Player Matchup

Ra
Ra
 
Ra
Level 7
God Stats
0W - 4L
1,167 SR
Queue Stats
0W - 8L
881 Elo+
Solo
Osiris
Osiris
AlphaWolf Rider
Osiris
Level 12
God Stats
15W - 11L
1,693 SR
Queue Stats
522W - 437L
1,169 Elo+
Solo
Hercules
Hercules
CosierFire39
Hercules
Level 19
God Stats
17W - 8L
1,449 SR
Queue Stats
107W - 112L
1,206 Elo+
Party 1
Thor
Thor
beatedcorpse69
Thor
Level 7
God Stats
0W - 2L
1,500 SR
Queue Stats
79W - 87L
1,114 Elo+
Party 1
Cthulhu
Cthulhu
xCurvyUnicornx
Cthulhu
Level 6
God Stats
0W - 2L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Team Averages
Level 10
1,462 SR
1,174 Elo+

VS

Team Averages
Level 19
1,457 SR
1,239 Elo+
Odin
Odin
 
Odin
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
B0LOS
Cthulhu
Level 28
God Stats
2W - 1L
1,500 SR
Queue Stats
45W - 46L
1,166 Elo+
Party 3
Janus
Janus
BAMKILLBOY21
Janus
Level 12
God Stats
8W - 6L
1,377 SR
Queue Stats
12W - 7L
1,131 Elo+
Party 2
Osiris
Osiris
Duchez5636
Osiris
Level 18
God Stats
4W - 1L
1,500 SR
Queue Stats
17W - 12L
1,299 Elo+
Party 3
Jormungandr
Jormungandr
M4ngkr
Jormungandr
Level 25
God Stats
8W - 5L
1,408 SR
Queue Stats
14W - 10L
1,102 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ra
 
Ra
14
2 / 10 / 3
8,605
374
5,479
12,181
4,476
14
2 / 7 / 5
9,363
407
7,429
16,730
19,240
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Hercules
CosierFire39
Hercules
19
18 / 6 / 2
14,095
613
28,679
29,227
15,452
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
3 / 13 / 11
10,689
465
8,658
20,150
13,893
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
1 / 11 / 5
8,694
378
7,195
21,187
9,652
Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
14
7 / 7 / 2
10,453
454
8,356
12,371
9,314
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
B0LOS
Cthulhu
18
9 / 6 / 15
12,799
556
22,383
21,355
11,253
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Magic Focus

Magic Focus

+20
Magical Power

15
4 / 7 / 7
10,800
470
10,212
13,253
5,308
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Magic Focus

Magic Focus

+20
Magical Power

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Osiris
Duchez5636
Osiris
18
16 / 5 / 8
13,104
570
15,403
16,683
15,696
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jormungandr
M4ngkr
Jormungandr
19
11 / 4 / 3
13,652
594
19,103
21,753
16,714
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
82
26
Kills
47
47
Deaths
29
26
Assists
35
Player
Kills
Deaths
Assists
KDA
L
Ra
 
Ra
2
10
3
0.35
W
Odin
 
Odin
7
7
2
1.14
L
2
7
5
0.64
W
Cthulhu
B0LOS
Cthulhu
9
6
15
2.75
W
4
7
7
1.07
L
Hercules
CosierFire39
Hercules
18
6
2
3.17
W
Osiris
Duchez5636
Osiris
16
5
8
4
W
Jormungandr
M4ngkr
Jormungandr
11
4
3
3.13
L
3
13
11
0.65
L
1
11
5
0.32

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,440
Damage
75,457
99,475
Taken
85,415
62,713
Mitigated
58,285
12,549
Healing
23,127
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ra
 
Ra
5,479
607
200
906
12,181
4,476
0
6,296
5,885
31,355
0
W
Odin
 
Odin
8,356
3,704
0
0
12,371
9,314
2,147
500
11,821
846
38,586
L
7,429
2,899
0
569
16,730
19,240
360
8,503
8,227
1,284
30,111
W
Cthulhu
B0LOS
Cthulhu
22,383
2,649
1,600
6,450
21,355
11,253
1,991
3,908
17,422
75,810
0
W
10,212
2,151
0
865
13,253
5,308
2,045
787
12,341
42,967
0
L
Hercules
CosierFire39
Hercules
28,679
16,461
0
8,713
29,227
15,452
2,207
16,012
12,981
0
81,774
W
Osiris
Duchez5636
Osiris
15,403
7,315
765
3,339
16,683
15,696
1,861
4,639
11,743
0
43,589
W
Jormungandr
M4ngkr
Jormungandr
19,103
6,014
0
10,108
21,753
16,714
3,203
2,838
18,439
99,143
0
L
8,658
3,641
0
630
20,150
13,893
1,209
9,578
10,572
0
23,393
L
7,195
978
0
1,531
21,187
9,652
0
11,735
9,452
25,134
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,446
Gold Earned
60,808
247
Minions Killed
445
0
Camps Cleared
0
1,799,130
Distance Traveled
2,056,521
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
8,605
374
30
1
0
307,515
1
W
Odin
10,453
454
47
2
0
420,376
1
L
Osiris
9,363
407
32
1
0
366,231
0
W
Cthulhu
12,799
556
131
6
0
443,488
5
W
Janus
10,800
470
63
3
0
372,786
1
L
Hercules
14,095
613
108
5
0
414,367
1
W
Osiris
13,104
570
57
2
0
436,056
1
W
Jormungandr
13,652
594
147
6
0
383,815
0
L
Thor
10,689
465
37
2
0
352,737
0
L
Cthulhu
8,694
378
40
2
0
358,280
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role