Player Matchup

Fafnir
Fafnir
InuPlant
Fafnir
Level 85
God Stats
0W - 1L
1,386 SR
Queue Stats
6W - 6L
1,672 Elo+
Solo
Neith
Neith
Kit_Kat_Snap
Neith
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Janus
Janus
KokoroHaart
Janus
Level 26
God Stats
1W - 4L
1,500 SR
Queue Stats
41W - 47L
999 Elo+
Party 1
Team Averages
Level 38
1,462 SR
1,390 Elo+

VS

Team Averages
Level 52
1,387 SR
1,281 Elo+
Sol
Sol
 
Sol
Level 69
God Stats
11W - 13L
1,552 SR
Queue Stats
254W - 319L
1,205 Elo+
Solo
Neith
Neith
XxDashing_IcyKid
Neith
Level 22
God Stats
4W - 4L
1,334 SR
Queue Stats
33W - 41L
1,266 Elo+
Party 2
Nike
Nike
killlercam9999
Nike
Level 66
God Stats
11W - 5L
1,275 SR
Queue Stats
417W - 434L
1,371 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
InuPlant
Fafnir
11
4 / 7 / 3
9,445
787
4,778
15,505
19,355
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

9
0 / 11 / 5
7,177
598
1,785
11,328
3,425
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

12
4 / 6 / 4
8,777
731
10,013
10,534
2,821
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
13
6 / 3 / 10
9,316
776
9,246
8,501
2,579
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
8 / 3 / 9
9,822
819
9,052
9,509
3,300
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

15
10 / 2 / 12
10,969
914
14,280
9,566
3,969
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
55
8
Kills
24
24
Deaths
8
12
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
6
3
10
3.67
L
Fafnir
InuPlant
Fafnir
4
7
3
0.79
L
0
11
5
0.23
L
4
6
4
1
W
8
3
9
4.17
W
10
2
12
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,576
Damage
32,578
37,367
Taken
27,576
25,601
Mitigated
9,848
5,122
Healing
6,623
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
9,246
3,166
0
2,433
8,501
2,579
1,178
5,726
2,775
34,583
0
L
Fafnir
InuPlant
Fafnir
4,778
1,512
565
2,763
15,505
19,355
0
4,405
11,100
14,967
0
L
1,785
1,315
0
0
11,328
3,425
0
2,905
8,423
0
5,851
L
10,013
1,440
0
1,794
10,534
2,821
0
1,988
8,546
34,920
0
W
9,052
6,076
183
1,068
9,509
3,300
96
5,383
4,126
0
19,157
W
14,280
6,653
159
2,780
9,566
3,969
1,238
3,750
5,816
0
54,554

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,399
Gold Earned
30,107
77
Minions Killed
154
0
Camps Cleared
0
539,778
Distance Traveled
602,121
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
9,316
776
51
4
0
202,301
4
L
Fafnir
9,445
787
9
1
0
196,832
3
L
Neith
7,177
598
13
1
0
148,558
0
L
Janus
8,777
731
55
5
0
194,388
1
W
Neith
9,822
819
27
2
0
178,424
0
W
Nike
10,969
914
76
6
0
221,396
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role