Player Matchup

Merlin
Merlin
BerserkSayajin
Merlin
Level 14
God Stats
3W - 4L
1,357 SR
Queue Stats
5W - 13L
1,287 Elo+
Party 2
Kuzenbo
Kuzenbo
Noonty
Kuzenbo
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 19L
1,287 Elo+
Party 2
Agni
Agni
evilmuffinface
Agni
Level 23
God Stats
0W - 6L
1,282 SR
Queue Stats
10W - 16L
1,355 Elo+
Party 2
Achilles
Achilles
gggd68
Achilles
Level 18
God Stats
0W - 2L
1,349 SR
Queue Stats
11W - 20L
1,293 Elo+
Party 2
Neith
Neith
rubyN1Nj4
Neith
Level 16
God Stats
0W - 3L
1,271 SR
Queue Stats
10W - 17L
1,339 Elo+
Party 2
Team Averages
Level 18
1,352 SR
1,312 Elo+

VS

Team Averages
Level 24
1,515 SR
1,510 Elo+
Discordia
Discordia
GamerDanny
Discordia
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 12L
1,516 Elo+
Party 1
Achilles
Achilles
MrMongrol
Achilles
Level 11
God Stats
3W - 1L
1,910 SR
Queue Stats
11W - 7L
1,644 Elo+
Party 1
Cthulhu
Cthulhu
Strivek
Cthulhu
Level 29
God Stats
3W - 0L
1,557 SR
Queue Stats
46W - 39L
1,517 Elo+
Solo
Neith
Neith
Toiw
Neith
Level 29
God Stats
6W - 10L
1,348 SR
Queue Stats
37W - 47L
1,446 Elo+
Solo
Thanatos
Thanatos
peekka1
Thanatos
Level 26
God Stats
9W - 11L
1,260 SR
Queue Stats
68W - 70L
1,429 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 9 / 4
15,110
521
18,333
16,235
5,386
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
Noonty
Kuzenbo
16
4 / 10 / 5
13,348
460
9,237
26,205
33,012
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

17
2 / 16 / 7
12,026
415
16,299
20,880
4,939
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Achilles
gggd68
Achilles
19
2 / 10 / 3
12,910
445
7,054
25,992
10,796
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Neith
rubyN1Nj4
Neith
17
2 / 11 / 7
12,388
427
13,523
21,516
5,203
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
GamerDanny
Discordia
20
11 / 3 / 12
14,501
500
21,801
12,497
4,817
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Achilles
MrMongrol
Achilles
20
8 / 6 / 7
14,261
492
14,478
21,874
22,541
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Cthulhu
Strivek
Cthulhu
19
3 / 4 / 19
14,409
497
16,553
25,494
35,443
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
Toiw
Neith
19
9 / 3 / 9
13,872
478
15,647
15,024
6,748
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thanatos
peekka1
Thanatos
20
25 / 2 / 11
16,785
579
29,370
20,651
8,452
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
114
17
Kills
56
56
Deaths
18
26
Assists
58
Player
Kills
Deaths
Assists
KDA
L
7
9
4
1
W
Discordia
GamerDanny
Discordia
11
3
12
5.67
W
Achilles
MrMongrol
Achilles
8
6
7
1.92
L
Kuzenbo
Noonty
Kuzenbo
4
10
5
0.65
W
Cthulhu
Strivek
Cthulhu
3
4
19
3.13
W
Neith
Toiw
Neith
9
3
9
4.5
L
2
16
7
0.34
L
Achilles
gggd68
Achilles
2
10
3
0.35
W
Thanatos
peekka1
Thanatos
25
2
11
15.25
L
Neith
rubyN1Nj4
Neith
2
11
7
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,446
Damage
97,849
110,828
Taken
95,540
59,336
Mitigated
78,001
6,630
Healing
26,750
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
18,333
262
0
100
16,235
5,386
0
8,331
7,604
79,442
0
W
Discordia
GamerDanny
Discordia
21,801
1,107
0
398
12,497
4,817
3,276
6,917
5,580
91,396
0
W
Achilles
MrMongrol
Achilles
14,478
3,369
0
1,499
21,874
22,541
3,667
10,252
11,622
779
72,965
L
Kuzenbo
Noonty
Kuzenbo
9,237
2,829
0
0
26,205
33,012
0
7,379
18,689
33,298
1,887
W
Cthulhu
Strivek
Cthulhu
16,553
736
707
750
25,494
35,443
426
8,451
17,043
64,119
0
W
Neith
Toiw
Neith
15,647
7,215
0
2,204
15,024
6,748
2,818
5,514
9,510
0
79,020
L
16,299
1,107
0
0
20,880
4,939
0
10,138
10,638
51,509
0
L
Achilles
gggd68
Achilles
7,054
3,242
0
3,305
25,992
10,796
0
4,579
21,284
0
85,939
W
Thanatos
peekka1
Thanatos
29,370
4,232
0
21,192
20,651
8,452
1,144
11,433
9,218
0
126,688
L
Neith
rubyN1Nj4
Neith
13,523
7,555
0
3,225
21,516
5,203
4,656
8,644
12,872
0
69,912

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

65,782
Gold Earned
73,828
494
Minions Killed
646
0
Camps Cleared
0
2,274,240
Distance Traveled
2,606,393
11
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Merlin
15,110
521
126
4
0
491,735
7
W
Discordia
14,501
500
140
5
0
525,885
2
W
Achilles
14,261
492
138
5
0
497,569
3
L
Kuzenbo
13,348
460
41
1
0
496,112
0
W
Cthulhu
14,409
497
74
3
0
513,885
5
W
Neith
13,872
478
141
5
0
453,874
0
L
Agni
12,026
415
72
2
0
400,053
0
L
Achilles
12,910
445
135
5
0
469,361
1
W
Thanatos
16,785
579
153
5
0
615,180
1
L
Neith
12,388
427
120
4
0
416,979
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role