Player Matchup

Zhong Kui
Zhong Kui
BlameSAUCE19905
Zhong Kui
Level 14
God Stats
1W - 1L
1,484 SR
Queue Stats
3W - 5L
1,367 Elo+
Solo
Arachne
Arachne
Kablougy_
Arachne
Level 27
God Stats
4W - 8L
1,407 SR
Queue Stats
10W - 13L
1,237 Elo+
Solo
Hades
Hades
Oyasumi_NasaiXx
Hades
Level 30
God Stats
22W - 13L
1,650 SR
Queue Stats
197W - 198L
1,340 Elo+
Solo
Team Averages
Level 24
1,514 SR
1,314 Elo+

VS

Team Averages
Level 39
1,445 SR
1,381 Elo+
Cthulhu
Cthulhu
 
Cthulhu
Level 31
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Skadi
Skadi
Chachoface24
Skadi
Level 62
God Stats
17W - 16L
1,415 SR
Queue Stats
317W - 303L
1,355 Elo+
Party 1
Ah Puch
Ah Puch
KingWxlf13
Ah Puch
Level 25
God Stats
3W - 1L
1,420 SR
Queue Stats
33W - 40L
1,288 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
BlameSAUCE19905
Zhong Kui
11
2 / 11 / 3
8,269
689
4,366
14,213
6,696
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arachne
Kablougy_
Arachne
9
1 / 7 / 3
7,655
638
3,109
10,000
3,059
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

11
4 / 5 / 2
8,322
694
8,001
9,702
3,891
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
 
Cthulhu
14
7 / 2 / 12
9,682
807
10,039
7,389
3,680
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

13
10 / 2 / 8
10,218
852
8,996
5,018
1,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Bow

Short Bow

+15%
Attack Speed

Ah Puch
KingWxlf13
Ah Puch
13
5 / 3 / 12
9,247
771
6,981
6,944
2,409
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
54
7
Kills
22
23
Deaths
7
8
Assists
32
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
 
Cthulhu
7
2
12
6.5
L
Zhong Kui
BlameSAUCE19905
Zhong Kui
2
11
3
0.32
W
10
2
8
7
L
Arachne
Kablougy_
Arachne
1
7
3
0.36
W
Ah Puch
KingWxlf13
Ah Puch
5
3
12
3.67
L
4
5
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,476
Damage
26,016
33,915
Taken
19,351
13,646
Mitigated
7,843
4,106
Healing
3,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
 
Cthulhu
10,039
251
148
1,602
7,389
3,680
309
4,557
2,832
32,091
0
L
Zhong Kui
BlameSAUCE19905
Zhong Kui
4,366
815
0
843
14,213
6,696
0
8,482
5,731
21,465
0
W
8,996
4,908
0
220
5,018
1,754
1,242
2,820
2,198
0
17,919
L
Arachne
Kablougy_
Arachne
3,109
2,110
0
1,223
10,000
3,059
0
3,707
6,293
0
24,852
W
Ah Puch
KingWxlf13
Ah Puch
6,981
610
573
1,227
6,944
2,409
561
4,994
1,950
32,772
0
L
8,001
479
244
1,796
9,702
3,891
0
4,931
4,771
23,257
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,246
Gold Earned
29,147
105
Minions Killed
146
0
Camps Cleared
0
489,976
Distance Traveled
660,287
3
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
9,682
807
53
4
0
241,582
3
L
Zhong Kui
8,269
689
44
4
0
143,481
1
W
Skadi
10,218
852
29
2
0
214,443
2
L
Arachne
7,655
638
26
2
0
193,731
2
W
Ah Puch
9,247
771
64
5
0
204,262
3
L
Hades
8,322
694
35
3
0
152,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role