.4
W
Hercules
mrodguiza
Hercules
6
10
15
1.35

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,767
Damage
74,085
99,097
Taken
100,771
96,562
Mitigated
76,300
21,378
Healing
42,912
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Horus
24,080
12,248
3,331
8,906
41,023
41,941
799
20,359
20,664
0
68,368
W
Scylla
Murphy5286
Scylla
36,799
2,784
0
4,580
23,301
10,538
1,776
15,790
7,511
187,036
0
L
Chang'e
TSM Abel99
Chang'e
38,934
2,517
8,331
19,538
33,655
16,066
1,284
11,929
21,551
189,908
0
L
Thanatos
cSwiin
Thanatos
17,649
6,797
0
11,109
32,229
13,646
1,326
11,059
21,095
0
92,929
L
Cerberus
mas0njak19
Cerberus
17,502
757
0
3,934
34,887
46,588
0
14,050
20,387
55,045
0
W
Hercules
mrodguiza
Hercules
16,888
4,425
0
4,561
34,773
44,083
238
20,542
14,231
0
55,029

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,356
Gold Earned
58,805
285
Minions Killed
340
0
Camps Cleared
0
1,754,911
Distance Traveled
1,633,245
14
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
21,135
640
45
1
0
601,165
6
W
Scylla
23,030
698
182
6
0
556,395
8
L
Chang'e
21,918
664
212
6
0
581,357
0
L
Thanatos
17,972
545
76
2
0
462,786
1
L
Cerberus
18,915
573
52
2
0
589,102
6
W
Hercules
19,191
582
58
2
0
597,351
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role