Player Matchup

King Arthur
King Arthur
Dimitra21
King Arthur
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,006 Elo+
Party 1
Cupid
Cupid
ONECURLY21
Cupid
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,006 Elo+
Party 1
Nu Wa
Nu Wa
UNICORNCHOMPER9
Nu Wa
Level 15
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,006 Elo+
Party 1
Ra
Ra
mheald11
Ra
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,006 Elo+
Party 1
Hun Batz
Hun Batz
yaboimilkk
Hun Batz
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,006 Elo+
Party 1
Team Averages
Level 8
1,500 SR
1,006 Elo+

VS

Team Averages
Level 17
1,431 SR
1,261 Elo+
Olorun
Olorun
Bunqy
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,192 Elo+
Party 2
Loki
Loki
Monckey-_-Black
Loki
Level 23
God Stats
5W - 4L
1,380 SR
Queue Stats
13W - 18L
1,114 Elo+
Party 2
Bakasura
Bakasura
TheWall01
Bakasura
Level 18
God Stats
6W - 7L
1,296 SR
Queue Stats
28W - 37L
1,336 Elo+
Solo
Hades
Hades
TsE_xPuertes21x
Hades
Level 24
God Stats
19W - 16L
1,480 SR
Queue Stats
50W - 54L
1,319 Elo+
Solo
Cerberus
Cerberus
lamDied
Cerberus
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
12W - 10L
1,343 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Dimitra21
King Arthur
8
2 / 14 / 2
6,677
417
2,498
16,598
5,009
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Mace

Mace

+10
Physical Power

Cupid
8
2 / 10 / 2
6,188
387
2,587
9,147
2,640
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

9
2 / 12 / 1
6,383
399
6,697
11,972
3,488
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

8
0 / 12 / 3
5,520
345
3,192
11,689
3,567
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Hun Batz
yaboimilkk
Hun Batz
7
0 / 22 / 3
5,214
326
2,933
18,183
5,077
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bunqy
Olorun
11
5 / 1 / 17
8,357
522
4,743
5,772
1,879
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
6 / 1 / 9
9,008
563
3,914
8,452
2,593
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bakasura
TheWall01
Bakasura
13
14 / 2 / 11
10,418
651
7,949
9,712
6,730
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Armored Cloak

Armored Cloak

+25
Physical Protection
+25
Magical Protection
+125
Health
+125
Mana

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

16
36 / 2 / 18
12,031
752
26,934
11,890
10,598
Evolved Mage's Blessing

Evolved Mage's Blessing

+10 Bonus Ability Damage +10 Physical Power +30 Magical Power +2 MP5 Per 10% Missing Mana +10% Cooldown Reduction ROLE QUEST: MID: COMPLETED!

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Cerberus
lamDied
Cerberus
12
7 / 3 / 20
9,596
600
7,778
10,250
6,600
Evolved Guardian's Blessing

Evolved Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted +4 GP5 ROLE QUEST: SUPPORT : COMPLETED!

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
143
6
Kills
68
70
Deaths
9
11
Assists
75
Player
Kills
Deaths
Assists
KDA
W
Olorun
Bunqy
Olorun
5
1
17
13.5
L
King Arthur
Dimitra21
King Arthur
2
14
2
0.21
W
6
1
9
10.5
L
Cupid
2
10
2
0.3
W
Bakasura
TheWall01
Bakasura
14
2
11
9.75
W
36
2
18
22.5
L
2
12
1
0.21
W
Cerberus
lamDied
Cerberus
7
3
20
5.67
L
0
12
3
0.13
L
Hun Batz
yaboimilkk
Hun Batz
0
22
3
0.07

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,907
Damage
51,318
67,589
Taken
46,076
19,781
Mitigated
28,400
1,566
Healing
16,292
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Olorun
Bunqy
Olorun
4,743
4,194
218
947
5,772
1,879
1,080
1,628
4,144
20,944
0
L
King Arthur
Dimitra21
King Arthur
2,498
1,302
0
118
16,598
5,009
148
9,345
6,635
0
8,362
W
3,914
1,883
0
1,638
8,452
2,593
1,900
1,014
7,438
0
35,122
L
Cupid
2,587
1,926
52
179
9,147
2,640
0
4,736
4,411
0
10,315
W
Bakasura
TheWall01
Bakasura
7,949
6,147
0
4,508
9,712
6,730
4,149
1,143
8,569
0
38,238
W
26,934
2,263
819
7,108
11,890
10,598
1,360
3,651
8,239
70,225
0
L
6,697
849
0
469
11,972
3,488
297
7,388
4,584
27,599
0
W
Cerberus
lamDied
Cerberus
7,778
989
0
1,054
10,250
6,600
1,872
2,453
7,797
31,487
0
L
3,192
713
232
420
11,689
3,567
450
5,917
5,602
14,933
0
L
Hun Batz
yaboimilkk
Hun Batz
2,933
1,278
0
96
18,183
5,077
187
12,069
5,949
0
11,381

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,982
Gold Earned
49,410
74
Minions Killed
297
0
Camps Cleared
0
1,215,678
Distance Traveled
1,469,931
3
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Olorun
8,357
522
14
1
0
254,708
0
L
King Arthur
6,677
417
8
1
0
264,395
0
W
Loki
9,008
563
54
3
0
336,273
0
L
Cupid
6,188
387
12
1
0
183,407
2
W
Bakasura
10,418
651
85
5
0
292,461
0
W
Hades
12,031
752
109
7
0
276,902
0
L
Nu Wa
6,383
399
28
2
0
214,759
0
W
Cerberus
9,596
600
35
2
0
309,587
3
L
Ra
5,520
345
10
1
0
272,663
1
L
Hun Batz
5,214
326
16
1
0
280,454
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role