Player Matchup

Hel
Hel
DuchessSarita
Hel
Level 147
God Stats
2W - 0L
1,530 SR
Queue Stats
17W - 12L
1,686 Elo+
Party 1
Hercules
Hercules
ImNotASmurfGoofy
Hercules
Level 28
God Stats
1W - 0L
1,290 SR
Queue Stats
2W - 0L
1,500 Elo+
Party 1
Rama
Rama
SuaveSleepy
Rama
Level 76
God Stats
2W - 1L
1,425 SR
Queue Stats
6W - 2L
1,677 Elo+
Party 1
Team Averages
Level 84
1,415 SR
1,621 Elo+

VS

Team Averages
Level 53
1,497 SR
1,520 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 29
God Stats
1W - 1L
1,746 SR
Queue Stats
49W - 43L
1,424 Elo+
Solo
Sun Wukong
Sun Wukong
DRK Sai
Sun Wukong
Level 29
God Stats
2W - 2L
1,341 SR
Queue Stats
4W - 9L
1,554 Elo+
Party 2
Sylvanus
Sylvanus
GrimGodAleastar
Sylvanus
Level 101
God Stats
11W - 18L
1,404 SR
Queue Stats
237W - 233L
1,581 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
7
1 / 0 / 2
4,418
884
804
2,006
452
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

6
1 / 1 / 1
4,359
872
1,139
3,350
1,319
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate

Breastplate

+20
Physical Protection

7
1 / 0 / 2
4,356
871
1,776
542
150
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
3
0 / 0 / 0
3,330
666
0
276
84
Mage's Blessing

Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana ROLE QUEST: MID Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Mage's Blessing Evolves, gaining 10% Cooldown Reduction.

Shoes

Shoes

+6%
Movement Speed

Sun Wukong
DRK Sai
Sun Wukong
4
0 / 2 / 0
3,436
687
762
2,199
1,044
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Sylvanus
4
0 / 1 / 0
3,433
687
420
2,089
701
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
0
3
Kills
0
1
Deaths
3
5
Assists
0
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
 
Cthulhu
0
0
0
0
L
Sun Wukong
DRK Sai
Sun Wukong
0
2
0
0
W
1
0
2
2
L
Sylvanus
0
1
0
0
W
1
1
1
1.5
W
1
0
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

3,719
Damage
1,182
5,898
Taken
4,564
1,921
Mitigated
1,829
2,787
Healing
360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
 
Cthulhu
0
0
0
0
276
84
0
0
276
0
0
L
Sun Wukong
DRK Sai
Sun Wukong
762
281
0
50
2,199
1,044
0
374
1,800
0
2,497
W
804
162
1,095
1,399
2,006
452
1,042
174
1,782
17,197
0
L
Sylvanus
420
318
30
280
2,089
701
0
446
1,568
2,133
0
W
1,139
593
0
293
3,350
1,319
634
238
2,702
0
8,089
W
1,776
784
0
0
542
150
850
60
482
0
7,373

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

13,133
Gold Earned
10,199
57
Minions Killed
6
0
Camps Cleared
0
244,008
Distance Traveled
56,791
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
3,330
666
0
0
0
139
0
L
Sun Wukong
3,436
687
4
1
0
33,291
1
W
Hel
4,418
884
26
5
0
78,191
1
L
Sylvanus
3,433
687
2
0
0
23,361
1
W
Hercules
4,359
872
16
3
0
91,044
1
W
Rama
4,356
871
15
3
0
74,773
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role