Player Matchup

The Morrigan
The Morrigan
Diamond II
Depopulating
The Morrigan
Diamond II
Level 99
God Stats
7W - 5L
1,520 SR
Queue Stats
285W - 267L
2,264 MMR
Solo
Sobek
Sobek
Diamond II
GlennMcFlay
Sobek
Diamond II
Level 160
God Stats
5W - 1L
1,995 SR
Queue Stats
30W - 11L
2,224 MMR
Solo
Ravana
Ravana
Diamond II
KakaKrabbyPattie
Ravana
Diamond II
Level 160
God Stats
6W - 2L
1,760 SR
Queue Stats
83W - 61L
2,202 MMR
Party 2
Arachne
Arachne
Platinum II
LetsNotPlaySmite
Arachne
Platinum II
Level 88
God Stats
1W - 0L
1,874 SR
Queue Stats
26W - 32L
2,152 MMR
Solo
Olorun
Olorun
Diamond III
player43020
Olorun
Diamond III
Level 45
God Stats
6W - 8L
1,532 SR
Queue Stats
79W - 60L
2,092 MMR
Party 2
Team Averages
Diamond III
Diamond III
Average Tier
Level 110
1,736 SR
2,187 MMR

VS

Team Averages
Diamond IV
Diamond IV
Average Tier
Level 147
1,644 SR
2,189 MMR
Hercules
Hercules
Platinum I
Mamzyy
Hercules
Platinum I
Level 148
God Stats
8W - 12L
1,450 SR
Queue Stats
230W - 213L
2,053 MMR
Party 1
Anubis
Anubis
Diamond IV
UncleStyx
Anubis
Diamond IV
Level 147
God Stats
37W - 18L
1,801 SR
Queue Stats
198W - 187L
2,119 MMR
Party 3
Merlin
Merlin
Platinum III
brookrooks
Merlin
Platinum III
Level 154
God Stats
8W - 5L
1,624 SR
Queue Stats
85W - 87L
2,229 MMR
Party 1
Heimdallr
Heimdallr
Diamond II
marvindoo
Heimdallr
Diamond II
Level 158
God Stats
3W - 5L
1,714 SR
Queue Stats
269W - 241L
2,294 MMR
Party 3
Bakasura
Bakasura
Diamond II
xxxR1Pxxx
Bakasura
Diamond II
Level 127
God Stats
84W - 57L
1,633 SR
Queue Stats
457W - 452L
2,248 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
Depopulating
The Morrigan
20
14 / 11 / 10
23,764
625
39,741
25,372
9,599
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
5 / 4 / 23
22,261
586
28,143
46,404
55,172
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

20
19 / 7 / 14
23,374
615
36,491
40,171
36,282
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

20
12 / 4 / 10
23,687
623
17,566
34,257
15,945
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Olorun
20
7 / 4 / 20
25,322
666
31,686
36,754
15,499
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Bans
AphroditeYemojaPersephoneThorHel

VS

Bans
NikeCamazotzGebKaliGanesha
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Mamzyy
Hercules
20
5 / 8 / 13
17,854
470
21,572
38,005
54,711
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Anubis
UncleStyx
Anubis
20
3 / 18 / 10
19,313
508
21,919
33,593
14,833
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Merlin
brookrooks
Merlin
20
10 / 9 / 8
21,696
571
35,219
28,514
11,176
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Heimdallr
marvindoo
Heimdallr
20
4 / 9 / 5
20,461
538
21,159
31,128
12,281
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Bakasura
xxxR1Pxxx
Bakasura
20
8 / 13 / 6
20,943
551
37,718
49,108
26,342
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

134
Kill Participation
72
57
Kills
30
30
Deaths
57
77
Assists
42
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
Depopulating
The Morrigan
14
11
10
1.73
W
5
4
23
4.13
W
19
7
14
3.71
W
12
4
10
4.25
L
Hercules
Mamzyy
Hercules
5
8
13
1.44
L
Anubis
UncleStyx
Anubis
3
18
10
0.44
L
Merlin
brookrooks
Merlin
10
9
8
1.56
L
Heimdallr
marvindoo
Heimdallr
4
9
5
0.72
W
Olorun
7
4
20
4.25
L
Bakasura
xxxR1Pxxx
Bakasura
8
13
6
0.85

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

153,627
Damage
137,587
182,958
Taken
180,348
132,497
Mitigated
119,343
80,016
Healing
41,209
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
Depopulating
The Morrigan
39,741
5,495
0
4,437
25,372
9,599
2,301
11,440
12,761
158,568
8,022
W
28,143
1,110
0
12,763
46,404
55,172
376
15,509
27,344
87,588
0
W
36,491
10,060
0
13,932
40,171
36,282
1,592
10,138
26,710
0
125,578
W
17,566
9,618
0
17,771
34,257
15,945
4,157
12,408
20,539
0
229,338
L
Hercules
Mamzyy
Hercules
21,572
5,807
0
7,674
38,005
54,711
0
23,500
14,505
0
64,957
L
Anubis
UncleStyx
Anubis
21,919
891
0
9,834
33,593
14,833
520
15,409
18,184
167,632
0
L
Merlin
brookrooks
Merlin
35,219
767
0
911
28,514
11,176
0
14,061
14,453
179,320
0
L
Heimdallr
marvindoo
Heimdallr
21,159
7,992
0
5,713
31,128
12,281
2,416
17,270
13,858
0
199,388
W
Olorun
31,686
17,330
4,053
27,060
36,754
15,499
9,721
11,064
24,402
236,919
0
L
Bakasura
xxxR1Pxxx
Bakasura
37,718
20,584
0
17,077
49,108
26,342
2,001
22,334
26,774
0
195,532

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

118,408
Gold Earned
100,267
1,044
Minions Killed
1,162
0
Camps Cleared
0
3,832,415
Distance Traveled
3,284,531
47
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
23,764
625
253
7
0
679,651
12
W
Sobek
22,261
586
104
3
0
812,672
17
W
Ravana
23,374
615
159
4
0
756,934
6
W
Arachne
23,687
623
215
6
0
884,224
7
L
Hercules
17,854
470
64
2
0
701,219
6
L
Anubis
19,313
508
243
6
0
551,667
7
L
Merlin
21,696
571
272
7
0
685,147
7
L
Heimdallr
20,461
538
296
8
0
649,058
4
W
Olorun
25,322
666
313
8
0
698,934
5
L
Bakasura
20,943
551
287
8
0
697,440
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role