Player Matchup

Cthulhu
Cthulhu
 
Cthulhu
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Medusa
Medusa
Grandpa2828
Medusa
Level 46
God Stats
7W - 3L
1,640 SR
Queue Stats
13W - 6L
1,498 Elo+
Party 2
Raijin
Raijin
Irrosion
Raijin
Level 28
God Stats
2W - 0L
1,677 SR
Queue Stats
12W - 3L
1,400 Elo+
Party 2
Team Averages
Level 32
1,606 SR
1,466 Elo+

VS

Team Averages
Level 61
1,420 SR
1,383 Elo+
Amaterasu
Amaterasu
Choga
Amaterasu
Level 68
God Stats
18W - 12L
1,557 SR
Queue Stats
819W - 735L
1,379 Elo+
Party 1
Merlin
Merlin
Krayevo NHNF
Merlin
Level 7
God Stats
0W - 1L
1,181 SR
Queue Stats
1W - 4L
1,311 Elo+
Party 1
Cernunnos
Cernunnos
Sneak NHNF
Cernunnos
Level 107
God Stats
29W - 25L
1,522 SR
Queue Stats
461W - 441L
1,459 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
18
7 / 4 / 9
14,927
711
15,042
22,631
26,907
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Medusa
18
5 / 7 / 7
14,484
690
15,114
17,018
6,837
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Raijin
Irrosion
Raijin
17
5 / 9 / 7
13,793
657
16,873
16,091
6,506
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Choga
Amaterasu
17
8 / 6 / 9
14,804
705
13,717
23,952
27,882
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Merlin
16
1 / 7 / 12
12,748
607
7,049
14,615
4,595
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cernunnos
Sneak NHNF
Cernunnos
19
10 / 4 / 8
15,063
717
21,312
19,728
6,728
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
48
17
Kills
19
20
Deaths
17
23
Assists
29
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
4
9
2.88
L
Amaterasu
Choga
Amaterasu
8
6
9
2.08
W
Medusa
5
7
7
1.21
W
Raijin
Irrosion
Raijin
5
9
7
0.94
L
Merlin
1
7
12
1
L
Cernunnos
Sneak NHNF
Cernunnos
10
4
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,029
Damage
42,078
55,740
Taken
58,295
40,250
Mitigated
39,205
2,878
Healing
6,662
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
15,042
1,030
0
1,949
22,631
26,907
87
2,567
20,064
43,035
329
L
Amaterasu
Choga
Amaterasu
13,717
5,378
0
3,926
23,952
27,882
616
10,639
12,934
877
49,475
W
Medusa
15,114
6,278
0
698
17,018
6,837
3,098
3,120
13,898
0
96,950
W
Raijin
Irrosion
Raijin
16,873
1,081
0
231
16,091
6,506
150
2,750
13,341
77,755
0
L
Merlin
7,049
756
0
0
14,615
4,595
370
8,526
5,939
30,750
0
L
Cernunnos
Sneak NHNF
Cernunnos
21,312
9,748
296
2,440
19,728
6,728
1,639
11,955
7,573
0
74,882

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,204
Gold Earned
42,615
269
Minions Killed
192
0
Camps Cleared
0
1,081,978
Distance Traveled
1,116,060
10
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
14,927
711
41
2
0
389,629
6
L
Amaterasu
14,804
705
63
3
0
375,063
2
W
Medusa
14,484
690
117
6
0
371,223
0
W
Raijin
13,793
657
111
5
0
321,126
4
L
Merlin
12,748
607
39
2
0
375,220
0
L
Cernunnos
15,063
717
90
4
0
365,777
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role