Player Matchup

Ares
Ares
 
Ares
Level 8
God Stats
2W - 14L
978 SR
Queue Stats
5W - 26L
1,177 Elo+
Party 2
Thor
Thor
Hellishwolf_17
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,500 Elo+
Solo
Medusa
Medusa
NotSquare8581
Medusa
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 14L
1,177 Elo+
Party 2
Team Averages
Level 8
1,326 SR
1,285 Elo+

VS

Team Averages
Level 34
1,536 SR
1,378 Elo+
Heimdallr
Heimdallr
ClaminTime
Heimdallr
Level 52
God Stats
6W - 11L
1,447 SR
Queue Stats
319W - 312L
1,317 Elo+
Party 1
Geb
Geb
RobaTussin
Geb
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
17W - 18L
1,500 Elo+
Party 1
Cthulhu
Cthulhu
StolidBarrel799
Cthulhu
Level 45
God Stats
7W - 7L
1,659 SR
Queue Stats
185W - 171L
1,318 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
9
2 / 8 / 5
7,086
644
3,159
12,997
8,650
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

10
4 / 6 / 3
7,321
666
6,630
11,193
3,624
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

10
3 / 9 / 7
8,477
771
5,560
9,867
2,889
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
ClaminTime
Heimdallr
13
14 / 2 / 5
9,720
884
11,493
7,667
2,800
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

10
1 / 7 / 12
7,512
683
1,110
8,306
5,913
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Dynasty Plate Helm

Dynasty Plate Helm

+40
Magical Power
+20
Physical Protection
+50
Health

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

11
7 / 2 / 13
9,105
828
10,803
11,945
5,570
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
52
9
Kills
22
23
Deaths
11
15
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
2
8
5
0.56
W
Heimdallr
ClaminTime
Heimdallr
14
2
5
8.25
L
4
6
3
0.92
L
3
9
7
0.72
W
1
7
12
1
W
7
2
13
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,349
Damage
23,406
34,057
Taken
27,918
15,163
Mitigated
14,283
461
Healing
5,054
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
3,159
705
0
0
12,997
8,650
0
4,503
8,394
10,817
0
W
Heimdallr
ClaminTime
Heimdallr
11,493
5,396
0
1,710
7,667
2,800
1,393
392
7,275
0
33,691
L
6,630
2,179
0
461
11,193
3,624
0
3,875
7,287
0
17,925
L
5,560
2,349
0
0
9,867
2,889
0
3,685
6,132
0
10,198
W
1,110
272
0
125
8,306
5,913
0
882
7,424
6,424
0
W
10,803
1,584
223
2,996
11,945
5,570
244
2,201
9,744
24,979
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,884
Gold Earned
26,337
36
Minions Killed
69
0
Camps Cleared
0
571,475
Distance Traveled
582,859
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
7,086
644
6
1
0
174,868
0
W
Heimdallr
9,720
884
38
3
0
192,662
1
L
Thor
7,321
666
21
2
0
244,311
1
L
Medusa
8,477
771
9
1
0
152,296
1
W
Geb
7,512
683
2
0
0
171,994
0
W
Cthulhu
9,105
828
29
3
0
218,203
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role