Player Matchup

Arachne
Arachne
AzoT I Frapote
Arachne
Level 61
God Stats
6W - 5L
1,403 SR
Queue Stats
35W - 47L
1,256 Elo+
Solo
Sylvanus
Sylvanus
KingSmallPeen
Sylvanus
Level 102
God Stats
17W - 8L
1,764 SR
Queue Stats
329W - 302L
1,471 Elo+
Party 1
Cthulhu
Cthulhu
MilchAlarm71
Cthulhu
Level 102
God Stats
1W - 0L
1,335 SR
Queue Stats
9W - 14L
1,289 Elo+
Solo
Nike
Nike
OTKPbTKA1997
Nike
Level 60
God Stats
6W - 7L
1,500 SR
Queue Stats
535W - 528L
1,434 Elo+
Party 1
Neith
Neith
l-43i
Neith
Level 64
God Stats
3W - 1L
1,182 SR
Queue Stats
129W - 165L
1,286 Elo+
Solo
Team Averages
Level 78
1,437 SR
1,347 Elo+

VS

Team Averages
Level 51
1,482 SR
1,345 Elo+
Yemoja
Yemoja
 
Yemoja
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Arachne
Arachne
 
Arachne
Level 49
God Stats
5W - 4L
1,500 SR
Queue Stats
109W - 121L
1,324 Elo+
Solo
Cthulhu
Cthulhu
Prxjeck
Cthulhu
Level 62
God Stats
42W - 42L
1,617 SR
Queue Stats
563W - 614L
1,416 Elo+
Solo
Anubis
Anubis
soldimp
Anubis
Level 48
God Stats
1W - 4L
1,509 SR
Queue Stats
6W - 12L
1,181 Elo+
Solo
Bellona
Bellona
the_warden280
Bellona
Level 46
God Stats
14W - 5L
1,283 SR
Queue Stats
418W - 459L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
18 / 0 / 8
14,542
582
17,853
14,942
7,380
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Sylvanus
KingSmallPeen
Sylvanus
20
3 / 3 / 14
13,195
528
16,708
19,613
9,973
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cthulhu
MilchAlarm71
Cthulhu
15
1 / 8 / 7
11,291
452
13,339
17,219
12,502
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

20
9 / 2 / 10
13,928
557
17,485
19,135
16,943
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Neith
l-43i
Neith
16
2 / 4 / 10
10,937
437
11,419
13,339
5,012
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
 
Yemoja
13
2 / 9 / 6
8,842
354
9,395
18,470
14,219
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Arachne
 
Arachne
16
2 / 7 / 3
10,859
434
7,127
20,573
6,664
Evolved Assassin's Blessing

Evolved Assassin's Blessing

+7 Power +100 Health +40% Bonus Damage vs. Jungle Monsters +7% Health and 25 Mana Restored on Killing a Jungle Monster +5 Penetration +5% Movement Speed ROLE QUEST: JUNGLE: COMPLETED!

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Cthulhu
Prxjeck
Cthulhu
17
7 / 6 / 3
10,965
439
16,260
22,259
16,064
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Anubis
soldimp
Anubis
19
5 / 6 / 0
12,413
497
17,381
16,262
6,810
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Bellona
15
1 / 5 / 1
9,822
393
7,050
16,903
10,711
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

82
Kill Participation
30
33
Kills
17
17
Deaths
33
49
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Yemoja
 
Yemoja
2
9
6
0.56
L
Arachne
 
Arachne
2
7
3
0.5
W
18
0
8
22
W
Sylvanus
KingSmallPeen
Sylvanus
3
3
14
3.33
W
Cthulhu
MilchAlarm71
Cthulhu
1
8
7
0.56
W
9
2
10
7
L
Cthulhu
Prxjeck
Cthulhu
7
6
3
1.42
W
Neith
l-43i
Neith
2
4
10
1.75
L
Anubis
soldimp
Anubis
5
6
0
0.83
L
Bellona
1
5
1
0.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,804
Damage
57,213
84,248
Taken
94,467
51,810
Mitigated
54,468
36,693
Healing
23,573
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Yemoja
 
Yemoja
9,395
482
1,663
2,785
18,470
14,219
506
6,295
12,075
26,962
0
L
Arachne
 
Arachne
7,127
5,318
0
7,012
20,573
6,664
0
6,582
13,868
0
77,085
W
17,853
13,147
0
7,718
14,942
7,380
594
4,789
10,153
0
94,264
W
Sylvanus
KingSmallPeen
Sylvanus
16,708
2,320
6,073
9,927
19,613
9,973
1,484
7,297
12,316
93,045
0
W
Cthulhu
MilchAlarm71
Cthulhu
13,339
845
453
1,666
17,219
12,502
515
11,857
5,362
49,934
0
W
17,485
2,786
0
6,126
19,135
16,943
929
8,625
10,510
0
96,485
L
Cthulhu
Prxjeck
Cthulhu
16,260
797
1,044
2,272
22,259
16,064
141
6,284
15,900
74,619
0
W
Neith
l-43i
Neith
11,419
5,567
0
4,730
13,339
5,012
1,440
10,468
2,871
0
49,680
L
Anubis
soldimp
Anubis
17,381
450
0
6,931
16,262
6,810
388
6,351
9,586
91,929
0
L
Bellona
7,050
1,559
0
1,866
16,903
10,711
85
4,535
12,168
0
58,292

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,893
Gold Earned
52,901
525
Minions Killed
536
0
Camps Cleared
0
2,281,148
Distance Traveled
2,161,746
13
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Yemoja
8,842
354
34
1
0
400,968
3
L
Arachne
10,859
434
118
5
0
471,238
0
W
Arachne
14,542
582
125
5
0
534,582
0
W
Sylvanus
13,195
528
137
5
0
404,617
5
W
Cthulhu
11,291
452
60
2
0
440,095
1
W
Nike
13,928
557
130
5
0
457,658
5
L
Cthulhu
10,965
439
123
5
0
408,780
4
W
Neith
10,937
437
73
3
0
444,196
2
L
Anubis
12,413
497
166
7
0
377,932
3
L
Bellona
9,822
393
95
4
0
502,828
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role