Player Matchup

Chang'e
Chang'e
Moolalaz
Chang'e
Level 142
God Stats
1W - 1L
1,829 SR
Queue Stats
38W - 14L
1,720 Elo+
Party 1
Janus
Janus
RandomQuad
Janus
Level 61
God Stats
4W - 2L
1,741 SR
Queue Stats
57W - 25L
1,720 Elo+
Party 1
Discordia
Discordia
SwiftWaffles
Discordia
Level 121
God Stats
2W - 1L
1,646 SR
Queue Stats
57W - 25L
1,720 Elo+
Party 1
Team Averages
Level 108
1,739 SR
1,720 Elo+

VS

Team Averages
Level 75
1,683 SR
1,460 Elo+
Cernunnos
Cernunnos
DeadlyBearFart
Cernunnos
Level 63
God Stats
5W - 1L
1,901 SR
Queue Stats
25W - 27L
1,519 Elo+
Party 2
Baron Samedi
Baron Samedi
EYEDeprivation
Baron Samedi
Level 120
God Stats
4W - 5L
1,635 SR
Queue Stats
76W - 70L
1,454 Elo+
Solo
Cthulhu
Cthulhu
Jshade13
Cthulhu
Level 43
God Stats
1W - 3L
1,513 SR
Queue Stats
14W - 21L
1,408 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
Moolalaz
Chang'e
17
4 / 1 / 11
13,275
632
14,509
16,794
13,805
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Janus
15
2 / 4 / 10
12,129
578
6,945
14,332
5,576
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Discordia
SwiftWaffles
Discordia
18
13 / 5 / 6
14,929
711
26,807
16,731
8,405
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
DeadlyBearFart
Cernunnos
18
6 / 7 / 4
14,150
674
13,936
18,018
7,623
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Baron Samedi
EYEDeprivation
Baron Samedi
15
0 / 7 / 9
12,035
573
9,028
21,417
20,723
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Cthulhu
Jshade13
Cthulhu
17
4 / 5 / 5
14,442
688
18,416
22,222
24,909
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
28
19
Kills
10
10
Deaths
19
27
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cernunnos
DeadlyBearFart
Cernunnos
6
7
4
1.14
W
Baron Samedi
EYEDeprivation
Baron Samedi
0
7
9
0.64
W
Cthulhu
Jshade13
Cthulhu
4
5
5
1.3
L
Chang'e
Moolalaz
Chang'e
4
1
11
9.5
L
Janus
2
4
10
1.75
L
Discordia
SwiftWaffles
Discordia
13
5
6
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,261
Damage
41,380
47,857
Taken
61,657
27,786
Mitigated
53,255
23,478
Healing
11,173
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cernunnos
DeadlyBearFart
Cernunnos
13,936
8,328
0
5,496
18,018
7,623
2,402
14,745
3,273
0
78,812
W
Baron Samedi
EYEDeprivation
Baron Samedi
9,028
686
616
3,124
21,417
20,723
697
17,465
3,952
51,820
0
W
Cthulhu
Jshade13
Cthulhu
18,416
367
1,057
880
22,222
24,909
0
16,170
6,052
49,551
0
L
Chang'e
Moolalaz
Chang'e
14,509
668
7,089
9,340
16,794
13,805
692
8,431
8,363
58,324
0
L
Janus
6,945
671
0
1,830
14,332
5,576
776
8,755
5,577
46,586
0
L
Discordia
SwiftWaffles
Discordia
26,807
751
509
4,710
16,731
8,405
655
10,327
6,404
73,890
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,333
Gold Earned
40,627
219
Minions Killed
227
0
Camps Cleared
0
1,098,694
Distance Traveled
1,019,635
4
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cernunnos
14,150
674
112
5
0
326,119
1
W
Baron Samedi
12,035
573
62
3
0
326,195
5
W
Cthulhu
14,442
688
53
3
0
367,321
3
L
Chang'e
13,275
632
64
3
0
394,010
0
L
Janus
12,129
578
70
3
0
358,076
1
L
Discordia
14,929
711
85
4
0
346,608
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role