Player Matchup

Arachne
Arachne
Aerify-_-
Arachne
Level 25
God Stats
13W - 11L
1,429 SR
Queue Stats
57W - 78L
1,184 Elo+
Party 1
Janus
Janus
GetOffMyBus2628
Janus
Level 23
God Stats
10W - 15L
1,577 SR
Queue Stats
111W - 100L
1,268 Elo+
Solo
Scylla
Scylla
Ripleshock
Scylla
Level 27
God Stats
6W - 4L
1,856 SR
Queue Stats
379W - 429L
1,249 Elo+
Party 1
Cthulhu
Cthulhu
Showa_Goji
Cthulhu
Level 12
God Stats
5W - 5L
1,410 SR
Queue Stats
42W - 38L
1,109 Elo+
Solo
Achilles
Achilles
TLDtruegamer2472
Achilles
Level 27
God Stats
31W - 36L
1,431 SR
Queue Stats
66W - 75L
1,304 Elo+
Solo
Team Averages
Level 23
1,541 SR
1,223 Elo+

VS

Team Averages
Level 25
1,518 SR
1,234 Elo+
Chang'e
Chang'e
 
Chang'e
Level 30
God Stats
33W - 34L
1,561 SR
Queue Stats
40W - 41L
1,432 Elo+
Solo
Hercules
Hercules
 
Hercules
Level 21
God Stats
16W - 27L
1,176 SR
Queue Stats
220W - 350L
1,147 Elo+
Party 2
Izanami
Izanami
 
Izanami
Level 18
God Stats
4W - 5L
1,687 SR
Queue Stats
84W - 166L
1,140 Elo+
Party 2
Odin
Odin
UnderscoreDestro
Odin
Level 26
God Stats
6W - 2L
1,720 SR
Queue Stats
257W - 380L
1,233 Elo+
Party 2
Janus
Janus
black_pro234
Janus
Level 32
God Stats
14W - 17L
1,445 SR
Queue Stats
140W - 152L
1,220 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Aerify-_-
Arachne
9
2 / 0 / 1
5,737
574
3,880
4,728
1,120
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

10
4 / 6 / 1
6,275
628
4,519
5,605
1,452
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Scylla
Ripleshock
Scylla
10
0 / 1 / 1
5,129
513
2,335
3,675
781
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes

Shoes

+6%
Movement Speed

Cthulhu
Showa_Goji
Cthulhu
5
1 / 6 / 1
4,454
445
3,091
7,043
4,575
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Shoes

Shoes

+6%
Movement Speed

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

5
0 / 7 / 3
4,717
472
1,790
5,720
1,766
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
 
Chang'e
10
0 / 0 / 1
5,826
583
2,088
2,834
1,186
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hercules
 
Hercules
9
5 / 1 / 8
6,391
639
3,477
7,109
3,008
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Izanami
 
Izanami
11
0 / 1 / 0
6,177
618
2,008
4,831
1,661
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

9
7 / 2 / 4
6,839
684
3,408
4,548
1,452
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Heavy Mace

Heavy Mace

+30
Physical Power

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

10
7 / 3 / 8
6,749
675
4,955
5,662
1,745
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
40
7
Kills
19
20
Deaths
7
7
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Chang'e
 
Chang'e
0
0
1
0.5
W
Hercules
 
Hercules
5
1
8
9
W
Izanami
 
Izanami
0
1
0
0
L
Arachne
Aerify-_-
Arachne
2
0
1
2.5
L
4
6
1
0.75
L
Scylla
Ripleshock
Scylla
0
1
1
0.5
L
Cthulhu
Showa_Goji
Cthulhu
1
6
1
0.25
L
0
7
3
0.21
W
7
2
4
4.5
W
7
3
8
3.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,615
Damage
15,936
26,771
Taken
24,984
9,694
Mitigated
9,052
2,930
Healing
9,824
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chang'e
 
Chang'e
2,088
198
0
1,546
2,834
1,186
1,180
584
2,175
25,624
0
W
Hercules
 
Hercules
3,477
1,351
0
2,146
7,109
3,008
339
3,318
3,691
0
8,996
W
Izanami
 
Izanami
2,008
1,756
0
2,076
4,831
1,661
570
2,335
2,496
0
38,642
L
Arachne
Aerify-_-
Arachne
3,880
2,808
0
1,639
4,728
1,120
57
956
3,647
0
22,598
L
4,519
183
0
0
5,605
1,452
0
1,663
3,942
27,499
0
L
Scylla
Ripleshock
Scylla
2,335
72
0
693
3,675
781
0
0
3,675
25,653
0
L
Cthulhu
Showa_Goji
Cthulhu
3,091
762
0
486
7,043
4,575
45
3,044
3,934
10,557
0
L
1,790
1,080
0
112
5,720
1,766
0
1,165
4,530
0
9,233
W
3,408
576
0
1,548
4,548
1,452
0
515
4,008
0
27,385
W
4,955
954
405
2,103
5,662
1,745
611
2,843
2,669
32,716
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,312
Gold Earned
31,982
163
Minions Killed
221
0
Camps Cleared
0
832,312
Distance Traveled
939,774
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,826
583
26
3
0
171,199
0
W
Hercules
6,391
639
13
1
0
201,235
0
W
Izanami
6,177
618
78
8
0
186,359
0
L
Arachne
5,737
574
41
4
0
206,141
1
L
Janus
6,275
628
47
5
0
170,167
0
L
Scylla
5,129
513
42
4
0
177,228
0
L
Cthulhu
4,454
445
16
2
0
152,539
0
L
Achilles
4,717
472
17
2
0
126,237
0
W
Odin
6,839
684
49
5
0
198,771
0
W
Janus
6,749
675
55
6
0
182,210
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role