Player Matchup

Cthulhu
Cthulhu
BallRammer
Cthulhu
Level 100
God Stats
2W - 0L
1,707 SR
Queue Stats
10W - 13L
1,446 Elo+
Party 3
Ratatoskr
Ratatoskr
JBirse
Ratatoskr
Level 89
God Stats
1W - 1L
1,500 SR
Queue Stats
503W - 458L
1,609 Elo+
Party 1
Vamana
Vamana
Mercurial
Vamana
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
5W - 4L
1,637 Elo+
Party 3
Sol
Sol
Schtonk
Sol
Level 88
God Stats
5W - 1L
1,644 SR
Queue Stats
517W - 483L
1,632 Elo+
Party 1
Jormungandr
Jormungandr
Vecomti
Jormungandr
Level 135
God Stats
1W - 1L
1,500 SR
Queue Stats
81W - 67L
1,500 Elo+
Party 3
Team Averages
Level 112
1,570 SR
1,565 Elo+

VS

Team Averages
Level 129
1,463 SR
1,557 Elo+
Heimdallr
Heimdallr
Beckle
Heimdallr
Level 156
God Stats
4W - 3L
1,562 SR
Queue Stats
314W - 299L
1,573 Elo+
Party 2
Ganesha
Ganesha
EinFrisu
Ganesha
Level 99
God Stats
3W - 5L
1,551 SR
Queue Stats
48W - 37L
1,559 Elo+
Party 4
Chaac
Chaac
JueManji
Chaac
Level 157
God Stats
3W - 6L
1,213 SR
Queue Stats
314W - 298L
1,571 Elo+
Party 2
Thor
Thor
Yakuzaj
Thor
Level 129
God Stats
2W - 5L
1,530 SR
Queue Stats
335W - 303L
1,544 Elo+
Party 2
Olorun
Olorun
einfachflattern
Olorun
Level 102
God Stats
3W - 1L
1,460 SR
Queue Stats
51W - 43L
1,537 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
BallRammer
Cthulhu
20
2 / 4 / 20
18,334
482
27,053
30,281
41,823
Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ratatoskr
JBirse
Ratatoskr
20
9 / 6 / 10
21,465
565
28,498
32,789
17,344
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Vamana
Mercurial
Vamana
20
12 / 2 / 10
21,947
578
43,358
43,722
54,155
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Sol
20
10 / 9 / 9
21,895
576
50,608
40,917
16,567
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Jormungandr
Vecomti
Jormungandr
20
13 / 6 / 13
19,402
511
37,626
38,986
43,343
Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Beckle
Heimdallr
20
6 / 11 / 9
18,237
480
32,869
42,010
17,895
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ganesha
EinFrisu
Ganesha
20
0 / 5 / 21
16,561
436
17,624
37,825
56,432
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Chaac
JueManji
Chaac
20
4 / 6 / 9
19,487
513
34,830
53,185
82,016
Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Thor
Yakuzaj
Thor
20
7 / 11 / 9
17,280
455
23,568
36,784
16,362
Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

20
10 / 13 / 5
18,729
493
34,314
41,378
22,862
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

108
Kill Participation
80
46
Kills
27
27
Deaths
46
62
Assists
53
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
BallRammer
Cthulhu
2
4
20
3
L
Heimdallr
Beckle
Heimdallr
6
11
9
0.95
L
Ganesha
EinFrisu
Ganesha
0
5
21
2.1
W
Ratatoskr
JBirse
Ratatoskr
9
6
10
2.33
L
Chaac
JueManji
Chaac
4
6
9
1.42
W
Vamana
Mercurial
Vamana
12
2
10
8.5
W
Sol
10
9
9
1.61
W
Jormungandr
Vecomti
Jormungandr
13
6
13
3.25
L
Thor
Yakuzaj
Thor
7
11
9
1.05
L
10
13
5
0.96

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

187,143
Damage
143,205
186,695
Taken
211,182
173,232
Mitigated
195,567
63,676
Healing
56,888
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
BallRammer
Cthulhu
27,053
1,094
3,416
3,682
30,281
41,823
1,337
10,360
19,847
89,700
0
L
Heimdallr
Beckle
Heimdallr
32,869
16,900
0
10,580
42,010
17,895
0
25,334
16,137
0
143,115
L
Ganesha
EinFrisu
Ganesha
17,624
2,105
0
1,090
37,825
56,432
0
23,498
14,019
50,683
0
W
Ratatoskr
JBirse
Ratatoskr
28,498
8,994
0
8,878
32,789
17,344
1,498
6,646
25,968
0
206,067
L
Chaac
JueManji
Chaac
34,830
5,387
0
26,471
53,185
82,016
222
24,747
27,473
22,879
140,951
W
Vamana
Mercurial
Vamana
43,358
30,304
0
14,795
43,722
54,155
4,489
16,707
26,309
0
195,870
W
Sol
50,608
23,577
0
21,557
40,917
16,567
4,302
13,982
26,860
188,716
0
W
Jormungandr
Vecomti
Jormungandr
37,626
6,251
2,216
9,132
38,986
43,343
1,287
13,721
25,240
115,622
0
L
Thor
Yakuzaj
Thor
23,568
4,557
0
3,042
36,784
16,362
0
18,608
17,976
0
115,925
L
34,314
21,928
1,497
14,208
41,378
22,862
0
22,837
18,366
151,684
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

103,043
Gold Earned
90,294
1,028
Minions Killed
854
0
Camps Cleared
0
3,866,261
Distance Traveled
3,166,568
18
Wards Purchased
39
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
18,334
482
80
2
0
794,422
1
L
Heimdallr
18,237
480
200
5
0
557,959
9
L
Ganesha
16,561
436
19
1
0
677,995
6
W
Ratatoskr
21,465
565
269
7
0
888,759
2
L
Chaac
19,487
513
262
7
0
732,883
13
W
Vamana
21,947
578
257
7
0
864,146
11
W
Sol
21,895
576
252
7
0
634,385
1
W
Jormungandr
19,402
511
170
4
0
684,549
3
L
Thor
17,280
455
153
4
0
646,593
6
L
Olorun
18,729
493
220
6
0
551,138
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role