Player Matchup

Ratatoskr
Ratatoskr
Atrophag
Ratatoskr
Level 119
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 9L
1,510 Elo+
Party 3
Cthulhu
Cthulhu
DaytonaJoe
Cthulhu
Level 8
God Stats
1W - 1L
1,771 SR
Queue Stats
4W - 6L
1,331 Elo+
Party 3
Yemoja
Yemoja
Iore
Yemoja
Level 33
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 12L
1,520 Elo+
Party 3
Kukulkan
Kukulkan
Malaaa
Kukulkan
Level 31
God Stats
4W - 1L
1,867 SR
Queue Stats
4W - 1L
1,802 Elo+
Party 3
Anhur
Anhur
TheBlaergh
Anhur
Level 15
God Stats
0W - 2L
1,500 SR
Queue Stats
62W - 53L
1,463 Elo+
Solo
Team Averages
Level 41
1,628 SR
1,525 Elo+

VS

Team Averages
Level 30
1,438 SR
1,535 Elo+
Artemis
Artemis
Arpad1998
Artemis
Level 5
God Stats
2W - 9L
1,467 SR
Queue Stats
2W - 9L
1,474 Elo+
Party 1
Merlin
Merlin
Astralixo
Merlin
Level 29
God Stats
5W - 4L
1,417 SR
Queue Stats
85W - 105L
1,370 Elo+
Party 2
Heimdallr
Heimdallr
Castiel567
Heimdallr
Level 22
God Stats
5W - 9L
1,307 SR
Queue Stats
35W - 43L
1,472 Elo+
Party 1
Scylla
Scylla
Hoepfe
Scylla
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
64W - 63L
1,457 Elo+
Party 1
Nemesis
Nemesis
Saradaa
Nemesis
Level 7
God Stats
2W - 0L
1,500 SR
Queue Stats
21W - 10L
1,902 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ratatoskr
Atrophag
Ratatoskr
20
6 / 14 / 11
14,572
971
19,681
26,564
18,197
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Heavy Mace

Heavy Mace

+30
Physical Power

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Cthulhu
DaytonaJoe
Cthulhu
20
9 / 8 / 13
16,195
1,080
28,265
25,567
14,846
S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Yemoja
Iore
Yemoja
20
1 / 7 / 17
13,636
909
8,266
19,169
12,248
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Kukulkan
Malaaa
Kukulkan
20
7 / 3 / 7
15,412
1,027
22,745
8,736
4,212
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Anhur
20
2 / 6 / 15
14,129
942
18,252
21,129
8,253
Evolved Hunter's Blessing

Evolved Hunter's Blessing

+30 Basic Attack Damage +10 MP5 +15% Attack Speed ROLE QUEST: CARRY: COMPLETED!

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

35

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
Arpad1998
Artemis
20
1 / 5 / 16
13,068
871
13,101
13,395
4,728
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Astralixo
Merlin
20
12 / 8 / 19
16,381
1,092
21,693
22,439
8,241
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Heimdallr
Castiel567
Heimdallr
20
10 / 4 / 21
16,086
1,072
20,431
19,804
7,908
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Scylla
Hoepfe
Scylla
20
3 / 5 / 16
14,699
980
13,119
15,165
5,171
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Nemesis
Saradaa
Nemesis
20
12 / 3 / 24
18,061
1,204
26,942
31,372
24,588
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

88
Kill Participation
134
25
Kills
38
38
Deaths
25
63
Assists
96
Player
Kills
Deaths
Assists
KDA
W
Artemis
Arpad1998
Artemis
1
5
16
1.8
W
Merlin
Astralixo
Merlin
12
8
19
2.69
L
Ratatoskr
Atrophag
Ratatoskr
6
14
11
0.82
W
Heimdallr
Castiel567
Heimdallr
10
4
21
5.13
L
Cthulhu
DaytonaJoe
Cthulhu
9
8
13
1.94
W
Scylla
Hoepfe
Scylla
3
5
16
2.2
L
Yemoja
Iore
Yemoja
1
7
17
1.36
L
Kukulkan
Malaaa
Kukulkan
7
3
7
3.5
W
Nemesis
Saradaa
Nemesis
12
3
24
8
L
Anhur
2
6
15
1.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

97,209
Damage
95,286
101,165
Taken
102,175
57,756
Mitigated
50,636
13,480
Healing
11,729
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
Arpad1998
Artemis
13,101
6,294
303
1,408
13,395
4,728
0
10,845
2,550
0
27,064
W
Merlin
Astralixo
Merlin
21,693
1,414
0
1,823
22,439
8,241
0
13,743
8,696
45,668
0
L
Ratatoskr
Atrophag
Ratatoskr
19,681
5,530
0
3,307
26,564
18,197
0
6,661
19,254
0
26,110
W
Heimdallr
Castiel567
Heimdallr
20,431
4,404
0
1,964
19,804
7,908
0
14,043
5,761
0
42,346
L
Cthulhu
DaytonaJoe
Cthulhu
28,265
1,589
145
0
25,567
14,846
0
9,707
15,860
59,100
0
W
Scylla
Hoepfe
Scylla
13,119
370
486
945
15,165
5,171
0
8,921
6,244
67,303
0
L
Yemoja
Iore
Yemoja
8,266
1,444
8,272
1,756
19,169
12,248
0
6,632
12,537
18,808
0
L
Kukulkan
Malaaa
Kukulkan
22,745
1,913
0
0
8,736
4,212
0
2,311
6,421
87,633
0
W
Nemesis
Saradaa
Nemesis
26,942
10,411
0
4,800
31,372
24,588
0
11,724
19,648
1,797
43,225
L
Anhur
18,252
13,873
0
0
21,129
8,253
0
11,290
9,839
0
35,570

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

73,944
Gold Earned
78,295
301
Minions Killed
301
4
Camps Cleared
12
1,495,701
Distance Traveled
1,380,473
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
13,068
871
27
2
1
240,064
0
W
Merlin
16,381
1,092
38
3
0
254,483
1
L
Ratatoskr
14,572
971
12
1
1
315,572
1
W
Heimdallr
16,086
1,072
62
4
2
294,787
0
L
Cthulhu
16,195
1,080
73
5
0
293,259
2
W
Scylla
14,699
980
147
10
1
273,672
0
L
Yemoja
13,636
909
30
2
0
294,798
0
L
Kukulkan
15,412
1,027
150
10
2
317,644
0
W
Nemesis
18,061
1,204
27
2
8
317,467
1
L
Anhur
14,129
942
36
2
1
274,428
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role