Player Matchup

Anubis
Anubis
PipePepino21
Anubis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 8L
1,264 Elo+
Solo
Neith
Neith
bboykman
Neith
Level 26
God Stats
12W - 19L
1,193 SR
Queue Stats
49W - 61L
1,195 Elo+
Solo
Sun Wukong
Sun Wukong
rKid4205723
Sun Wukong
Level 18
God Stats
10W - 5L
1,542 SR
Queue Stats
162W - 111L
1,473 Elo+
Solo
Team Averages
Level 24
1,412 SR
1,311 Elo+

VS

Team Averages
Level 37
1,414 SR
1,246 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 80
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Thor
Thor
Krystianpiepa12
Thor
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,246 Elo+
Solo
Jormungandr
Jormungandr
MartoPraviMusaka
Jormungandr
Level 24
God Stats
3W - 8L
1,242 SR
Queue Stats
17W - 41L
992 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
20
6 / 6 / 6
18,676
584
17,075
22,680
16,108
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Neith
bboykman
Neith
20
7 / 2 / 3
19,531
610
32,747
16,324
10,020
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Sun Wukong
rKid4205723
Sun Wukong
1
0 / 0 / 0
12,249
383
0
0
0

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
20
3 / 4 / 4
18,314
572
14,799
27,036
18,468
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

18
0 / 9 / 4
15,811
494
6,572
23,698
26,530
Evolved Warrior's Blessing

Evolved Warrior's Blessing

+75 Health +25 Physical & Magical Protection +25 Health Stolen and Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO: COMPLETED!

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Jormungandr
MartoPraviMusaka
Jormungandr
20
5 / 1 / 3
18,832
589
10,439
22,058
27,778
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Book of the Dead

Book of the Dead

+120
Magical Power
+200
Mana
+20%
Crowd Control Reduction

PASSIVE - If you drop below 40% Health, you gain a shield equal to 25% of your maximum Mana. This shield lasts 6s. This effect can only occur once every 90s.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
19
13
Kills
8
8
Deaths
14
9
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
3
4
4
1.25
L
0
9
4
0.22
L
Jormungandr
MartoPraviMusaka
Jormungandr
5
1
3
6.5
W
Anubis
6
6
6
1.5
W
Neith
bboykman
Neith
7
2
3
4.25
W
Sun Wukong
rKid4205723
Sun Wukong
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

49,822
Damage
31,810
39,004
Taken
72,792
26,128
Mitigated
72,776
15,246
Healing
7,208
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
14,799
2,501
0
4,992
27,036
18,468
640
6,945
20,091
0
96,344
L
6,572
148
0
412
23,698
26,530
0
7,694
16,004
0
56,666
L
Jormungandr
MartoPraviMusaka
Jormungandr
10,439
307
0
1,804
22,058
27,778
350
2,973
19,085
77,145
0
W
Anubis
17,075
69
0
6,993
22,680
16,108
855
5,987
16,468
93,986
0
W
Neith
bboykman
Neith
32,747
17,746
0
8,253
16,324
10,020
1,591
4,757
11,242
0
143,447
W
Sun Wukong
rKid4205723
Sun Wukong
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,456
Gold Earned
52,957
262
Minions Killed
243
0
Camps Cleared
0
1,109,526
Distance Traveled
1,490,929
13
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
18,314
572
118
4
0
584,638
0
L
Thor
15,811
494
46
1
0
400,388
4
L
Jormungandr
18,832
589
79
2
0
505,903
0
W
Anubis
18,676
584
137
4
0
535,652
4
W
Neith
19,531
610
125
4
0
573,874
9
W
Sun Wukong
12,249
383
0
0
0
0
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role