Player Matchup

Pele
Pele
G0Dz PRINCE
Pele
Level 15
God Stats
5W - 7L
1,500 SR
Queue Stats
95W - 105L
1,151 Elo+
Party 2
Tyr
Tyr
JACOB922 NYC
Tyr
Level 13
God Stats
2W - 3L
1,474 SR
Queue Stats
241W - 273L
1,222 Elo+
Party 2
Cthulhu
Cthulhu
Swey x Clean
Cthulhu
Level 12
God Stats
6W - 3L
1,645 SR
Queue Stats
41W - 44L
1,329 Elo+
Solo
Zhong Kui
Zhong Kui
ZULUTHAKID
Zhong Kui
Level 77
God Stats
7W - 3L
1,648 SR
Queue Stats
345W - 399L
1,273 Elo+
Party 1
Kali
Kali
lumikidd
Kali
Level 8
God Stats
22W - 32L
1,573 SR
Queue Stats
24W - 35L
1,349 Elo+
Party 1
Team Averages
Level 25
1,568 SR
1,265 Elo+

VS

Team Averages
Level 17
1,511 SR
1,276 Elo+
Merlin
Merlin
 
Merlin
Level 16
God Stats
1W - 4L
1,224 SR
Queue Stats
39W - 51L
1,120 Elo+
Solo
Anhur
Anhur
AltoSculpture42
Anhur
Level 15
God Stats
1W - 2L
1,640 SR
Queue Stats
89W - 72L
1,327 Elo+
Party 3
Sylvanus
Sylvanus
ThatboiGee306
Sylvanus
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
19W - 27L
1,277 Elo+
Solo
Heimdallr
Heimdallr
graphic_cheese8
Heimdallr
Level 15
God Stats
4W - 3L
1,689 SR
Queue Stats
25W - 23L
1,312 Elo+
Party 3
Artemis
Artemis
rubenblack
Artemis
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
108W - 122L
1,342 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 5 / 11
15,090
1,006
23,384
20,425
6,633
Evolved Attacker's Blessing

Evolved Attacker's Blessing

+20 Physical Power +25 Magical Power +10 Penetration ROLE QUEST: DAMAGE: COMPLETED!

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
2 / 4 / 19
14,427
962
15,989
24,660
19,884
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cthulhu
Swey x Clean
Cthulhu
20
7 / 6 / 10
14,692
979
17,213
25,016
11,729
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mail of Renewal (old)

Mail of Renewal (old)

+400
Health
+10
Hp 5
+10%
Cooldown Reduction

PASSIVE - You gain 15% of your maximum Health and Mana over the next 3 seconds when you get a kill or assist against an enemy god or Objective.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Zhong Kui
ZULUTHAKID
Zhong Kui
20
9 / 6 / 13
16,273
1,085
23,845
21,954
14,637
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Kali
20
11 / 6 / 9
15,436
1,029
19,802
19,100
6,393
Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Team 1 Tickets

146

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
 
Merlin
20
2 / 9 / 15
14,212
947
18,165
18,594
8,052
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

20
16 / 7 / 10
17,948
1,197
39,858
24,836
9,499
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
ThatboiGee306
Sylvanus
20
1 / 3 / 12
13,117
874
7,696
20,995
14,734
Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Heimdallr
graphic_cheese8
Heimdallr
20
7 / 9 / 19
16,291
1,086
27,542
28,082
11,910
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Artemis
rubenblack
Artemis
18
1 / 8 / 5
12,404
827
1,467
15,654
6,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

98
Kill Participation
88
36
Kills
27
27
Deaths
36
62
Assists
61
Player
Kills
Deaths
Assists
KDA
L
Merlin
 
Merlin
2
9
15
1.06
L
16
7
10
3
W
7
5
11
2.5
W
2
4
19
2.88
W
Cthulhu
Swey x Clean
Cthulhu
7
6
10
2
L
Sylvanus
ThatboiGee306
Sylvanus
1
3
12
2.33
W
Zhong Kui
ZULUTHAKID
Zhong Kui
9
6
13
2.58
L
Heimdallr
graphic_cheese8
Heimdallr
7
9
19
1.83
W
Kali
11
6
9
2.58
L
Artemis
rubenblack
Artemis
1
8
5
0.44

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

100,233
Damage
94,728
111,155
Taken
108,161
59,276
Mitigated
50,602
13,994
Healing
9,724
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Merlin
 
Merlin
18,165
283
217
1,586
18,594
8,052
0
5,122
13,347
57,033
0
L
39,858
21,540
0
2,213
24,836
9,499
0
11,744
12,892
0
53,461
W
23,384
5,942
0
1,046
20,425
6,633
0
4,405
16,020
0
64,559
W
15,989
2,891
0
2,939
24,660
19,884
0
3,874
20,786
632
22,765
W
Cthulhu
Swey x Clean
Cthulhu
17,213
308
1,719
2,410
25,016
11,729
0
8,166
16,850
37,330
0
L
Sylvanus
ThatboiGee306
Sylvanus
7,696
3,405
2,456
2,914
20,995
14,734
0
7,283
13,587
20,755
0
W
Zhong Kui
ZULUTHAKID
Zhong Kui
23,845
6,107
720
2,114
21,954
14,637
0
4,750
17,204
52,862
0
L
Heimdallr
graphic_cheese8
Heimdallr
27,542
16,816
0
0
28,082
11,910
0
10,760
17,222
0
45,570
W
Kali
19,802
14,903
0
3,046
19,100
6,393
0
4,666
14,334
0
22,556
L
Artemis
rubenblack
Artemis
1,467
1,097
0
338
15,654
6,407
0
6,733
8,483
0
7,611

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

75,918
Gold Earned
73,972
258
Minions Killed
178
6
Camps Cleared
7
1,324,313
Distance Traveled
1,101,984
5
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
14,212
947
89
6
0
241,242
0
L
Anhur
17,948
1,197
26
2
3
236,825
0
W
Pele
15,090
1,006
95
6
4
306,002
1
W
Tyr
14,427
962
22
1
1
329,907
3
W
Cthulhu
14,692
979
47
3
0
229,200
1
L
Sylvanus
13,117
874
29
2
0
146,809
0
W
Zhong Kui
16,273
1,085
87
6
1
189,244
0
L
Heimdallr
16,291
1,086
27
2
0
269,788
0
W
Kali
15,436
1,029
7
0
0
269,960
0
L
Artemis
12,404
827
7
0
4
207,320
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role