Player Matchup

Thoth
Thoth
Don_LionDK
Thoth
Level 29
God Stats
0W - 3L
1,463 SR
Queue Stats
43W - 41L
1,405 Elo+
Solo
Heimdallr
Heimdallr
NEBURtheBOY
Heimdallr
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
2W - 8L
1,511 Elo+
Solo
Bellona
Bellona
OutaReach94
Bellona
Level 27
God Stats
2W - 2L
1,396 SR
Queue Stats
23W - 17L
1,527 Elo+
Party 2
Fenrir
Fenrir
TehJohn69
Fenrir
Level 20
God Stats
0W - 2L
1,228 SR
Queue Stats
13W - 10L
1,495 Elo+
Party 2
Eset
Eset
karijard
Eset
Level 27
God Stats
0W - 7L
1,083 SR
Queue Stats
116W - 125L
1,396 Elo+
Solo
Team Averages
Level 22
1,334 SR
1,467 Elo+

VS

Team Averages
Level 18
1,443 SR
1,413 Elo+
Bellona
Bellona
Elentyia226
Bellona
Level 16
God Stats
24W - 19L
1,394 SR
Queue Stats
56W - 69L
1,318 Elo+
Party 1
Odin
Odin
Haidrow
Odin
Level 13
God Stats
8W - 1L
1,500 SR
Queue Stats
26W - 17L
1,459 Elo+
Solo
Bacchus
Bacchus
Hanayama x K
Bacchus
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
45W - 54L
1,321 Elo+
Party 1
Zeus
Zeus
JjuggerNutss
Zeus
Level 27
God Stats
55W - 53L
1,435 SR
Queue Stats
57W - 58L
1,410 Elo+
Solo
Cabrakan
Cabrakan
ZenBXX
Cabrakan
Level 11
God Stats
1W - 0L
1,386 SR
Queue Stats
5W - 3L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thoth
18
0 / 8 / 11
11,184
932
11,348
16,160
5,963
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Heimdallr
NEBURtheBOY
Heimdallr
18
4 / 9 / 9
12,320
1,027
12,248
21,240
8,045
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Bellona
OutaReach94
Bellona
17
6 / 9 / 2
11,524
960
10,087
23,066
12,014
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fenrir
TehJohn69
Fenrir
17
3 / 5 / 10
11,724
977
13,429
24,615
19,249
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Eset
18
2 / 8 / 8
12,041
1,003
11,618
22,022
7,058
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Team 1 Tickets

0

VS

Team 2 Tickets

220

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Elentyia226
Bellona
17
2 / 7 / 12
11,013
918
6,791
14,973
12,345
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Odin
Haidrow
Odin
20
3 / 1 / 20
12,682
1,057
15,603
11,309
11,550
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bacchus
Hanayama x K
Bacchus
20
0 / 1 / 23
12,945
1,079
10,703
11,591
19,505
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

20
13 / 4 / 11
14,288
1,191
34,847
11,846
5,186
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cabrakan
ZenBXX
Cabrakan
20
21 / 2 / 5
16,048
1,337
35,192
16,597
12,085
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rangda's Mask

Rangda's Mask

+50
Physical Power
+70
Magical Power
+20
Hp 5
+10%
Cooldown Reduction

Gain 5 stacks of <font color='#F44242'>Weakness. Each stack increases your damage taken by 10%. For each 40 Physical Power or 60 Magical Power from items, remove a stack of <font color='#F44242'>Weakness. When you remove a stack of <font color='#F44242'>Weakness gain a stack of <font color='#42F46E'>Strength. For each stack of <font color='#42F46E'>Strength gain +3% damage dealt and 2% movement speed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
110
15
Kills
39
39
Deaths
15
40
Assists
71
Player
Kills
Deaths
Assists
KDA
L
Thoth
0
8
11
0.69
W
Bellona
Elentyia226
Bellona
2
7
12
1.14
W
Odin
Haidrow
Odin
3
1
20
13
W
Bacchus
Hanayama x K
Bacchus
0
1
23
11.5
W
13
4
11
4.63
L
Heimdallr
NEBURtheBOY
Heimdallr
4
9
9
0.94
L
Bellona
OutaReach94
Bellona
6
9
2
0.78
L
Fenrir
TehJohn69
Fenrir
3
5
10
1.6
W
Cabrakan
ZenBXX
Cabrakan
21
2
5
11.75
L
Eset
2
8
8
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,730
Damage
103,136
107,103
Taken
66,316
52,329
Mitigated
60,671
3,186
Healing
8,032
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thoth
11,348
1,324
0
267
16,160
5,963
0
11,960
4,050
29,271
0
W
Bellona
Elentyia226
Bellona
6,791
1,365
0
950
14,973
12,345
0
3,973
10,846
147
11,794
W
Odin
Haidrow
Odin
15,603
4,304
0
567
11,309
11,550
0
3,935
7,250
277
30,931
W
Bacchus
Hanayama x K
Bacchus
10,703
1,605
0
0
11,591
19,505
0
2,656
8,774
29,367
0
W
34,847
5,217
289
3,444
11,846
5,186
0
5,446
6,200
51,985
0
L
Heimdallr
NEBURtheBOY
Heimdallr
12,248
4,562
0
0
21,240
8,045
0
16,972
4,118
0
34,615
L
Bellona
OutaReach94
Bellona
10,087
3,516
0
519
23,066
12,014
0
15,524
7,142
0
23,053
L
Fenrir
TehJohn69
Fenrir
13,429
2,466
0
650
24,615
19,249
0
19,332
4,983
0
15,272
W
Cabrakan
ZenBXX
Cabrakan
35,192
3,762
0
2,782
16,597
12,085
0
6,956
9,545
75,119
0
L
Eset
11,618
726
202
1,548
22,022
7,058
0
17,378
4,444
42,708
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,793
Gold Earned
66,976
179
Minions Killed
236
5
Camps Cleared
10
1,082,760
Distance Traveled
1,154,275
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thoth
11,184
932
25
2
0
179,034
0
W
Bellona
11,013
918
16
1
1
218,808
0
W
Odin
12,682
1,057
48
4
1
240,291
0
W
Bacchus
12,945
1,079
40
3
1
283,215
1
W
Zeus
14,288
1,191
37
3
0
196,959
0
L
Heimdallr
12,320
1,027
51
4
0
218,365
1
L
Bellona
11,524
960
28
2
3
223,185
3
L
Fenrir
11,724
977
2
0
0
256,862
0
W
Cabrakan
16,048
1,337
95
8
7
215,002
3
L
Eset
12,041
1,003
73
6
2
205,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role