Player Matchup

Merlin
Merlin
Induction
Merlin
Level 44
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 24L
1,415 Elo+
Party 1
Cthulhu
Cthulhu
KirbyKhaos
Cthulhu
Level 82
God Stats
4W - 4L
1,475 SR
Queue Stats
76W - 76L
1,437 Elo+
Party 1
Artemis
Artemis
Pillynat0r
Artemis
Level 115
God Stats
8W - 4L
1,721 SR
Queue Stats
44W - 36L
1,473 Elo+
Party 1
Team Averages
Level 80
1,565 SR
1,442 Elo+

VS

Team Averages
Level 105
1,620 SR
1,457 Elo+
Medusa
Medusa
Krysma68
Medusa
Level 122
God Stats
15W - 6L
1,686 SR
Queue Stats
142W - 136L
1,467 Elo+
Party 2
Cthulhu
Cthulhu
ToMmZDc
Cthulhu
Level 67
God Stats
15W - 12L
1,500 SR
Queue Stats
81W - 83L
1,424 Elo+
Party 2
Zhong Kui
Zhong Kui
alvpavros
Zhong Kui
Level 126
God Stats
3W - 2L
1,675 SR
Queue Stats
175W - 197L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
Induction
Merlin
20
2 / 8 / 15
21,342
562
30,989
28,224
12,639
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Cthulhu
KirbyKhaos
Cthulhu
20
3 / 7 / 17
23,484
618
26,514
68,024
88,504
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Artemis
Pillynat0r
Artemis
20
17 / 7 / 5
25,466
670
58,195
39,381
20,735
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Krysma68
Medusa
20
13 / 5 / 7
25,541
672
47,522
38,274
18,417
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cthulhu
ToMmZDc
Cthulhu
20
3 / 4 / 15
23,689
623
24,130
41,811
61,501
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Zhong Kui
alvpavros
Zhong Kui
20
5 / 13 / 12
22,198
584
36,513
51,022
41,216
Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Match Insights

Player Kills, Deaths, and Assists

59
Kill Participation
55
22
Kills
21
22
Deaths
22
37
Assists
34
Player
Kills
Deaths
Assists
KDA
W
Merlin
Induction
Merlin
2
8
15
1.19
W
Cthulhu
KirbyKhaos
Cthulhu
3
7
17
1.64
L
Medusa
Krysma68
Medusa
13
5
7
3.3
W
Artemis
Pillynat0r
Artemis
17
7
5
2.79
L
Cthulhu
ToMmZDc
Cthulhu
3
4
15
2.63
L
Zhong Kui
alvpavros
Zhong Kui
5
13
12
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

115,698
Damage
108,165
135,629
Taken
131,107
121,878
Mitigated
121,134
42,800
Healing
34,800
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
Induction
Merlin
30,989
1,649
1,675
5,845
28,224
12,639
813
17,415
10,809
132,882
0
W
Cthulhu
KirbyKhaos
Cthulhu
26,514
1,625
4,847
18,197
68,024
88,504
309
22,748
45,276
92,722
0
L
Medusa
Krysma68
Medusa
47,522
31,731
0
9,665
38,274
18,417
3,543
15,093
23,181
0
277,426
W
Artemis
Pillynat0r
Artemis
58,195
37,765
0
12,236
39,381
20,735
4,318
21,058
18,323
0
210,330
L
Cthulhu
ToMmZDc
Cthulhu
24,130
647
3,323
4,197
41,811
61,501
209
20,526
21,285
78,751
0
L
Zhong Kui
alvpavros
Zhong Kui
36,513
1,332
0
17,615
51,022
41,216
1,281
22,287
28,735
137,596
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

70,292
Gold Earned
71,428
333
Minions Killed
390
0
Camps Cleared
0
2,034,609
Distance Traveled
1,988,757
17
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
21,342
562
114
3
0
637,639
5
W
Cthulhu
23,484
618
70
2
0
717,533
5
L
Medusa
25,541
672
247
7
0
702,435
1
W
Artemis
25,466
670
149
4
0
679,437
7
L
Cthulhu
23,689
623
38
1
0
727,960
1
L
Zhong Kui
22,198
584
105
3
0
558,362
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role