Player Matchup

Ares
Ares
 
Ares
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Da Ji
Da Ji
DinoKavallone
Da Ji
Level 127
God Stats
20W - 20L
1,620 SR
Queue Stats
147W - 138L
1,642 Elo+
Party 2
Agni
Agni
KardynalL
Agni
Level 140
God Stats
3W - 9L
1,292 SR
Queue Stats
140W - 134L
1,542 Elo+
Solo
Cthulhu
Cthulhu
Razók
Cthulhu
Level 123
God Stats
9W - 4L
1,981 SR
Queue Stats
149W - 141L
1,554 Elo+
Solo
Hou Yi
Hou Yi
ЯмамотоТакеши
Hou Yi
Level 149
God Stats
9W - 7L
1,532 SR
Queue Stats
154W - 159L
1,617 Elo+
Party 2
Team Averages
Level 134
1,585 SR
1,571 Elo+

VS

Team Averages
Level 129
1,512 SR
1,581 Elo+
Medusa
Medusa
Dark1Ryuk
Medusa
Level 159
God Stats
9W - 6L
1,584 SR
Queue Stats
364W - 325L
1,640 Elo+
Party 1
Serqet
Serqet
FaTaLsToK
Serqet
Level 136
God Stats
1W - 0L
1,225 SR
Queue Stats
40W - 39L
1,532 Elo+
Party 1
Cthulhu
Cthulhu
Jhoosu
Cthulhu
Level 61
God Stats
15W - 8L
1,595 SR
Queue Stats
73W - 52L
1,536 Elo+
Party 1
Ymir
Ymir
TerryMore90
Ymir
Level 152
God Stats
13W - 16L
1,875 SR
Queue Stats
345W - 365L
1,610 Elo+
Party 1
Sol
Sol
hausofarda
Sol
Level 136
God Stats
5W - 8L
1,279 SR
Queue Stats
145W - 151L
1,586 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
4
1 / 2 / 2
3,353
671
1,449
3,495
1,145
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

6
1 / 0 / 1
3,722
744
1,166
2,917
691
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Agni
1
0 / 0 / 0
2,412
482
0
0
0
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Cthulhu
Razók
Cthulhu
5
0 / 2 / 0
3,214
643
641
2,874
907
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

5
2 / 0 / 1
3,540
708
2,421
1,883
351
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Dark1Ryuk
Medusa
4
1 / 1 / 1
3,170
634
3,147
2,051
365
Hunter's Blessing

Hunter's Blessing

+15 Basic Attack Damage +10 MP5 ROLE QUEST: CARRY Kill or Assist Lane Minions or Enemy gods to gain stacks. Lane Minions are worth 1 Stack and Enemy gods are worth 5 Stacks. At 75 Stacks Hunter's Blessing Evolves, gaining 15% Attack Speed and an additional 15 Bonus Basic Attack Damage.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Serqet
FaTaLsToK
Serqet
4
0 / 0 / 0
3,047
609
624
1,558
321
Assassin's Blessing

Assassin's Blessing

+7 Power +100 Health +30% Damage vs. Jungle Monsters +8% Health and 25 Mana Restored on Killing a Jungle Monster ROLE QUEST: JUNGLE Kill or Assist Jungle Monsters or Enemy Gods to gain stacks. Jungle Monsters are worth 1 stack and Enemy Gods are worth 5 stacks. At 50 Stacks Assassin's Blessing Evolves, gaining +5 Penetration, and 5% Movement Speed.

Boots

Boots

+6%
Movement Speed

Cthulhu
Jhoosu
Cthulhu
7
2 / 0 / 0
3,768
754
1,501
2,335
1,148
Warrior's Blessing

Warrior's Blessing

+75 Health +10 Physical & Magical Protection +25 Health Stolen And Mana Restored Upon Damaging An Enemy God, 10s Cooldown ROLE QUEST: SOLO Dealing damage to an enemy god provides 1 stack. This effect can only occur once every 10s. Getting a Kill or Assist on an Enemy god provides 3 stacks. At 15 Stacks Warrior's Blessing Evolves, gaining +15 Physical and Magical Protection.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

4
1 / 2 / 1
3,293
659
797
3,229
1,046
Guardian's Blessing

Guardian's Blessing

+100 Health +10 Physical Protection and Magical Protection +7 HP5 & 7 MP5 while within 60ft of an ally god +3 Gold per Minion Assisted ROLE QUEST: SUPPORT Assist with Minion kills to gain stacks. Each Assist is worth 1 stack. At 50 stacks Guardian's Blessing Evolves, gaining 4 Gold Per 5s.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

6
0 / 1 / 0
3,559
712
836
2,259
531
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
6
4
Kills
4
4
Deaths
4
4
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Ares
 
Ares
1
2
2
1
W
Medusa
Dark1Ryuk
Medusa
1
1
1
1.5
L
1
0
1
1.5
W
Serqet
FaTaLsToK
Serqet
0
0
0
0
W
Cthulhu
Jhoosu
Cthulhu
2
0
0
2
L
Agni
0
0
0
0
L
Cthulhu
Razók
Cthulhu
0
2
0
0
W
1
2
1
0.75
W
0
1
0
0
L
2
0
1
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

5,677
Damage
6,905
11,169
Taken
11,432
3,094
Mitigated
3,411
3,665
Healing
4,132
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ares
 
Ares
1,449
125
198
703
3,495
1,145
0
1,033
2,462
3,271
0
W
Medusa
Dark1Ryuk
Medusa
3,147
1,879
0
428
2,051
365
0
249
1,802
0
11,840
L
1,166
451
0
1,306
2,917
691
0
344
2,573
0
14,271
W
Serqet
FaTaLsToK
Serqet
624
180
0
1,148
1,558
321
0
0
1,558
0
7,459
W
Cthulhu
Jhoosu
Cthulhu
1,501
220
0
925
2,335
1,148
0
641
1,694
16,054
0
L
Agni
0
0
0
0
0
0
0
0
0
0
0
L
Cthulhu
Razók
Cthulhu
641
110
0
748
2,874
907
0
1,301
1,373
11,930
0
W
797
227
0
900
3,229
1,046
0
793
2,436
3,241
0
W
836
108
0
731
2,259
531
1,166
407
1,852
16,695
0
L
2,421
1,583
0
710
1,883
351
0
256
1,627
0
11,605

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

16,241
Gold Earned
16,837
79
Minions Killed
91
0
Camps Cleared
0
386,064
Distance Traveled
479,724
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ares
3,353
671
6
1
0
107,752
0
W
Medusa
3,170
634
16
3
0
98,004
1
L
Da Ji
3,722
744
31
6
0
91,567
0
W
Serqet
3,047
609
17
3
0
110,361
0
W
Cthulhu
3,768
754
18
4
0
100,659
2
L
Agni
2,412
482
0
0
0
4,428
0
L
Cthulhu
3,214
643
24
5
0
94,310
2
W
Ymir
3,293
659
6
1
0
96,811
1
W
Sol
3,559
712
34
7
0
73,889
2
L
Hou Yi
3,540
708
18
4
0
88,007
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role