Player Matchup

Achilles
Achilles
BolondKalapos
Achilles
Level 22
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,097 Elo+
Party 2
Cupid
Cupid
DBAKANE
Cupid
Level 143
God Stats
7W - 1L
1,591 SR
Queue Stats
96W - 80L
1,475 Elo+
Solo
The Morrigan
The Morrigan
Zsocooo
The Morrigan
Level 17
God Stats
11W - 19L
1,251 SR
Queue Stats
13W - 35L
1,027 Elo+
Party 2
Team Averages
Level 61
1,447 SR
1,200 Elo+

VS

Team Averages
Level 37
1,658 SR
1,225 Elo+
Scylla
Scylla
BloodyChocobo
Scylla
Level 65
God Stats
2W - 3L
1,797 SR
Queue Stats
43W - 49L
1,393 Elo+
Solo
Cthulhu
Cthulhu
J_Gero_M
Cthulhu
Level 13
God Stats
30W - 43L
1,361 SR
Queue Stats
262W - 404L
1,113 Elo+
Party 1
Neith
Neith
Kaizza90
Neith
Level 34
God Stats
17W - 34L
1,816 SR
Queue Stats
158W - 249L
1,170 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
BolondKalapos
Achilles
20
5 / 9 / 10
19,939
643
14,087
43,124
38,203
OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cupid
DBAKANE
Cupid
20
19 / 5 / 5
23,193
748
42,586
37,726
14,236
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Morrigan
Zsocooo
The Morrigan
20
3 / 10 / 13
19,472
628
21,112
16,758
5,715
Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 7 / 11
19,932
643
32,052
24,350
6,130
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Cthulhu
J_Gero_M
Cthulhu
20
5 / 12 / 17
20,417
659
17,894
38,578
26,054
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
Kaizza90
Neith
20
11 / 8 / 8
20,233
653
25,930
25,907
8,328
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

55
Kill Participation
60
27
Kills
24
24
Deaths
27
28
Assists
36
Player
Kills
Deaths
Assists
KDA
L
8
7
11
1.93
W
Achilles
BolondKalapos
Achilles
5
9
10
1.11
W
Cupid
DBAKANE
Cupid
19
5
5
4.3
L
Cthulhu
J_Gero_M
Cthulhu
5
12
17
1.13
L
Neith
Kaizza90
Neith
11
8
8
1.88
W
The Morrigan
Zsocooo
The Morrigan
3
10
13
0.95

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,785
Damage
75,876
97,608
Taken
88,835
58,154
Mitigated
40,512
36,608
Healing
22,437
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
32,052
2,119
451
8,918
24,350
6,130
917
4,910
19,440
140,907
0
W
Achilles
BolondKalapos
Achilles
14,087
2,770
0
5,498
43,124
38,203
1,035
20,260
22,864
0
90,315
W
Cupid
DBAKANE
Cupid
42,586
24,141
1,945
19,154
37,726
14,236
3,096
22,369
15,357
0
174,114
L
Cthulhu
J_Gero_M
Cthulhu
17,894
128
983
1,140
38,578
26,054
128
11,205
27,373
77,357
0
L
Neith
Kaizza90
Neith
25,930
16,275
696
10,249
25,907
8,328
2,075
5,713
20,194
0
98,629
W
The Morrigan
Zsocooo
The Morrigan
21,112
883
3,178
6,833
16,758
5,715
497
8,871
7,723
113,138
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

62,604
Gold Earned
60,582
339
Minions Killed
314
0
Camps Cleared
0
1,425,480
Distance Traveled
1,345,325
3
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
19,932
643
147
5
0
494,463
7
W
Achilles
19,939
643
58
2
0
485,497
0
W
Cupid
23,193
748
181
6
0
549,048
3
L
Cthulhu
20,417
659
72
2
0
478,742
3
L
Neith
20,233
653
95
3
0
372,120
3
W
The Morrigan
19,472
628
100
3
0
390,935
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role